Player Matchup

Anubis
Anubis
Leaning_0gKush
Anubis
Level 65
God Stats
3W - 3L
1,310 SR
Queue Stats
378W - 550L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
TheHenry15
Sun Wukong
Level 29
God Stats
21W - 17L
1,635 SR
Queue Stats
120W - 117L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
TzusSempai
Hun Batz
Level 123
God Stats
5W - 6L
1,494 SR
Queue Stats
182W - 194L
1,508 Elo+
Party 2
Team Averages
Level 72
1,479 SR
1,462 Elo+

VS

Team Averages
Level 100
1,638 SR
1,250 Elo+
Ares
Ares
BlasphemousNecro
Ares
Level 109
God Stats
3W - 6L
1,453 SR
Queue Stats
195W - 300L
1,228 Elo+
Party 1
Skadi
Skadi
Lil-Clown_88
Skadi
Level 103
God Stats
2W - 0L
1,761 SR
Queue Stats
241W - 360L
1,235 Elo+
Party 1
Ao Kuang
Ao Kuang
PizzaPop230
Ao Kuang
Level 89
God Stats
2W - 1L
1,700 SR
Queue Stats
62W - 91L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
9,112
651
9,331
10,779
4,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TheHenry15
Sun Wukong
11
2 / 7 / 3
8,333
595
6,752
12,255
10,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
TzusSempai
Hun Batz
12
2 / 7 / 6
9,035
645
9,529
13,820
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,879
706
7,455
10,099
8,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 3 / 11
9,769
698
14,221
11,201
3,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PizzaPop230
Ao Kuang
13
9 / 3 / 3
10,069
719
7,121
11,759
3,887
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
17
17
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
4
3
2
1.67
W
2
3
11
2.5
W
Ao Kuang
PizzaPop230
Ao Kuang
9
3
3
3.5
L
Sun Wukong
TheHenry15
Sun Wukong
2
7
3
0.5
L
Hun Batz
TzusSempai
Hun Batz
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
28,797
36,854
Taken
33,059
19,547
Mitigated
16,478
4,184
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,455
335
916
609
10,099
8,735
230
3,603
6,496
16,888
0
L
9,331
467
250
1,955
10,779
4,489
0
3,855
6,924
28,296
0
W
14,221
6,885
156
2,505
11,201
3,856
614
2,278
8,923
0
45,830
W
Ao Kuang
PizzaPop230
Ao Kuang
7,121
1,441
726
2,565
11,759
3,887
696
4,194
7,565
25,573
0
L
Sun Wukong
TheHenry15
Sun Wukong
6,752
2,160
0
1,071
12,255
10,527
15
4,859
7,396
0
21,504
L
Hun Batz
TzusSempai
Hun Batz
9,529
2,340
0
908
13,820
4,531
0
6,081
7,739
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
29,717
121
Minions Killed
126
3
Camps Cleared
7
708,604
Distance Traveled
700,929
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,879
706
15
1
1
251,187
3
L
Anubis
9,112
651
51
4
0
231,600
1
W
Skadi
9,769
698
75
5
3
223,612
3
W
Ao Kuang
10,069
719
36
3
3
226,130
1
L
Sun Wukong
8,333
595
33
2
0
232,416
0
L
Hun Batz
9,035
645
37
3
3
244,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role