Player Matchup

Fenrir
Fenrir
CrowKing6662
Fenrir
Level 22
God Stats
8W - 4L
1,585 SR
Queue Stats
126W - 137L
1,409 Elo+
Solo
Pele
Pele
H34dSp4c33498
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ThePandajr27
Kukulkan
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Nu Wa
Nu Wa
The_Espectroxx_
Nu Wa
Level 22
God Stats
32W - 42L
1,387 SR
Queue Stats
67W - 85L
1,283 Elo+
Solo
Artemis
Artemis
cayo9566
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,451 SR
1,387 Elo+

VS

Team Averages
Level 24
1,436 SR
1,298 Elo+
Ra
Ra
FireFlame7846
Ra
Level 25
God Stats
11W - 3L
1,533 SR
Queue Stats
53W - 53L
1,298 Elo+
Solo
Anubis
Anubis
JatzirySavedra
Anubis
Level 9
God Stats
5W - 3L
1,330 SR
Queue Stats
12W - 13L
1,348 Elo+
Solo
Izanami
Izanami
Pazo1996
Izanami
Level 28
God Stats
4W - 2L
1,453 SR
Queue Stats
158W - 175L
1,269 Elo+
Solo
Jormungandr
Jormungandr
Waterstar04
Jormungandr
Level 28
God Stats
3W - 6L
1,476 SR
Queue Stats
18W - 27L
1,248 Elo+
Solo
Loki
Loki
dx_astracto920
Loki
Level 29
God Stats
17W - 25L
1,386 SR
Queue Stats
51W - 83L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 5 / 3
8,459
445
11,620
14,145
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 3 / 0
5,085
268
178
1,869
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
ThePandajr27
Kukulkan
15
3 / 6 / 3
8,938
470
10,640
12,402
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 0
8,667
456
3,719
11,068
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
cayo9566
Artemis
9
1 / 13 / 2
6,375
336
4,344
13,311
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 10
11,903
626
12,832
20,392
8,297
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
11 / 1 / 3
12,075
636
10,795
7,195
3,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Pazo1996
Izanami
16
5 / 4 / 6
10,697
563
7,448
10,973
3,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Waterstar04
Jormungandr
12
1 / 3 / 5
8,923
470
2,881
12,128
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 0 / 3
12,022
633
8,525
12,468
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
33
35
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
5
3
1.5
W
8
4
10
3.25
L
0
3
0
0
W
11
1
3
12.5
W
Izanami
Pazo1996
Izanami
5
4
6
2
L
Kukulkan
ThePandajr27
Kukulkan
3
6
3
0.75
L
1
8
0
0.13
W
Jormungandr
Waterstar04
Jormungandr
1
3
5
1.17
L
Artemis
cayo9566
Artemis
1
13
2
0.15
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
42,481
52,795
Taken
63,156
14,137
Mitigated
28,027
8,194
Healing
24,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,620
2,636
0
4,238
14,145
4,759
0
7,037
7,108
0
31,070
W
12,832
1,797
1,015
11,352
20,392
8,297
2,183
6,429
13,612
80,777
0
L
178
0
0
167
1,869
526
0
279
1,590
0
1,264
W
10,795
481
0
3,407
7,195
3,435
916
2,279
4,806
81,657
0
W
Izanami
Pazo1996
Izanami
7,448
4,777
0
3,066
10,973
3,877
4,256
2,528
8,231
0
78,599
L
Kukulkan
ThePandajr27
Kukulkan
10,640
947
0
1,483
12,402
3,760
0
5,087
7,315
49,959
0
L
3,719
2,130
0
1,791
11,068
1,808
0
6,396
4,672
36,715
0
W
Jormungandr
Waterstar04
Jormungandr
2,881
1,355
0
2,437
12,128
6,074
1,592
918
11,124
29,484
0
L
Artemis
cayo9566
Artemis
4,344
2,882
0
515
13,311
3,284
0
7,709
5,602
0
19,971
W
8,525
1,274
0
3,394
12,468
6,344
1,483
1,338
11,024
0
99,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
55,620
261
Minions Killed
609
0
Camps Cleared
0
1,242,134
Distance Traveled
1,729,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,459
445
56
3
0
291,570
0
W
Ra
11,903
626
123
6
0
337,723
0
L
Pele
5,085
268
2
0
0
81,785
0
W
Anubis
12,075
636
169
9
0
315,939
0
W
Izanami
10,697
563
127
7
0
317,946
1
L
Kukulkan
8,938
470
93
5
0
336,677
0
L
Nu Wa
8,667
456
89
5
0
275,725
0
W
Jormungandr
8,923
470
44
2
0
340,533
0
L
Artemis
6,375
336
21
1
0
256,377
0
W
Loki
12,022
633
146
8
0
417,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role