Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fried Rice2208
Cthulhu
Level 22
God Stats
8W - 5L
1,490 SR
Queue Stats
11W - 14L
1,428 Elo+
Solo
Pele
Pele
NMarulanda
Pele
Level 18
God Stats
1W - 3L
1,350 SR
Queue Stats
18W - 17L
1,550 Elo+
Solo
Sylvanus
Sylvanus
lSid Vicious
Sylvanus
Level 28
God Stats
2W - 3L
1,206 SR
Queue Stats
149W - 151L
1,434 Elo+
Solo
Cupid
Cupid
vfree82
Cupid
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
142W - 158L
1,524 Elo+
Solo
Team Averages
Level 25
1,371 SR
1,487 Elo+

VS

Team Averages
Level 27
1,655 SR
1,627 Elo+
Hun Batz
Hun Batz
Diegoagu929
Hun Batz
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 106L
1,503 Elo+
Solo
Chang'e
Chang'e
HOODKAGE SNF
Chang'e
Level 59
God Stats
2W - 1L
1,493 SR
Queue Stats
36W - 21L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KoR Sir Marrok
Tsukuyomi
Level 17
God Stats
1W - 0L
1,683 SR
Queue Stats
4W - 1L
1,765 Elo+
Party 1
Chaac
Chaac
NastyNateSNF
Chaac
Level 3
God Stats
5W - 1L
1,800 SR
Queue Stats
65W - 54L
1,765 Elo+
Party 1
Nike
Nike
SLICK SNF
Nike
Level 38
God Stats
4W - 1L
1,800 SR
Queue Stats
79W - 76L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 7 / 11
11,657
1,060
15,922
17,124
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 9
11,660
1,060
18,864
29,082
19,444
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 7 / 11
10,658
969
15,542
20,000
6,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
lSid Vicious
Sylvanus
16
2 / 1 / 11
10,057
914
11,853
12,219
12,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
vfree82
Cupid
16
2 / 7 / 10
10,101
918
7,267
15,740
11,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

110

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Diegoagu929
Hun Batz
17
4 / 4 / 10
10,901
991
12,415
15,470
5,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
HOODKAGE SNF
Chang'e
19
10 / 2 / 12
13,086
1,190
23,227
12,091
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
KoR Sir Marrok
Tsukuyomi
18
3 / 7 / 17
11,420
1,038
21,745
17,190
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 17
11,348
1,032
19,007
18,438
18,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
18
8 / 2 / 9
12,170
1,106
13,496
13,458
6,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
19
Kills
28
28
Deaths
19
52
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
6
7
11
1.64
W
Hun Batz
Diegoagu929
Hun Batz
4
4
10
2.25
L
5
6
9
1.58
W
Chang'e
HOODKAGE SNF
Chang'e
10
2
12
8
W
Tsukuyomi
KoR Sir Marrok
Tsukuyomi
3
7
17
1.64
L
4
7
11
1.36
W
3
4
17
2.88
W
Nike
8
2
9
6.25
L
Sylvanus
lSid Vicious
Sylvanus
2
1
11
7.5
L
Cupid
vfree82
Cupid
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,448
Damage
89,890
94,165
Taken
76,647
55,318
Mitigated
43,869
13,861
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,922
1,059
2,170
1,820
17,124
5,424
0
5,547
11,141
30,751
0
W
Hun Batz
Diegoagu929
Hun Batz
12,415
4,153
0
850
15,470
5,868
0
10,491
4,785
0
23,478
L
18,864
1,412
1,092
617
29,082
19,444
0
5,652
22,285
53,378
0
W
Chang'e
HOODKAGE SNF
Chang'e
23,227
851
3,582
5,455
12,091
4,355
0
5,361
6,570
46,758
0
W
Tsukuyomi
KoR Sir Marrok
Tsukuyomi
21,745
5,863
0
1,801
17,190
8,380
0
11,019
5,901
0
32,683
L
15,542
4,298
0
1,508
20,000
6,645
0
4,098
15,119
0
24,504
W
19,007
1,959
874
4,978
18,438
18,575
0
9,706
8,620
159
45,458
W
Nike
13,496
4,297
0
583
13,458
6,691
0
8,330
4,966
0
30,000
L
Sylvanus
lSid Vicious
Sylvanus
11,853
2,864
1,927
2,860
12,219
12,064
0
3,027
8,849
21,482
2,503
L
Cupid
vfree82
Cupid
7,267
3,962
1,777
90
15,740
11,741
0
5,062
10,358
0
16,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,133
Gold Earned
58,925
173
Minions Killed
218
3
Camps Cleared
11
954,233
Distance Traveled
1,056,394
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,657
1,060
42
4
1
198,174
1
W
Hun Batz
10,901
991
23
2
4
213,912
0
L
Cthulhu
11,660
1,060
74
7
1
227,675
3
W
Chang'e
13,086
1,190
57
5
0
203,258
0
W
Tsukuyomi
11,420
1,038
23
2
4
208,336
0
L
Pele
10,658
969
15
1
1
219,277
0
W
Chaac
11,348
1,032
79
7
0
209,963
0
W
Nike
12,170
1,106
36
3
3
220,925
0
L
Sylvanus
10,057
914
25
2
0
142,469
1
L
Cupid
10,101
918
17
2
0
166,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role