Player Matchup

Serqet
Serqet
AJAIR5
Serqet
Level 23
God Stats
0W - 1L
1,240 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 3
Jormungandr
Jormungandr
Moonsket
Jormungandr
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
41W - 31L
1,603 Elo+
Solo
Hades
Hades
PregnantMonk
Hades
Level 21
God Stats
61W - 61L
1,726 SR
Queue Stats
76W - 70L
1,705 Elo+
Solo
Hachiman
Hachiman
Solomedaddy
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,683 Elo+
Solo
Sylvanus
Sylvanus
SwiftyMisty
Sylvanus
Level 22
God Stats
9W - 3L
1,735 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 3
Team Averages
Level 24
1,492 SR
1,639 Elo+

VS

Team Averages
Level 12
1,493 SR
1,717 Elo+
Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ABuko11
Cliodhna
Level 25
God Stats
16W - 10L
1,668 SR
Queue Stats
66W - 55L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
DepressoQ
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,807 Elo+
Party 2
Cthulhu
Cthulhu
Tanbomb
Cthulhu
Level 8
God Stats
2W - 5L
1,296 SR
Queue Stats
7W - 8L
1,758 Elo+
Party 1
Olorun
Olorun
humu
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,925 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AJAIR5
Serqet
11
1 / 4 / 2
7,082
443
4,885
10,694
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Moonsket
Jormungandr
16
4 / 0 / 1
9,968
623
5,176
8,275
6,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 5 / 1
7,815
488
7,582
15,305
6,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Solomedaddy
Hachiman
11
1 / 4 / 0
7,309
457
5,322
8,931
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
SwiftyMisty
Sylvanus
10
0 / 5 / 3
6,596
412
3,686
12,593
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 0 / 3
10,844
678
9,334
10,862
4,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
ABuko11
Cliodhna
14
3 / 3 / 4
8,718
545
8,222
10,428
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
DepressoQ
Xing Tian
15
4 / 0 / 7
9,986
624
8,315
11,185
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Tanbomb
Cthulhu
15
0 / 3 / 0
8,743
546
1,324
6,743
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
humu
Olorun
15
5 / 2 / 3
8,931
558
8,985
10,784
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
17
18
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
3
6.5
W
Cliodhna
ABuko11
Cliodhna
3
3
4
1.67
L
Serqet
AJAIR5
Serqet
1
4
2
0.5
W
Xing Tian
DepressoQ
Xing Tian
4
0
7
7.5
L
Jormungandr
Moonsket
Jormungandr
4
0
1
4.5
L
2
5
1
0.5
L
Hachiman
Solomedaddy
Hachiman
1
4
0
0.25
L
Sylvanus
SwiftyMisty
Sylvanus
0
5
3
0.3
W
Cthulhu
Tanbomb
Cthulhu
0
3
0
0
W
Olorun
humu
Olorun
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
36,180
55,798
Taken
50,002
25,838
Mitigated
24,851
15,773
Healing
22,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,334
5,062
0
6,463
10,862
4,023
2,049
1,686
9,176
0
83,201
W
Cliodhna
ABuko11
Cliodhna
8,222
1,158
0
4,488
10,428
3,537
0
3,272
7,156
0
58,922
L
Serqet
AJAIR5
Serqet
4,885
343
0
2,900
10,694
3,581
0
3,855
6,839
0
35,221
W
Xing Tian
DepressoQ
Xing Tian
8,315
986
0
2,167
11,185
9,832
62
3,783
7,074
37,167
0
L
Jormungandr
Moonsket
Jormungandr
5,176
1,894
0
750
8,275
6,092
366
1,854
6,421
68,374
0
L
7,582
1,578
0
5,962
15,305
6,201
0
7,084
8,221
52,351
0
L
Hachiman
Solomedaddy
Hachiman
5,322
3,253
0
2,196
8,931
1,834
0
1,218
7,713
0
38,194
L
Sylvanus
SwiftyMisty
Sylvanus
3,686
1,029
1,122
2,843
12,593
8,130
0
4,613
7,980
21,474
0
W
Cthulhu
Tanbomb
Cthulhu
1,324
236
126
1,304
6,743
3,475
266
3,544
3,199
42,106
0
W
Olorun
humu
Olorun
8,985
4,283
350
7,124
10,784
3,984
1,456
4,226
6,131
77,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
47,222
447
Minions Killed
539
0
Camps Cleared
0
1,445,885
Distance Traveled
1,579,290
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,844
678
151
9
0
319,794
1
W
Cliodhna
8,718
545
99
6
0
328,588
2
L
Serqet
7,082
443
66
4
0
374,191
0
W
Xing Tian
9,986
624
50
3
0
350,705
7
L
Jormungandr
9,968
623
159
10
0
308,459
4
L
Hades
7,815
488
97
6
0
269,557
1
L
Hachiman
7,309
457
87
5
0
224,514
4
L
Sylvanus
6,596
412
38
2
0
269,164
6
W
Cthulhu
8,743
546
109
7
0
276,340
0
W
Olorun
8,931
558
130
8
0
303,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role