Player Matchup

Sol
Sol
Hollowseve117
Sol
Level 96
God Stats
9W - 4L
1,598 SR
Queue Stats
159W - 228L
1,311 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Maldor1123
Ah Muzen Cab
Level 59
God Stats
3W - 3L
1,498 SR
Queue Stats
88W - 138L
1,243 Elo+
Party 2
Odin
Odin
SkeletonKing115
Odin
Level 69
God Stats
11W - 11L
1,363 SR
Queue Stats
166W - 234L
1,298 Elo+
Party 2
Team Averages
Level 75
1,486 SR
1,284 Elo+

VS

Team Averages
Level 34
1,337 SR
1,366 Elo+
Yemoja
Yemoja
Adidas544
Yemoja
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,352 Elo+
Party 1
Cliodhna
Cliodhna
JayGrouchy
Cliodhna
Level 18
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 24L
1,411 Elo+
Solo
Jing Wei
Jing Wei
vDisabato
Jing Wei
Level 24
God Stats
2W - 8L
1,243 SR
Queue Stats
18W - 26L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
12,117
713
27,427
13,183
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Maldor1123
Ah Muzen Cab
16
5 / 0 / 6
11,986
705
8,818
9,071
3,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 11
11,335
667
7,022
13,771
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adidas544
Yemoja
13
0 / 1 / 2
10,097
594
9,978
13,879
8,325
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
JayGrouchy
Cliodhna
12
2 / 11 / 1
9,555
562
10,793
19,768
7,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
vDisabato
Jing Wei
13
1 / 3 / 1
9,538
561
5,473
17,147
6,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Adidas544
Yemoja
0
1
2
1
W
7
2
7
5.25
L
Cliodhna
JayGrouchy
Cliodhna
2
11
1
0.23
W
Ah Muzen Cab
Maldor1123
Ah Muzen Cab
5
0
6
8
W
3
1
11
8.5
L
Jing Wei
vDisabato
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
26,244
36,025
Taken
50,794
20,548
Mitigated
21,512
18,736
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Adidas544
Yemoja
9,978
749
1,402
2,325
13,879
8,325
0
9,091
4,072
33,169
0
W
27,427
6,780
249
7,793
13,183
4,259
1,666
3,561
9,622
64,569
0
L
Cliodhna
JayGrouchy
Cliodhna
10,793
1,479
0
714
19,768
7,109
0
6,649
12,136
0
32,384
W
Ah Muzen Cab
Maldor1123
Ah Muzen Cab
8,818
3,994
0
5,436
9,071
3,394
1,104
2,743
6,328
0
68,509
W
7,022
1,670
0
5,258
13,771
12,895
489
4,403
9,368
0
23,114
L
Jing Wei
vDisabato
Jing Wei
5,473
4,210
506
2,982
17,147
6,078
0
10,755
5,727
0
38,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
29,190
228
Minions Killed
189
11
Camps Cleared
3
991,490
Distance Traveled
883,746
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,097
594
58
3
1
287,984
0
W
Sol
12,117
713
92
5
1
297,897
1
L
Cliodhna
9,555
562
59
3
1
296,432
2
W
Ah Muzen Cab
11,986
705
113
7
8
343,840
2
W
Odin
11,335
667
23
1
2
349,753
4
L
Jing Wei
9,538
561
72
4
1
299,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role