Player Matchup

Ymir
Ymir
DKlegends
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
INefe
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,706 Elo+
Party 1
Freya
Freya
MonkeyShmuel
Freya
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 117L
1,506 Elo+
Party 1
Olorun
Olorun
Zasahara
Olorun
Level 45
God Stats
4W - 4L
1,733 SR
Queue Stats
39W - 42L
1,549 Elo+
Party 1
Anhur
Anhur
xKouzer
Anhur
Level 23
God Stats
5W - 5L
1,651 SR
Queue Stats
53W - 57L
1,532 Elo+
Party 1
Team Averages
Level 46
1,577 SR
1,559 Elo+

VS

Team Averages
Level 16
1,568 SR
1,621 Elo+
Ymir
Ymir
FireFoxxy1o1
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,673 Elo+
Solo
Aphrodite
Aphrodite
JackNicke1Je3
Aphrodite
Level 17
God Stats
2W - 1L
1,701 SR
Queue Stats
180W - 149L
1,547 Elo+
Solo
Neith
Neith
aShortMan
Neith
Level 28
God Stats
32W - 25L
1,719 SR
Queue Stats
289W - 294L
1,618 Elo+
Solo
Arachne
Arachne
cleopatrá
Arachne
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,658 Elo+
Solo
Sol
Sol
yuNiiiii
Sol
Level 27
God Stats
3W - 2L
1,418 SR
Queue Stats
85W - 66L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 4 / 8
9,893
412
7,241
17,779
18,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
INefe
Guan Yu
14
1 / 6 / 3
9,347
389
5,091
20,189
16,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 6 / 8
11,587
483
15,880
22,344
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Zasahara
Olorun
16
2 / 9 / 11
10,561
440
12,796
24,248
8,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
xKouzer
Anhur
17
6 / 10 / 3
11,792
491
14,037
25,593
8,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 5
9,932
414
3,072
16,828
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
JackNicke1Je3
Aphrodite
20
3 / 0 / 10
13,570
565
15,624
22,410
10,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
aShortMan
Neith
18
10 / 2 / 8
13,257
552
20,135
16,077
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
cleopatrá
Arachne
20
11 / 3 / 5
14,097
587
20,920
23,422
10,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 2 / 4
13,995
583
26,423
18,511
6,696
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
17
Kills
35
35
Deaths
18
33
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
4
8
1.75
W
0
11
5
0.23
L
Guan Yu
INefe
Guan Yu
1
6
3
0.42
W
Aphrodite
JackNicke1Je3
Aphrodite
3
0
10
8
L
5
6
8
1.5
L
Olorun
Zasahara
Olorun
2
9
11
0.83
W
Neith
aShortMan
Neith
10
2
8
7
W
Arachne
cleopatrá
Arachne
11
3
5
4.5
L
Anhur
xKouzer
Anhur
6
10
3
0.75
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,045
Damage
86,174
110,153
Taken
97,248
60,621
Mitigated
49,689
28,702
Healing
52,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,241
1,369
0
3,663
17,779
18,596
0
8,235
9,289
22,930
0
W
3,072
1,152
0
320
16,828
16,158
188
9,032
7,796
11,096
0
L
Guan Yu
INefe
Guan Yu
5,091
801
140
1,954
20,189
16,639
0
6,703
13,350
0
39,096
W
Aphrodite
JackNicke1Je3
Aphrodite
15,624
973
5,418
18,853
22,410
10,059
1,774
7,021
15,389
112,110
0
L
15,880
4,994
0
8,739
22,344
8,048
0
10,164
11,887
70,299
0
L
Olorun
Zasahara
Olorun
12,796
7,498
842
8,340
24,248
8,478
0
7,574
16,486
69,090
0
W
Neith
aShortMan
Neith
20,135
8,792
0
6,483
16,077
5,817
4,097
4,375
11,702
0
91,302
W
Arachne
cleopatrá
Arachne
20,920
13,221
0
10,538
23,422
10,959
2,638
8,323
15,099
0
111,219
L
Anhur
xKouzer
Anhur
14,037
7,232
0
5,024
25,593
8,860
0
9,233
16,250
0
75,242
W
26,423
10,492
0
11,381
18,511
6,696
5,322
10,209
8,302
91,007
8,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
64,851
481
Minions Killed
571
0
Camps Cleared
0
1,860,351
Distance Traveled
2,083,460
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,893
412
27
1
0
300,713
2
W
Ymir
9,932
414
20
1
0
325,073
1
L
Guan Yu
9,347
389
59
2
0
417,198
0
W
Aphrodite
13,570
565
164
7
0
448,537
2
L
Freya
11,587
483
135
6
0
430,250
1
L
Olorun
10,561
440
129
5
0
345,158
3
W
Neith
13,257
552
105
4
0
429,047
4
W
Arachne
14,097
587
149
6
0
483,727
2
L
Anhur
11,792
491
131
5
0
367,032
2
W
Sol
13,995
583
133
6
0
397,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role