Player Matchup

Ra
Ra
AsNsDsRsE
Ra
Level 101
God Stats
3W - 2L
1,559 SR
Queue Stats
7W - 9L
1,409 Elo+
Solo
Susano
Susano
Phantom-spite
Susano
Level 77
God Stats
4W - 3L
1,801 SR
Queue Stats
130W - 143L
1,427 Elo+
Party 1
Ymir
Ymir
UN_DEAD_SLAYER77
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 124L
1,425 Elo+
Party 1
Team Averages
Level 79
1,620 SR
1,420 Elo+

VS

Team Averages
Level 42
1,602 SR
1,480 Elo+
Ra
Ra
Cristtgracia96
Ra
Level 36
God Stats
7W - 5L
1,758 SR
Queue Stats
172W - 111L
1,569 Elo+
Party 2
Ravana
Ravana
Smurfy-_-Wurfyyy
Ravana
Level 8
God Stats
3W - 1L
1,613 SR
Queue Stats
24W - 20L
1,468 Elo+
Solo
Vamana
Vamana
defez7777
Vamana
Level 83
God Stats
2W - 2L
1,436 SR
Queue Stats
134W - 175L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,591
661
7,468
6,972
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 4 / 2
7,964
613
9,500
9,632
4,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 1 / 4
7,558
581
1,791
8,313
7,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
9,367
721
10,174
8,906
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 0 / 6
8,764
674
5,596
6,375
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
defez7777
Vamana
12
1 / 3 / 4
8,396
646
5,243
12,396
12,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
8
8
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
5
3
2
2
L
3
4
2
1
W
2
0
6
5
L
0
1
4
2
W
Vamana
defez7777
Vamana
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,759
Damage
21,013
24,917
Taken
27,677
14,489
Mitigated
22,129
4,763
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,468
733
1,035
1,754
6,972
2,313
0
2,147
4,532
39,825
0
W
10,174
428
1,320
2,316
8,906
3,425
714
3,122
5,692
50,888
0
L
9,500
1,208
490
492
9,632
4,723
0
4,526
4,630
0
18,128
W
5,596
866
0
2,285
6,375
6,428
532
2,300
3,834
0
18,653
L
1,791
306
211
781
8,313
7,453
0
3,241
4,568
10,442
0
W
Vamana
defez7777
Vamana
5,243
1,691
0
4,044
12,396
12,276
149
4,308
7,848
0
20,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
26,527
127
Minions Killed
159
3
Camps Cleared
9
684,803
Distance Traveled
736,162
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,591
661
94
7
1
219,253
3
W
Ra
9,367
721
92
7
4
244,885
0
L
Susano
7,964
613
20
2
1
235,758
4
W
Ravana
8,764
674
38
3
2
233,470
5
L
Ymir
7,558
581
13
1
1
229,792
0
W
Vamana
8,396
646
29
2
3
257,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role