Player Matchup

Hercules
Hercules
Gold IV
JPsilvasan
Hercules
Gold IV
Level 127
God Stats
11W - 10L
1,610 SR
Queue Stats
163W - 212L
1,636 MMR
Solo
Zeus
Zeus
Bronze III
LuckyGreenBean
Zeus
Bronze III
Level 116
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 3L
1,459 MMR
Solo
Yemoja
Yemoja
Gold I
RetiredOstrich
Yemoja
Gold I
Level 98
God Stats
3W - 13L
1,334 SR
Queue Stats
467W - 524L
1,643 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,480 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,729 SR
1,632 MMR
Odin
Odin
Platinum III
ElRøbaLølis
Odin
Platinum III
Level 60
God Stats
10W - 6L
1,922 SR
Queue Stats
147W - 122L
1,990 MMR
Solo
Ganesha
Ganesha
Gold V
GANNICUS13
Ganesha
Gold V
Level 149
God Stats
12W - 11L
1,600 SR
Queue Stats
52W - 62L
1,223 MMR
Party 1
Merlin
Merlin
Gold I
ON4RU
Merlin
Gold I
Level 159
God Stats
8W - 3L
1,663 SR
Queue Stats
38W - 43L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JPsilvasan
Hercules
13
1 / 3 / 1
9,977
525
10,873
22,817
25,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 8 / 1
11,416
601
17,619
16,927
4,849
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 3
10,245
539
10,916
17,146
17,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AthenaThothAresGilgameshMorgan Le Fay

VS

Bans
AchillesArtioScyllaHou YiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 7
13,102
690
16,442
21,886
20,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
GANNICUS13
Ganesha
17
0 / 1 / 14
13,122
691
12,056
21,320
30,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
ON4RU
Merlin
18
8 / 1 / 6
13,058
687
19,462
10,710
5,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
16
16
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
Ganesha
GANNICUS13
Ganesha
0
1
14
7
L
Hercules
JPsilvasan
Hercules
1
3
1
0.5
L
2
8
1
0.31
W
Merlin
ON4RU
Merlin
8
1
6
11
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
47,960
56,890
Taken
53,916
47,378
Mitigated
55,454
11,404
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,442
3,186
0
8,757
21,886
20,172
1,341
9,264
11,761
0
39,271
W
Ganesha
GANNICUS13
Ganesha
12,056
1,212
0
8,334
21,320
30,101
178
10,579
10,030
36,215
0
L
Hercules
JPsilvasan
Hercules
10,873
3,847
0
6,815
22,817
25,144
0
13,179
8,735
0
20,556
L
17,619
4,156
0
1,835
16,927
4,849
50
10,120
6,187
52,875
0
W
Merlin
ON4RU
Merlin
19,462
747
0
1,629
10,710
5,181
1,212
7,742
2,832
88,908
0
L
10,916
4,016
1,370
1,384
17,146
17,385
0
8,597
7,838
27,073
2,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
39,282
162
Minions Killed
199
6
Camps Cleared
11
960,687
Distance Traveled
1,081,075
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,102
690
41
2
4
359,760
7
W
Ganesha
13,122
691
3
0
0
342,596
3
L
Hercules
9,977
525
23
1
0
380,899
1
L
Zeus
11,416
601
107
6
3
273,457
5
W
Merlin
13,058
687
155
8
7
378,719
6
L
Yemoja
10,245
539
32
2
3
306,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role