Player Matchup

Fafnir
Fafnir
Masters
Malysera
Fafnir
Masters
Level 160
God Stats
3W - 3L
1,492 SR
Queue Stats
215W - 179L
2,780 MMR
Party 1
Olorun
Olorun
Masters
TTTTTTFTTTTTT
Olorun
Masters
Level 82
God Stats
4W - 4L
1,298 SR
Queue Stats
61W - 49L
3,036 MMR
Solo
Nike
Nike
Masters
TurboInterBoy
Nike
Masters
Level 81
God Stats
3W - 0L
1,926 SR
Queue Stats
116W - 103L
2,538 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
WhitePanther3
Erlang Shen
Masters
Level 154
God Stats
37W - 30L
1,658 SR
Queue Stats
285W - 258L
2,626 MMR
Solo
Guan Yu
Guan Yu
Masters
wintermightcome
Guan Yu
Masters
Level 148
God Stats
1W - 1L
1,838 SR
Queue Stats
217W - 203L
2,680 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,642 SR
2,732 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 119
1,547 SR
2,733 MMR
Yemoja
Yemoja
Diamond II
Birch656
Yemoja
Diamond II
Level 149
God Stats
13W - 9L
1,781 SR
Queue Stats
425W - 416L
2,518 MMR
Solo
Tiamat
Tiamat
Masters
Delinquént
Tiamat
Masters
Level 160
God Stats
0W - 3L
1,198 SR
Queue Stats
727W - 692L
2,785 MMR
Solo
Mulan
Mulan
Masters
Hsiler
Mulan
Masters
Level 48
God Stats
3W - 4L
1,598 SR
Queue Stats
80W - 46L
2,780 MMR
Solo
Kali
Kali
Masters
midman5
Kali
Masters
Level 76
God Stats
18W - 20L
1,564 SR
Queue Stats
296W - 282L
2,696 MMR
Solo
Hou Yi
Hou Yi
Masters
thebestotter
Hou Yi
Masters
Level 160
God Stats
62W - 59L
1,594 SR
Queue Stats
857W - 815L
2,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Malysera
Fafnir
15
2 / 3 / 10
10,888
544
6,932
17,867
26,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 0 / 9
12,312
616
15,730
10,916
7,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 4 / 11
11,938
597
14,094
15,115
11,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
WhitePanther3
Erlang Shen
18
7 / 2 / 9
11,545
577
16,469
18,690
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 3 / 8
10,820
541
6,988
16,669
18,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
OdinGebCthulhuArtioCamazotz

VS

Bans
SolUllrMedusaThe MorriganCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Birch656
Yemoja
13
0 / 3 / 9
8,620
431
5,142
16,039
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
14
0 / 5 / 2
9,083
454
9,714
14,116
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Hsiler
Mulan
18
4 / 2 / 2
11,154
558
13,641
20,582
16,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
midman5
Kali
16
3 / 3 / 5
9,739
487
5,617
16,470
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
18
5 / 5 / 2
10,748
537
9,947
12,404
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
18
Kills
12
12
Deaths
18
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Birch656
Yemoja
0
3
9
1.5
L
Tiamat
0
5
2
0.2
L
Mulan
Hsiler
Mulan
4
2
2
2.5
W
Fafnir
Malysera
Fafnir
2
3
10
2.33
W
4
0
9
8.5
W
5
4
11
2.63
W
Erlang Shen
WhitePanther3
Erlang Shen
7
2
9
5.75
L
Kali
midman5
Kali
3
3
5
1.83
L
Hou Yi
5
5
2
1.2
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,213
Damage
44,061
79,257
Taken
79,611
74,926
Mitigated
53,267
25,009
Healing
27,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Birch656
Yemoja
5,142
579
1,801
3,391
16,039
16,519
0
6,308
9,731
17,213
0
L
Tiamat
9,714
758
242
3,402
14,116
7,689
0
3,939
10,177
67,493
0
L
Mulan
Hsiler
Mulan
13,641
1,834
0
8,937
20,582
16,374
56
5,980
14,602
485
76,252
W
Fafnir
Malysera
Fafnir
6,932
1,790
0
3,029
17,867
26,577
61
5,116
12,124
22,183
0
W
15,730
9,288
2,338
5,865
10,916
7,820
3,864
1,671
9,081
102,695
0
W
14,094
1,604
0
819
15,115
11,197
756
2,981
11,690
6,135
96,461
W
Erlang Shen
WhitePanther3
Erlang Shen
16,469
6,466
0
5,754
18,690
10,431
898
3,048
15,418
0
98,087
L
Kali
midman5
Kali
5,617
1,848
0
6,642
16,470
7,973
0
3,544
12,926
0
72,617
L
Hou Yi
9,947
4,997
0
3,000
12,404
4,712
0
3,867
8,537
0
83,899
W
6,988
1,279
1,314
5,890
16,669
18,901
3
1,338
14,721
62
69,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
49,344
645
Minions Killed
605
0
Camps Cleared
0
2,118,389
Distance Traveled
1,950,666
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,620
431
13
1
0
388,716
3
L
Tiamat
9,083
454
147
7
0
360,333
6
L
Mulan
11,154
558
158
8
0
409,161
4
W
Fafnir
10,888
544
17
1
0
412,140
9
W
Olorun
12,312
616
185
9
0
404,978
8
W
Nike
11,938
597
171
9
0
423,058
2
W
Erlang Shen
11,545
577
114
6
0
462,981
2
L
Kali
9,739
487
127
6
0
431,991
5
L
Hou Yi
10,748
537
160
8
0
360,465
6
W
Guan Yu
10,820
541
158
8
0
415,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role