Player Matchup

Baron Samedi
Baron Samedi
Flame_Juju
Baron Samedi
Level 27
God Stats
1W - 1L
1,705 SR
Queue Stats
83W - 60L
1,592 Elo+
Solo
Cerberus
Cerberus
Lava Solid
Cerberus
Level 48
God Stats
2W - 1L
1,672 SR
Queue Stats
43W - 52L
1,482 Elo+
Party 4
Serqet
Serqet
Swole CoolJS
Serqet
Level 141
God Stats
0W - 2L
1,324 SR
Queue Stats
274W - 265L
1,568 Elo+
Party 4
Jing Wei
Jing Wei
elsjoo
Jing Wei
Level 19
God Stats
0W - 1L
1,073 SR
Queue Stats
2W - 17L
1,500 Elo+
Party 3
Susano
Susano
woajoo
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,500 Elo+
Party 3
Team Averages
Level 55
1,455 SR
1,528 Elo+

VS

Team Averages
Level 34
1,496 SR
1,501 Elo+
Medusa
Medusa
FyodorBorealis
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 2
Ymir
Ymir
TB3RunFromMe
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,283 Elo+
Party 1
Olorun
Olorun
jfersaus
Olorun
Level 94
God Stats
5W - 1L
1,478 SR
Queue Stats
226W - 195L
1,517 Elo+
Party 2
Hades
Hades
kennymyers42
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,559 Elo+
Party 2
Izanami
Izanami
stallcop44
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flame_Juju
Baron Samedi
18
6 / 3 / 9
9,937
710
17,820
13,104
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Lava Solid
Cerberus
15
4 / 4 / 6
9,726
695
12,185
19,253
16,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
19
7 / 2 / 6
10,424
745
12,342
10,402
9,300
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
elsjoo
Jing Wei
14
1 / 7 / 7
8,194
585
4,133
12,075
4,480
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
woajoo
Susano
13
0 / 9 / 9
7,878
563
9,238
14,181
5,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 6
12,793
914
22,706
10,541
4,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 18
9,384
670
4,415
16,537
16,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
jfersaus
Olorun
16
1 / 4 / 17
9,845
703
10,057
13,628
6,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 3 / 14
10,427
745
8,686
13,076
8,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
stallcop44
Izanami
17
2 / 4 / 14
10,113
722
14,410
12,334
5,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
18
Kills
25
25
Deaths
18
37
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Flame_Juju
Baron Samedi
6
3
9
3.5
W
16
3
6
6.33
L
Cerberus
Lava Solid
Cerberus
4
4
6
1.75
L
Serqet
7
2
6
5
W
0
4
18
2.25
L
Jing Wei
elsjoo
Jing Wei
1
7
7
0.64
W
Olorun
jfersaus
Olorun
1
4
17
2.38
W
6
3
14
4.33
W
Izanami
stallcop44
Izanami
2
4
14
2.25
L
Susano
woajoo
Susano
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
60,274
69,015
Taken
66,116
42,547
Mitigated
41,830
21,748
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Flame_Juju
Baron Samedi
17,820
375
3,977
5,083
13,104
6,786
175
3,064
10,040
37,699
0
W
22,706
8,598
2,332
1,271
10,541
4,969
2,113
4,826
5,308
0
53,371
L
Cerberus
Lava Solid
Cerberus
12,185
731
2,813
5,874
19,253
16,288
90
5,800
13,453
26,072
0
L
Serqet
12,342
1,154
971
1,975
10,402
9,300
87
3,335
7,067
0
18,736
W
4,415
1,009
0
0
16,537
16,319
279
8,387
7,621
8,752
0
L
Jing Wei
elsjoo
Jing Wei
4,133
2,546
0
603
12,075
4,480
46
4,285
7,790
0
11,057
W
Olorun
jfersaus
Olorun
10,057
4,413
4,563
5,190
13,628
6,467
957
5,611
7,319
24,277
0
W
8,686
1,192
1,539
3,279
13,076
8,487
339
5,717
7,237
18,778
0
W
Izanami
stallcop44
Izanami
14,410
8,738
306
1,883
12,334
5,588
1,387
5,464
6,836
0
23,686
L
Susano
woajoo
Susano
9,238
428
254
198
14,181
5,693
45
6,674
7,507
0
16,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,159
Gold Earned
52,562
138
Minions Killed
141
0
Camps Cleared
0
1,216,989
Distance Traveled
1,255,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,937
710
37
3
0
233,629
1
W
Medusa
12,793
914
73
5
0
270,167
0
L
Cerberus
9,726
695
45
3
0
228,293
1
L
Serqet
10,424
745
22
2
0
288,941
0
W
Ymir
9,384
670
6
0
0
261,486
0
L
Jing Wei
8,194
585
17
1
0
224,534
0
W
Olorun
9,845
703
23
2
0
247,379
0
W
Hades
10,427
745
24
2
0
243,859
2
W
Izanami
10,113
722
15
1
0
232,439
0
L
Susano
7,878
563
17
1
0
241,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role