Player Matchup

Sylvanus
Sylvanus
Kyaren
Sylvanus
Level 149
God Stats
2W - 2L
1,491 SR
Queue Stats
377W - 371L
1,574 Elo+
Party 1
Freya
Freya
Nathyrra
Freya
Level 124
God Stats
8W - 13L
1,466 SR
Queue Stats
798W - 677L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
WardinGandr
Cthulhu
Level 158
God Stats
11W - 7L
1,653 SR
Queue Stats
544W - 465L
1,533 Elo+
Party 2
Anubis
Anubis
fabquin
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,616 Elo+
Solo
Pele
Pele
nasko0o
Pele
Level 127
God Stats
4W - 6L
1,333 SR
Queue Stats
383W - 363L
1,505 Elo+
Party 2
Team Averages
Level 136
1,489 SR
1,560 Elo+

VS

Team Averages
Level 112
1,583 SR
1,536 Elo+
Nu Wa
Nu Wa
BoyNewToy
Nu Wa
Level 69
God Stats
6W - 2L
1,698 SR
Queue Stats
153W - 137L
1,482 Elo+
Party 3
Pele
Pele
DELİKANLI
Pele
Level 143
God Stats
5W - 4L
1,503 SR
Queue Stats
396W - 403L
1,567 Elo+
Solo
Cthulhu
Cthulhu
UGNAKAS
Cthulhu
Level 102
God Stats
4W - 2L
1,626 SR
Queue Stats
231W - 211L
1,512 Elo+
Party 3
Artemis
Artemis
rabbit12380
Artemis
Level 106
God Stats
2W - 3L
1,279 SR
Queue Stats
290W - 281L
1,572 Elo+
Party 3
Sylvanus
Sylvanus
xxRobSmxx
Sylvanus
Level 141
God Stats
7W - 1L
1,807 SR
Queue Stats
378W - 417L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kyaren
Sylvanus
15
0 / 7 / 16
9,740
573
6,678
21,744
23,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Nathyrra
Freya
19
8 / 6 / 11
11,918
701
20,518
21,471
9,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WardinGandr
Cthulhu
17
4 / 8 / 14
11,944
703
13,132
26,371
31,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
fabquin
Anubis
20
9 / 6 / 11
12,556
739
25,910
25,345
15,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
nasko0o
Pele
18
3 / 10 / 14
11,915
701
16,537
23,415
12,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BoyNewToy
Nu Wa
20
13 / 4 / 16
13,624
801
25,470
15,443
7,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 9 / 14
12,373
728
14,421
15,468
6,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
UGNAKAS
Cthulhu
20
8 / 2 / 26
14,000
824
28,401
28,375
26,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
rabbit12380
Artemis
19
5 / 6 / 24
12,777
752
30,695
14,863
7,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
xxRobSmxx
Sylvanus
19
3 / 3 / 25
12,291
723
12,450
23,060
29,346
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
142
24
Kills
37
37
Deaths
24
66
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BoyNewToy
Nu Wa
13
4
16
5.25
W
8
9
14
1.67
L
Sylvanus
Kyaren
Sylvanus
0
7
16
1.14
L
Freya
Nathyrra
Freya
8
6
11
2.25
W
Cthulhu
UGNAKAS
Cthulhu
8
2
26
10.5
L
Cthulhu
WardinGandr
Cthulhu
4
8
14
1.38
L
Anubis
fabquin
Anubis
9
6
11
2.42
L
Pele
nasko0o
Pele
3
10
14
1
W
Artemis
rabbit12380
Artemis
5
6
24
2.83
W
Sylvanus
xxRobSmxx
Sylvanus
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,775
Damage
111,437
118,346
Taken
97,209
92,580
Mitigated
76,770
47,352
Healing
46,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BoyNewToy
Nu Wa
25,470
5,830
1,839
3,816
15,443
7,580
2,123
9,707
5,736
41,257
0
W
14,421
1,668
559
765
15,468
6,057
0
12,681
2,787
0
30,109
L
Sylvanus
Kyaren
Sylvanus
6,678
1,095
10,724
5,266
21,744
23,411
256
14,421
7,323
11,182
0
L
Freya
Nathyrra
Freya
20,518
7,186
2,022
6,052
21,471
9,839
627
12,099
9,372
36,216
0
W
Cthulhu
UGNAKAS
Cthulhu
28,401
495
3,790
12,017
28,375
26,643
793
17,222
11,153
65,179
0
L
Cthulhu
WardinGandr
Cthulhu
13,132
461
3,531
2,389
26,371
31,953
0
9,604
16,767
27,946
0
L
Anubis
fabquin
Anubis
25,910
635
886
10,870
25,345
15,097
59
14,840
10,505
59,898
0
L
Pele
nasko0o
Pele
16,537
3,597
2,671
2,941
23,415
12,280
671
15,357
8,058
0
41,828
W
Artemis
rabbit12380
Artemis
30,695
15,239
3,604
3,863
14,863
7,144
1,662
13,040
1,823
0
43,214
W
Sylvanus
xxRobSmxx
Sylvanus
12,450
3,132
7,263
8,726
23,060
29,346
494
13,588
9,472
16,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
65,065
188
Minions Killed
193
0
Camps Cleared
0
1,254,076
Distance Traveled
1,380,443
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,624
801
48
3
0
272,052
5
W
Pele
12,373
728
44
3
0
249,021
1
L
Sylvanus
9,740
573
10
1
0
221,313
1
L
Freya
11,918
701
31
2
0
255,340
1
W
Cthulhu
14,000
824
59
3
0
336,161
5
L
Cthulhu
11,944
703
18
1
0
270,545
4
L
Anubis
12,556
739
76
4
0
253,153
1
L
Pele
11,915
701
53
3
0
253,725
1
W
Artemis
12,777
752
33
2
0
255,609
1
W
Sylvanus
12,291
723
9
1
0
267,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role