Player Matchup

Cerberus
Cerberus
C Dandicoot
Cerberus
Level 6
God Stats
1W - 3L
1,606 SR
Queue Stats
4W - 3L
1,644 Elo+
Solo
Hera
Hera
LastHope11
Hera
Level 18
God Stats
8W - 3L
1,761 SR
Queue Stats
58W - 31L
1,626 Elo+
Solo
Cliodhna
Cliodhna
iHave-Arthritis
Cliodhna
Level 30
God Stats
6W - 3L
1,545 SR
Queue Stats
28W - 14L
1,670 Elo+
Solo
Hercules
Hercules
rockoz15
Hercules
Level 28
God Stats
4W - 2L
1,545 SR
Queue Stats
264W - 227L
1,626 Elo+
Solo
Neith
Neith
sweet-the-hitman
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,547 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,623 Elo+

VS

Team Averages
Level 23
1,551 SR
1,547 Elo+
Ra
Ra
Chaoskitty1921
Ra
Level 28
God Stats
3W - 1L
1,875 SR
Queue Stats
154W - 116L
1,568 Elo+
Solo
Fafnir
Fafnir
CuteGirl434
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 96L
1,606 Elo+
Solo
Arachne
Arachne
Pykies
Arachne
Level 26
God Stats
31W - 24L
1,438 SR
Queue Stats
255W - 260L
1,572 Elo+
Solo
Hachiman
Hachiman
coloquio-cuco3
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,498 Elo+
Solo
Chaac
Chaac
fusingtiger23
Chaac
Level 29
God Stats
1W - 4L
1,444 SR
Queue Stats
96W - 99L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C Dandicoot
Cerberus
8
1 / 3 / 4
5,131
513
2,720
6,561
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 2 / 4
6,783
678
4,980
3,368
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
13
4 / 0 / 0
7,612
761
5,381
4,291
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
rockoz15
Hercules
12
4 / 0 / 2
6,935
694
3,281
6,270
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
8 / 1 / 3
7,378
738
7,814
5,644
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,725
573
1,073
4,049
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
8
1 / 5 / 2
5,226
523
3,275
9,304
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Pykies
Arachne
9
2 / 4 / 2
5,484
548
2,519
8,374
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
6
0 / 8 / 0
4,106
411
998
7,276
1,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 3
6,258
626
4,741
7,188
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
21
Kills
6
6
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
C Dandicoot
Cerberus
1
3
4
1
L
0
2
0
0
L
Fafnir
1
5
2
0.4
W
4
2
4
3
L
Arachne
Pykies
Arachne
2
4
2
0.75
L
Hachiman
0
8
0
0
L
3
2
3
2.25
W
Cliodhna
4
0
0
4
W
Hercules
rockoz15
Hercules
4
0
2
5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
12,606
26,134
Taken
36,191
13,208
Mitigated
13,934
11,113
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
C Dandicoot
Cerberus
2,720
209
0
1,870
6,561
4,165
49
1,744
4,727
8,658
0
L
1,073
121
105
1,965
4,049
820
0
0
3,754
37,740
0
L
Fafnir
3,275
723
0
2,066
9,304
5,825
0
2,278
6,778
15,449
0
W
4,980
1,274
0
396
3,368
976
395
208
3,109
39,964
0
L
Arachne
Pykies
Arachne
2,519
1,564
0
2,805
8,374
2,799
0
2,344
5,909
0
23,834
L
Hachiman
998
700
0
451
7,276
1,231
44
704
6,330
0
9,577
L
4,741
1,352
0
3,389
7,188
3,259
0
2,714
4,354
0
31,077
W
Cliodhna
5,381
708
0
2,811
4,291
1,950
0
909
3,218
0
50,757
W
Hercules
rockoz15
Hercules
3,281
457
0
3,412
6,270
3,807
0
578
5,646
6,662
27,211
W
7,814
3,704
0
2,624
5,644
2,310
58
806
4,793
0
51,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
26,799
379
Minions Killed
242
0
Camps Cleared
0
1,018,475
Distance Traveled
987,155
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,131
513
19
2
0
209,298
0
L
Ra
5,725
573
93
9
0
208,126
3
L
Fafnir
5,226
523
21
2
0
176,345
0
W
Hera
6,783
678
82
8
0
196,080
4
L
Arachne
5,484
548
50
5
0
219,081
0
L
Hachiman
4,106
411
13
1
0
186,227
0
L
Chaac
6,258
626
65
7
0
197,376
4
W
Cliodhna
7,612
761
117
12
0
221,930
4
W
Hercules
6,935
694
80
8
0
199,570
2
W
Neith
7,378
738
81
8
0
191,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role