Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Denizli202020
Bakasura
Level 65
God Stats
148W - 133L
1,536 SR
Queue Stats
246W - 236L
1,502 Elo+
Solo
Sol
Sol
MrQuishma
Sol
Level 59
God Stats
2W - 5L
1,310 SR
Queue Stats
116W - 136L
1,385 Elo+
Party 2
Fafnir
Fafnir
SeductiveSwain
Fafnir
Level 89
God Stats
10W - 11L
1,243 SR
Queue Stats
305W - 299L
1,485 Elo+
Party 2
Medusa
Medusa
THECOOKIELORD27
Medusa
Level 81
God Stats
3W - 3L
1,533 SR
Queue Stats
145W - 181L
1,444 Elo+
Solo
Team Averages
Level 74
1,424 SR
1,463 Elo+

VS

Team Averages
Level 99
1,469 SR
1,434 Elo+
Ullr
Ullr
AlalaiKa
Ullr
Level 105
God Stats
6W - 7L
1,527 SR
Queue Stats
14W - 14L
1,338 Elo+
Solo
Bacchus
Bacchus
Ecorvidan
Bacchus
Level 87
God Stats
3W - 1L
1,514 SR
Queue Stats
235W - 270L
1,468 Elo+
Solo
Thanatos
Thanatos
Fango41
Thanatos
Level 87
God Stats
27W - 28L
1,504 SR
Queue Stats
138W - 173L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
HeavenlySorrow
Ah Puch
Level 88
God Stats
3W - 3L
1,286 SR
Queue Stats
219W - 253L
1,448 Elo+
Party 1
Loki
Loki
LordByron628
Loki
Level 128
God Stats
14W - 7L
1,512 SR
Queue Stats
160W - 159L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 0
6,719
611
3,441
6,324
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Denizli202020
Bakasura
10
0 / 2 / 2
6,011
546
3,873
7,269
2,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 1
5,971
543
3,287
7,276
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 1
5,192
472
3,822
8,507
5,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
5,064
460
5,691
6,339
1,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 1 / 6
5,588
508
3,374
5,870
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ecorvidan
Bacchus
10
2 / 1 / 9
6,333
576
4,626
9,598
4,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Fango41
Thanatos
13
7 / 0 / 5
7,340
667
7,834
8,018
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 3
6,386
581
4,483
5,831
2,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 0
6,851
623
2,716
3,813
1,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Ullr
1
1
6
4
L
Bakasura
Denizli202020
Bakasura
0
2
2
0.5
W
Bacchus
Ecorvidan
Bacchus
2
1
9
6.5
W
Thanatos
Fango41
Thanatos
7
0
5
9.5
W
2
1
3
3.5
W
1
0
0
1
L
1
3
1
0.5
L
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
23,033
35,715
Taken
33,130
17,190
Mitigated
12,131
11,238
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,441
793
0
2,237
6,324
5,515
0
361
5,963
28,948
9,339
W
Ullr
3,374
810
0
857
5,870
1,599
541
1,912
3,958
0
25,391
L
Bakasura
Denizli202020
Bakasura
3,873
3,121
0
2,985
7,269
2,212
0
2,150
5,119
0
32,675
W
Bacchus
Ecorvidan
Bacchus
4,626
412
1,557
3,694
9,598
4,808
0
2,448
7,150
16,189
0
W
Thanatos
Fango41
Thanatos
7,834
1,804
0
9,356
8,018
2,512
415
1,689
6,329
0
38,377
W
4,483
353
0
3,194
5,831
2,066
636
2,580
3,251
33,951
0
W
2,716
389
0
1,563
3,813
1,146
0
1,467
2,346
0
37,678
L
3,287
347
0
2,371
7,276
2,219
0
2,453
4,823
29,351
4,566
L
3,822
922
69
2,374
8,507
5,760
0
2,718
5,789
12,416
0
L
5,691
2,427
0
1,202
6,339
1,484
56
1,427
4,912
0
28,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
32,498
315
Minions Killed
304
0
Camps Cleared
0
1,019,313
Distance Traveled
1,171,792
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,719
611
93
8
0
173,293
1
W
Ullr
5,588
508
51
5
0
206,631
3
L
Bakasura
6,011
546
78
7
0
203,743
0
W
Bacchus
6,333
576
16
1
0
242,714
6
W
Thanatos
7,340
667
73
7
0
256,987
4
W
Ah Puch
6,386
581
71
6
0
216,733
4
W
Loki
6,851
623
93
8
0
248,727
2
L
Sol
5,971
543
66
6
0
214,271
2
L
Fafnir
5,192
472
17
2
0
219,934
3
L
Medusa
5,064
460
61
6
0
208,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role