Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Harrú
Ah Muzen Cab
Level 110
God Stats
1W - 1L
1,237 SR
Queue Stats
56W - 82L
1,451 Elo+
Solo
Ra
Ra
Khayrat
Ra
Level 141
God Stats
1W - 0L
1,768 SR
Queue Stats
161W - 192L
1,469 Elo+
Solo
Khepri
Khepri
Nihaal
Khepri
Level 157
God Stats
1W - 0L
1,602 SR
Queue Stats
79W - 70L
1,485 Elo+
Solo
Team Averages
Level 133
1,521 SR
1,481 Elo+

VS

Team Averages
Level 112
1,545 SR
1,389 Elo+
Khepri
Khepri
Cuguja
Khepri
Level 108
God Stats
1W - 1L
1,849 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 1
Thanatos
Thanatos
HardPz
Thanatos
Level 133
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 1
Bacchus
Bacchus
Ice1520
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,323 Elo+
Party 1
Guan Yu
Guan Yu
VitinHOTBOY
Guan Yu
Level 86
God Stats
1W - 1L
1,728 SR
Queue Stats
24W - 31L
1,431 Elo+
Solo
Freya
Freya
texma13
Freya
Level 108
God Stats
0W - 3L
1,378 SR
Queue Stats
118W - 112L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 2 / 13
13,522
751
24,809
26,360
36,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
 
Zeus
19
5 / 6 / 13
12,633
702
25,124
9,929
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Harrú
Ah Muzen Cab
20
7 / 6 / 14
13,800
767
22,530
14,576
6,855
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 5 / 14
12,891
716
17,033
17,901
13,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
Nihaal
Khepri
20
1 / 3 / 20
12,706
706
7,203
23,441
37,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cuguja
Khepri
19
1 / 4 / 13
11,618
645
8,645
21,945
37,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
HardPz
Thanatos
20
13 / 7 / 6
13,371
743
22,997
23,989
22,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
Ice1520
Bacchus
19
3 / 8 / 15
11,635
646
17,691
21,777
14,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
VitinHOTBOY
Guan Yu
19
3 / 5 / 14
11,155
620
12,247
22,974
30,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
texma13
Freya
18
2 / 6 / 7
11,297
628
12,921
16,934
7,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
77
30
Kills
22
22
Deaths
30
74
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
13
8.25
W
Zeus
 
Zeus
5
6
13
1.92
L
Khepri
Cuguja
Khepri
1
4
13
1.88
L
Thanatos
HardPz
Thanatos
13
7
6
2.29
W
Ah Muzen Cab
Harrú
Ah Muzen Cab
7
6
14
2.33
L
Bacchus
Ice1520
Bacchus
3
8
15
1.31
W
7
5
14
2.8
W
Khepri
Nihaal
Khepri
1
3
20
3.67
L
Guan Yu
VitinHOTBOY
Guan Yu
3
5
14
2
L
Freya
texma13
Freya
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,699
Damage
74,501
92,207
Taken
107,619
97,035
Mitigated
112,341
40,450
Healing
47,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,809
3,092
1,405
11,741
26,360
36,212
1,331
11,741
14,619
0
41,858
W
Zeus
 
Zeus
25,124
1,612
232
1,707
9,929
3,690
752
3,568
6,361
43,141
0
L
Khepri
Cuguja
Khepri
8,645
484
2,285
4,050
21,945
37,649
0
9,049
12,398
32,189
0
L
Thanatos
HardPz
Thanatos
22,997
7,177
0
13,210
23,989
22,025
745
10,410
13,121
0
37,142
W
Ah Muzen Cab
Harrú
Ah Muzen Cab
22,530
8,085
1,450
3,724
14,576
6,855
2,332
6,683
7,893
0
50,950
L
Bacchus
Ice1520
Bacchus
17,691
1,608
997
1,642
21,777
14,950
0
11,249
10,337
27,351
0
W
17,033
732
8,738
6,947
17,901
13,147
819
10,802
7,099
32,140
0
W
Khepri
Nihaal
Khepri
7,203
1,527
1,989
2,517
23,441
37,131
805
9,332
14,109
21,365
0
L
Guan Yu
VitinHOTBOY
Guan Yu
12,247
488
8,934
7,150
22,974
30,188
287
11,173
11,330
9,517
20,614
L
Freya
texma13
Freya
12,921
3,425
2,071
6,686
16,934
7,529
468
7,479
9,220
26,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,552
Gold Earned
59,076
187
Minions Killed
167
0
Camps Cleared
0
1,607,513
Distance Traveled
1,504,325
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,522
751
38
2
0
359,770
0
W
Zeus
12,633
702
33
2
0
292,463
4
L
Khepri
11,618
645
30
2
0
339,811
2
L
Thanatos
13,371
743
30
2
0
307,756
0
W
Ah Muzen Cab
13,800
767
55
3
0
312,484
0
L
Bacchus
11,635
646
35
2
0
304,013
1
W
Ra
12,891
716
36
2
0
302,225
1
W
Khepri
12,706
706
25
1
0
340,571
0
L
Guan Yu
11,155
620
33
2
0
336,670
1
L
Freya
11,297
628
39
2
0
216,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role