Player Matchup

Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Incoming_Ichim
Hel
Level 66
God Stats
8W - 5L
1,616 SR
Queue Stats
122W - 157L
1,367 Elo+
Party 3
Awilix
Awilix
TheKnight1958
Awilix
Level 51
God Stats
15W - 15L
1,456 SR
Queue Stats
54W - 89L
1,286 Elo+
Party 3
Izanami
Izanami
mindcraftboss04
Izanami
Level 49
God Stats
32W - 106L
1,246 SR
Queue Stats
116W - 369L
1,142 Elo+
Party 1
Team Averages
Level 63
1,464 SR
1,359 Elo+

VS

Team Averages
Level 102
1,525 SR
1,509 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
EfWesc
Discordia
Level 129
God Stats
3W - 0L
1,633 SR
Queue Stats
109W - 98L
1,535 Elo+
Party 2
Horus
Horus
Magic_Monkey420
Horus
Level 117
God Stats
1W - 0L
1,649 SR
Queue Stats
108W - 100L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
Podmiester2912
Cabrakan
Level 109
God Stats
2W - 2L
1,383 SR
Queue Stats
158W - 135L
1,565 Elo+
Party 2
Medusa
Medusa
xJ4YDE33x
Medusa
Level 48
God Stats
8W - 9L
1,460 SR
Queue Stats
107W - 114L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 0
5,147
515
3,031
6,814
3,817
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
 
Geb
8
0 / 4 / 2
4,635
464
2,224
7,494
2,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 1
5,492
549
2,998
8,031
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
2 / 5 / 0
5,486
549
4,087
8,099
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 0
4,519
452
2,288
5,396
894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
7 / 0 / 5
7,325
733
5,404
6,388
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
EfWesc
Discordia
11
4 / 1 / 6
6,815
682
6,282
3,860
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 6
5,909
591
2,270
7,786
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
12
3 / 0 / 2
7,040
704
3,820
3,765
3,602
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
xJ4YDE33x
Medusa
10
8 / 2 / 1
6,463
646
8,129
5,943
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
24
24
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Geb
 
Geb
0
4
2
0.25
W
Cliodhna
 
Cliodhna
7
0
5
9.5
W
Discordia
EfWesc
Discordia
4
1
6
7
L
0
7
1
0.07
W
2
0
6
5
W
Cabrakan
3
0
2
4
L
2
5
0
0.4
L
1
4
0
0.25
W
Medusa
xJ4YDE33x
Medusa
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,628
Damage
25,905
35,834
Taken
27,742
12,439
Mitigated
14,133
7,414
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,031
201
0
1,592
6,814
3,817
0
2,712
4,102
0
28,470
L
Geb
 
Geb
2,224
190
128
1,027
7,494
2,605
0
0
7,494
14,343
0
W
Cliodhna
 
Cliodhna
5,404
741
0
2,698
6,388
2,853
241
664
5,724
0
35,855
W
Discordia
EfWesc
Discordia
6,282
131
0
750
3,860
1,206
288
2,334
1,526
36,014
0
L
2,998
297
0
2,081
8,031
2,355
48
4,532
3,127
31,120
0
W
2,270
1,016
1,573
2,503
7,786
4,630
63
1,127
6,659
0
12,550
W
Cabrakan
3,820
748
0
1,301
3,765
3,602
580
0
3,765
34,985
0
L
4,087
1,685
0
1,810
8,099
2,768
0
2,356
5,613
0
29,285
L
2,288
1,618
0
776
5,396
894
261
0
5,396
0
18,663
W
Medusa
xJ4YDE33x
Medusa
8,129
5,070
0
2,383
5,943
1,842
18
1,097
4,846
0
30,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
33,552
237
Minions Killed
311
0
Camps Cleared
0
920,715
Distance Traveled
1,016,274
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,147
515
60
6
0
179,920
0
L
Geb
4,635
464
12
1
0
191,137
0
W
Cliodhna
7,325
733
73
7
0
234,204
3
W
Discordia
6,815
682
70
7
0
207,071
3
L
Hel
5,492
549
67
7
0
166,120
2
W
Horus
5,909
591
21
2
0
208,090
3
W
Cabrakan
7,040
704
95
10
0
192,040
3
L
Awilix
5,486
549
58
6
0
206,893
1
L
Izanami
4,519
452
40
4
0
176,645
3
W
Medusa
6,463
646
52
5
0
174,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role