Player Matchup

Scylla
Scylla
BALAGG
Scylla
Level 17
God Stats
2W - 2L
1,469 SR
Queue Stats
9W - 18L
1,364 Elo+
Solo
Chernobog
Chernobog
Jhorigin
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,459 Elo+
Solo
Cliodhna
Cliodhna
KoaLaKoa
Cliodhna
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 52L
1,350 Elo+
Party 2
Neith
Neith
Reyna Meg
Neith
Level 14
God Stats
2W - 4L
1,282 SR
Queue Stats
52W - 59L
1,324 Elo+
Party 2
Ares
Ares
gigglybuttercup
Ares
Level 29
God Stats
33W - 7L
1,964 SR
Queue Stats
92W - 50L
1,595 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,419 Elo+

VS

Team Averages
Level 41
1,448 SR
1,471 Elo+
Neith
Neith
Bloomiz
Neith
Level 6
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 3L
1,663 Elo+
Party 1
Sun Wukong
Sun Wukong
NEWHOOKZ
Sun Wukong
Level 149
God Stats
4W - 1L
1,504 SR
Queue Stats
41W - 57L
1,485 Elo+
Party 1
Ra
Ra
Sensamanti
Ra
Level 28
God Stats
34W - 21L
1,551 SR
Queue Stats
167W - 151L
1,416 Elo+
Solo
Ganesha
Ganesha
Starks0007
Ganesha
Level 15
God Stats
7W - 6L
1,571 SR
Queue Stats
8W - 13L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
vacateetscire
Guan Yu
Level 8
God Stats
2W - 1L
1,324 SR
Queue Stats
5W - 6L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BALAGG
Scylla
17
5 / 12 / 1
11,525
412
14,583
24,310
8,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Jhorigin
Chernobog
16
0 / 7 / 3
10,650
380
14,717
17,679
5,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
KoaLaKoa
Cliodhna
17
9 / 10 / 2
11,893
425
21,820
19,144
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Reyna Meg
Neith
16
2 / 6 / 5
11,517
411
17,102
16,801
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 15 / 3
9,250
330
10,246
29,168
30,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bloomiz
Neith
17
7 / 8 / 11
12,145
434
14,979
19,687
6,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NEWHOOKZ
Sun Wukong
20
9 / 1 / 12
13,737
491
16,267
24,481
28,746
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
26 / 1 / 7
17,012
608
36,610
26,098
14,033
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Starks0007
Ganesha
16
1 / 3 / 16
11,435
408
5,873
26,047
24,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
19
7 / 6 / 13
13,596
486
10,364
25,804
32,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
17
Kills
50
50
Deaths
19
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Scylla
BALAGG
Scylla
5
12
1
0.46
W
Neith
Bloomiz
Neith
7
8
11
1.56
L
Chernobog
Jhorigin
Chernobog
0
7
3
0.21
L
Cliodhna
KoaLaKoa
Cliodhna
9
10
2
1
W
Sun Wukong
NEWHOOKZ
Sun Wukong
9
1
12
15
L
Neith
Reyna Meg
Neith
2
6
5
0.75
W
26
1
7
29.5
W
Ganesha
Starks0007
Ganesha
1
3
16
3
L
1
15
3
0.17
W
Guan Yu
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,468
Damage
84,093
107,102
Taken
122,117
59,422
Mitigated
106,653
16,639
Healing
49,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BALAGG
Scylla
14,583
3,059
280
4,059
24,310
8,336
431
11,996
12,314
71,754
0
W
Neith
Bloomiz
Neith
14,979
7,638
0
3,153
19,687
6,513
2,834
6,566
13,121
0
61,788
L
Chernobog
Jhorigin
Chernobog
14,717
7,549
0
1,591
17,679
5,630
255
5,870
11,809
0
73,765
L
Cliodhna
KoaLaKoa
Cliodhna
21,820
1,634
0
1,963
19,144
8,493
190
6,993
12,151
0
73,189
W
Sun Wukong
NEWHOOKZ
Sun Wukong
16,267
2,214
0
7,314
24,481
28,746
2,481
1,861
22,620
19,289
80,308
L
Neith
Reyna Meg
Neith
17,102
4,483
0
4,507
16,801
6,135
1,364
8,773
8,028
0
63,880
W
36,610
3,653
10,558
12,684
26,098
14,033
2,346
6,614
19,484
168,815
0
W
Ganesha
Starks0007
Ganesha
5,873
399
265
1,721
26,047
24,763
1,340
5,646
20,401
32,115
0
L
10,246
85
371
3,868
29,168
30,828
0
12,733
16,435
35,049
0
W
Guan Yu
10,364
2,294
6,596
6,765
25,804
32,598
3,277
4,352
21,452
0
57,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,835
Gold Earned
67,925
467
Minions Killed
610
0
Camps Cleared
0
2,149,291
Distance Traveled
2,592,011
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,525
412
87
3
0
403,678
2
W
Neith
12,145
434
97
3
0
475,732
2
L
Chernobog
10,650
380
148
5
0
466,622
3
L
Cliodhna
11,893
425
84
3
0
516,915
1
W
Sun Wukong
13,737
491
135
5
0
549,253
4
L
Neith
11,517
411
101
4
0
443,905
0
W
Ra
17,012
608
251
9
0
549,564
6
W
Ganesha
11,435
408
23
1
0
486,452
0
L
Ares
9,250
330
47
2
0
318,171
2
W
Guan Yu
13,596
486
104
4
0
531,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role