Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GiancarlosMusic
Medusa
Level 23
God Stats
3W - 2L
1,520 SR
Queue Stats
4W - 6L
1,201 Elo+
Solo
Cerberus
Cerberus
ReptarsGhost
Cerberus
Level 28
God Stats
14W - 17L
1,485 SR
Queue Stats
63W - 69L
1,467 Elo+
Solo
Pele
Pele
WallMatei
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
pengui13fromHell
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 1
Team Averages
Level 26
1,501 SR
1,405 Elo+

VS

Team Averages
Level 30
1,477 SR
1,384 Elo+
Cerberus
Cerberus
ScaredWeevil447
Cerberus
Level 22
God Stats
1W - 3L
1,379 SR
Queue Stats
17W - 26L
1,233 Elo+
Solo
Discordia
Discordia
Spear5309
Discordia
Level 16
God Stats
10W - 7L
1,519 SR
Queue Stats
15W - 11L
1,397 Elo+
Party 2
Artio
Artio
Sundrie
Artio
Level 28
God Stats
2W - 3L
1,476 SR
Queue Stats
61W - 56L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Teravangian
Heimdallr
Level 58
God Stats
6W - 9L
1,513 SR
Queue Stats
110W - 151L
1,396 Elo+
Party 2
Kali
Kali
Zeredel
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 2 / 7
14,021
610
21,661
18,224
14,009
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 3 / 2
12,323
536
20,147
22,464
8,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
ReptarsGhost
Cerberus
17
4 / 1 / 12
11,887
517
8,900
17,976
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
13
1 / 4 / 7
9,099
396
3,740
12,919
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
16
2 / 4 / 8
10,378
451
7,683
14,894
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 4 / 3
8,583
373
4,049
9,839
8,816
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Spear5309
Discordia
14
3 / 6 / 2
10,135
441
9,633
10,665
3,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Sundrie
Artio
18
7 / 2 / 1
11,761
511
15,450
26,424
31,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Teravangian
Heimdallr
14
3 / 10 / 2
9,609
418
9,876
16,388
5,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Zeredel
Kali
16
1 / 7 / 7
10,561
459
12,242
22,266
9,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
29
Kills
14
14
Deaths
29
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
2
7
6.25
W
13
3
2
4.67
W
Cerberus
ReptarsGhost
Cerberus
4
1
12
10
L
Cerberus
0
4
3
0.38
L
Discordia
Spear5309
Discordia
3
6
2
0.67
L
Artio
Sundrie
Artio
7
2
1
3.75
L
Heimdallr
Teravangian
Heimdallr
3
10
2
0.4
W
Pele
1
4
7
1.13
L
Kali
Zeredel
Kali
1
7
7
0.64
W
Chernobog
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,131
Damage
51,250
86,477
Taken
85,582
41,971
Mitigated
58,143
33,530
Healing
19,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,661
2,752
166
8,360
18,224
14,009
223
6,347
11,828
119,409
0
W
20,147
12,000
0
10,949
22,464
8,760
1,035
6,724
15,615
0
87,150
W
Cerberus
ReptarsGhost
Cerberus
8,900
509
0
8,884
17,976
8,889
1,700
6,549
11,427
43,792
0
L
Cerberus
4,049
269
0
1,155
9,839
8,816
0
3,033
6,748
20,016
0
L
Discordia
Spear5309
Discordia
9,633
659
304
1,477
10,665
3,090
759
3,880
6,769
33,811
0
L
Artio
Sundrie
Artio
15,450
2,322
329
8,466
26,424
31,386
597
10,399
15,645
73,863
0
L
Heimdallr
Teravangian
Heimdallr
9,876
2,748
825
2,580
16,388
5,668
2,098
6,140
10,190
0
43,272
W
Pele
3,740
945
0
1,695
12,919
4,811
108
3,385
9,534
0
54,761
L
Kali
Zeredel
Kali
12,242
6,671
0
4,851
22,266
9,183
1,406
6,517
15,669
0
81,223
W
Chernobog
7,683
5,022
0
3,476
14,894
5,502
1,358
5,878
8,941
0
62,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
50,649
560
Minions Killed
468
0
Camps Cleared
0
2,224,129
Distance Traveled
1,846,887
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,021
610
207
9
0
447,685
2
W
Medusa
12,323
536
117
5
0
440,777
3
W
Cerberus
11,887
517
79
3
0
452,664
0
L
Cerberus
8,583
373
59
3
0
351,801
0
L
Discordia
10,135
441
58
3
0
387,563
7
L
Artio
11,761
511
142
6
0
408,235
0
L
Heimdallr
9,609
418
71
3
0
345,503
2
W
Pele
9,099
396
64
3
0
464,316
0
L
Kali
10,561
459
138
6
0
353,785
2
W
Chernobog
10,378
451
93
4
0
418,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role