Player Matchup

Nike
Nike
CallMeWoodz
Nike
Level 30
God Stats
21W - 15L
1,645 SR
Queue Stats
212W - 220L
1,478 Elo+
Solo
Ymir
Ymir
WonkySack
Ymir
Level 24
God Stats
7W - 3L
1,658 SR
Queue Stats
100W - 91L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
breadface55
Morgan Le Fay
Level 23
God Stats
7W - 4L
1,592 SR
Queue Stats
63W - 64L
1,461 Elo+
Solo
Neith
Neith
isaiaah
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,455 Elo+
Solo
Bakasura
Bakasura
zKroniiczz x
Bakasura
Level 26
God Stats
1W - 1L
1,334 SR
Queue Stats
101W - 102L
1,512 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,477 Elo+

VS

Team Averages
Level 21
1,507 SR
1,445 Elo+
Izanami
Izanami
Burn_Herbs
Izanami
Level 22
God Stats
8W - 8L
1,340 SR
Queue Stats
96W - 91L
1,489 Elo+
Solo
Skadi
Skadi
Misty_JackLec09
Skadi
Level 14
God Stats
2W - 2L
1,574 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 1
Charybdis
Charybdis
PPE DayTwo
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,357 Elo+
Party 1
Bastet
Bastet
SnowWolfs117
Bastet
Level 29
God Stats
3W - 2L
1,622 SR
Queue Stats
54W - 58L
1,565 Elo+
Solo
Hel
Hel
octoliviaa
Hel
Level 29
God Stats
4W - 5L
1,501 SR
Queue Stats
107W - 113L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,536
610
5,270
4,645
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
11
2 / 0 / 5
7,228
516
3,942
7,585
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
breadface55
Morgan Le Fay
11
5 / 3 / 8
7,518
537
7,851
6,114
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
isaiaah
Neith
10
0 / 0 / 6
6,590
471
3,154
5,540
1,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
zKroniiczz x
Bakasura
15
14 / 0 / 1
9,636
688
9,873
9,701
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Burn_Herbs
Izanami
14
1 / 1 / 0
7,227
516
2,572
7,241
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 9 / 1
5,684
406
4,053
9,479
2,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
PPE DayTwo
Charybdis
8
0 / 4 / 2
5,060
361
3,419
6,507
1,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
8
1 / 7 / 1
5,454
390
4,590
9,295
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,952
425
4,490
7,131
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
3
3
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Burn_Herbs
Izanami
1
1
0
1
W
3
0
2
4
L
1
9
1
0.17
L
Charybdis
PPE DayTwo
Charybdis
0
4
2
0.25
L
Bastet
1
7
1
0.21
W
Ymir
2
0
5
4.5
W
Morgan Le Fay
breadface55
Morgan Le Fay
5
3
8
3
W
Neith
isaiaah
Neith
0
0
6
3
L
0
3
1
0.17
W
Bakasura
zKroniiczz x
Bakasura
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,090
Damage
19,124
33,585
Taken
39,653
21,973
Mitigated
13,023
13,268
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Burn_Herbs
Izanami
2,572
1,576
179
4,018
7,241
2,103
0
998
6,059
0
57,251
W
5,270
815
0
862
4,645
4,991
1,767
237
4,408
9,732
42,090
L
4,053
1,672
0
0
9,479
2,872
85
4,517
4,562
0
23,896
L
Charybdis
PPE DayTwo
Charybdis
3,419
1,742
0
0
6,507
1,903
152
3,932
2,495
0
14,932
L
Bastet
4,590
832
0
793
9,295
3,359
0
2,097
6,329
0
17,804
W
Ymir
3,942
561
0
3,007
7,585
7,540
1,011
1,298
6,287
16,331
0
W
Morgan Le Fay
breadface55
Morgan Le Fay
7,851
1,146
0
492
6,114
2,408
1,112
552
5,562
28,017
0
W
Neith
isaiaah
Neith
3,154
510
0
2,210
5,540
1,885
1,049
1,657
3,883
0
28,821
L
4,490
574
614
1,741
7,131
2,786
0
1,215
5,142
26,435
0
W
Bakasura
zKroniiczz x
Bakasura
9,873
6,339
0
6,697
9,701
5,149
166
746
8,955
0
54,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
29,377
373
Minions Killed
266
0
Camps Cleared
0
1,305,772
Distance Traveled
1,206,353
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,227
516
115
8
0
237,673
1
W
Nike
8,536
610
119
9
0
267,154
0
L
Skadi
5,684
406
41
3
0
223,485
0
L
Charybdis
5,060
361
25
2
0
239,636
0
L
Bastet
5,454
390
42
3
0
242,877
1
W
Ymir
7,228
516
39
3
0
253,593
2
W
Morgan Le Fay
7,518
537
36
3
0
188,614
2
W
Neith
6,590
471
62
4
0
256,036
1
L
Hel
5,952
425
43
3
0
262,682
4
W
Bakasura
9,636
688
117
8
0
340,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role