Player Matchup

Izanami
Izanami
AstraZenecá
Izanami
Level 47
God Stats
10W - 4L
1,808 SR
Queue Stats
140W - 139L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Connectto
Cthulhu
Level 160
God Stats
60W - 47L
1,672 SR
Queue Stats
680W - 718L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
SIRSPIKE2
Xing Tian
Level 69
God Stats
31W - 17L
1,647 SR
Queue Stats
376W - 341L
1,557 Elo+
Party 4
Cliodhna
Cliodhna
burstdraco
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,565 Elo+
Party 4
Nu Wa
Nu Wa
ωαιƒυ
Nu Wa
Level 49
God Stats
6W - 2L
1,689 SR
Queue Stats
98W - 83L
1,501 Elo+
Party 1
Team Averages
Level 70
1,663 SR
1,536 Elo+

VS

Team Averages
Level 66
1,582 SR
1,581 Elo+
Sun Wukong
Sun Wukong
Fusionss
Sun Wukong
Level 42
God Stats
3W - 5L
1,773 SR
Queue Stats
92W - 98L
1,514 Elo+
Solo
Scylla
Scylla
Kiperakis21
Scylla
Level 121
God Stats
15W - 24L
1,460 SR
Queue Stats
697W - 759L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SonOfAnarchy-97
Tsukuyomi
Level 28
God Stats
4W - 5L
1,210 SR
Queue Stats
239W - 289L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
StripierQuill
Sylvanus
Level 113
God Stats
0W - 1L
1,621 SR
Queue Stats
27W - 23L
1,651 Elo+
Party 3
Rama
Rama
SærligGud
Rama
Level 25
God Stats
25W - 29L
1,847 SR
Queue Stats
103W - 74L
1,778 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstraZenecá
Izanami
20
6 / 3 / 4
15,028
653
14,217
23,173
9,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Connectto
Cthulhu
20
11 / 0 / 8
13,480
586
22,898
20,953
30,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
SIRSPIKE2
Xing Tian
17
4 / 1 / 9
12,069
525
7,881
22,236
30,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
burstdraco
Cliodhna
19
2 / 4 / 9
12,071
525
9,964
16,909
8,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
20
7 / 0 / 12
13,912
605
22,047
11,216
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fusionss
Sun Wukong
16
2 / 7 / 1
10,668
464
14,028
30,228
28,462
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
15
0 / 5 / 0
9,204
400
10,113
12,074
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SonOfAnarchy-97
Tsukuyomi
18
2 / 5 / 1
10,779
469
6,402
13,956
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
StripierQuill
Sylvanus
14
2 / 7 / 3
8,818
383
9,386
20,650
21,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 2
11,154
485
11,678
20,305
5,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
30
Kills
8
8
Deaths
30
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AstraZenecá
Izanami
6
3
4
2.67
W
Cthulhu
Connectto
Cthulhu
11
0
8
15
L
Sun Wukong
Fusionss
Sun Wukong
2
7
1
0.36
L
Scylla
0
5
0
0
W
Xing Tian
SIRSPIKE2
Xing Tian
4
1
9
8.5
L
Tsukuyomi
SonOfAnarchy-97
Tsukuyomi
2
5
1
0.5
L
Sylvanus
StripierQuill
Sylvanus
2
7
3
0.5
L
2
6
2
0.5
W
Cliodhna
burstdraco
Cliodhna
2
4
9
1.63
W
Nu Wa
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,007
Damage
51,607
94,487
Taken
97,213
84,142
Mitigated
63,071
35,297
Healing
26,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AstraZenecá
Izanami
14,217
8,431
0
13,141
23,173
9,121
10,120
3,972
19,181
0
143,494
W
Cthulhu
Connectto
Cthulhu
22,898
3,484
1,012
6,246
20,953
30,886
484
2,789
18,024
86,931
0
L
Sun Wukong
Fusionss
Sun Wukong
14,028
3,445
0
6,142
30,228
28,462
0
18,638
11,322
196
78,125
L
Scylla
10,113
759
0
1,443
12,074
3,767
0
7,049
4,835
69,879
0
W
Xing Tian
SIRSPIKE2
Xing Tian
7,881
731
2,180
5,670
22,236
30,235
762
5,862
16,122
36,263
0
L
Tsukuyomi
SonOfAnarchy-97
Tsukuyomi
6,402
1,248
0
4,747
13,956
4,094
0
7,128
6,610
0
90,238
L
Sylvanus
StripierQuill
Sylvanus
9,386
2,344
1,692
6,130
20,650
21,160
0
13,055
7,230
28,721
9,074
L
11,678
9,378
0
5,932
20,305
5,588
1,014
5,793
14,390
0
89,577
W
Cliodhna
burstdraco
Cliodhna
9,964
1,846
0
2,372
16,909
8,440
655
3,757
12,984
0
98,787
W
Nu Wa
22,047
7,855
577
4,099
11,216
5,460
3,033
2,110
9,044
115,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,560
Gold Earned
50,623
749
Minions Killed
661
0
Camps Cleared
0
2,358,276
Distance Traveled
2,081,114
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,028
653
248
11
0
429,283
0
W
Cthulhu
13,480
586
136
6
0
473,209
4
L
Sun Wukong
10,668
464
130
6
0
405,525
3
L
Scylla
9,204
400
134
6
0
417,503
4
W
Xing Tian
12,069
525
42
2
0
473,211
9
L
Tsukuyomi
10,779
469
174
8
0
477,153
3
L
Sylvanus
8,818
383
58
3
0
401,561
7
L
Rama
11,154
485
165
7
0
379,372
1
W
Cliodhna
12,071
525
135
6
0
541,263
2
W
Nu Wa
13,912
605
188
8
0
441,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role