Player Matchup

Khepri
Khepri
AGxUndeadDragon
Khepri
Level 26
God Stats
0W - 1L
1,391 SR
Queue Stats
45W - 60L
1,380 Elo+
Solo
Tyr
Tyr
AivYo23
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
DatRatBoi
Baron Samedi
Level 21
God Stats
29W - 24L
1,483 SR
Queue Stats
64W - 61L
1,417 Elo+
Solo
Bellona
Bellona
Rinceiwindi
Bellona
Level 29
God Stats
121W - 116L
1,466 SR
Queue Stats
245W - 248L
1,406 Elo+
Solo
Chernobog
Chernobog
Semagt78
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 225L
1,265 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,371 Elo+

VS

Team Averages
Level 24
1,424 SR
1,363 Elo+
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ayaki_one
Nu Wa
Level 16
God Stats
58W - 54L
1,345 SR
Queue Stats
77W - 96L
1,257 Elo+
Solo
Kukulkan
Kukulkan
Beton52
Kukulkan
Level 29
God Stats
33W - 34L
1,477 SR
Queue Stats
125W - 136L
1,352 Elo+
Solo
Eset
Eset
Iriomealo
Eset
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 46L
1,391 Elo+
Solo
Odin
Odin
amironside
Odin
Level 4
God Stats
4W - 2L
1,300 SR
Queue Stats
7W - 9L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 8
14,064
1,005
9,738
27,260
43,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
20
2 / 6 / 7
12,816
915
3,796
27,100
23,451
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
DatRatBoi
Baron Samedi
19
4 / 6 / 5
13,484
963
17,241
16,793
11,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rinceiwindi
Bellona
20
4 / 10 / 5
13,980
999
18,014
36,062
31,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
Semagt78
Chernobog
18
0 / 7 / 4
11,514
822
1,957
15,928
7,701
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
22 / 3 / 11
17,606
1,258
35,882
15,813
9,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Ayaki_one
Nu Wa
20
2 / 2 / 21
13,497
964
21,545
10,299
9,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Beton52
Kukulkan
20
7 / 2 / 15
14,596
1,043
25,596
6,297
2,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
20
3 / 4 / 19
13,596
971
20,676
15,741
6,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
1 / 0 / 17
12,541
896
9,305
9,797
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
118
11
Kills
35
35
Deaths
11
29
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
22
3
11
9.17
L
1
6
8
0.83
L
Tyr
2
6
7
0.92
W
Nu Wa
Ayaki_one
Nu Wa
2
2
21
6.25
W
Kukulkan
Beton52
Kukulkan
7
2
15
7.25
L
Baron Samedi
DatRatBoi
Baron Samedi
4
6
5
1.08
W
Eset
3
4
19
3.13
L
Bellona
Rinceiwindi
Bellona
4
10
5
0.65
L
Chernobog
Semagt78
Chernobog
0
7
4
0.29
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,746
Damage
113,004
123,143
Taken
57,947
117,256
Mitigated
36,530
4,561
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
35,882
13,980
0
4,910
15,813
9,782
0
8,131
7,682
0
50,795
L
9,738
596
0
1,203
27,260
43,265
0
18,766
8,002
25,246
0
L
Tyr
3,796
1,796
0
181
27,100
23,451
0
16,274
10,623
0
17,671
W
Nu Wa
Ayaki_one
Nu Wa
21,545
7,044
362
1,200
10,299
9,108
0
3,671
6,628
36,859
0
W
Kukulkan
Beton52
Kukulkan
25,596
2,280
0
485
6,297
2,452
0
3,464
2,833
71,895
0
L
Baron Samedi
DatRatBoi
Baron Samedi
17,241
1,259
1,775
1,022
16,793
11,254
0
6,413
10,178
56,965
0
W
Eset
20,676
1,717
115
5,464
15,741
6,040
0
7,799
7,942
46,147
0
L
Bellona
Rinceiwindi
Bellona
18,014
4,265
0
380
36,062
31,585
0
22,209
13,156
353
57,938
L
Chernobog
Semagt78
Chernobog
1,957
1,266
0
0
15,928
7,701
0
4,155
11,388
0
13,899
W
9,305
1,473
0
2,261
9,797
9,148
0
4,189
5,608
0
14,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,858
Gold Earned
71,836
232
Minions Killed
249
3
Camps Cleared
10
1,262,950
Distance Traveled
1,277,657
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,606
1,258
20
1
4
290,954
0
L
Khepri
14,064
1,005
29
2
0
248,123
0
L
Tyr
12,816
915
20
1
2
267,492
0
W
Nu Wa
13,497
964
34
2
0
225,625
0
W
Kukulkan
14,596
1,043
126
9
4
227,070
0
L
Baron Samedi
13,484
963
103
7
1
228,594
0
W
Eset
13,596
971
57
4
2
237,778
0
L
Bellona
13,980
999
59
4
0
290,435
0
L
Chernobog
11,514
822
21
2
0
228,306
4
W
Odin
12,541
896
12
1
0
296,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role