Player Matchup

Kukulkan
Kukulkan
ABuko11
Kukulkan
Level 25
God Stats
5W - 3L
1,612 SR
Queue Stats
66W - 55L
1,606 Elo+
Party 1
Charybdis
Charybdis
CyberForest
Charybdis
Level 30
God Stats
0W - 1L
1,638 SR
Queue Stats
62W - 56L
1,642 Elo+
Solo
Yemoja
Yemoja
Pleeyer
Yemoja
Level 17
God Stats
6W - 10L
1,835 SR
Queue Stats
90W - 84L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Tanbomb
Cthulhu
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 8L
1,896 Elo+
Party 1
Cliodhna
Cliodhna
aThousandQuokkas
Cliodhna
Level 28
God Stats
22W - 30L
1,363 SR
Queue Stats
43W - 64L
1,494 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,640 Elo+

VS

Team Averages
Level 17
1,541 SR
1,620 Elo+
Artio
Artio
Bwills6
Artio
Level 28
God Stats
2W - 2L
1,385 SR
Queue Stats
90W - 77L
1,518 Elo+
Solo
Heimdallr
Heimdallr
ConfusedMelon
Heimdallr
Level 27
God Stats
41W - 35L
1,587 SR
Queue Stats
135W - 146L
1,442 Elo+
Solo
Sobek
Sobek
DepressoQ
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,791 Elo+
Party 2
Loki
Loki
derek325
Loki
Level 17
God Stats
4W - 3L
1,462 SR
Queue Stats
6W - 9L
1,460 Elo+
Solo
Artemis
Artemis
humu
Artemis
Level 4
God Stats
2W - 0L
1,771 SR
Queue Stats
9W - 1L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ABuko11
Kukulkan
11
1 / 3 / 1
6,346
577
3,481
4,812
1,742
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
CyberForest
Charybdis
8
0 / 7 / 0
4,764
433
1,999
8,100
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Pleeyer
Yemoja
8
0 / 1 / 0
4,701
427
2,965
7,346
3,233
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Tanbomb
Cthulhu
9
0 / 5 / 0
5,387
490
3,332
7,625
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 1
5,595
509
3,560
7,683
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bwills6
Artio
13
4 / 0 / 2
7,573
688
6,181
8,756
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ConfusedMelon
Heimdallr
13
4 / 1 / 1
7,055
641
3,346
5,051
1,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
DepressoQ
Sobek
11
1 / 0 / 7
6,439
585
4,380
8,130
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
10
3 / 1 / 5
6,334
576
4,218
6,546
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
humu
Artemis
12
7 / 0 / 2
7,043
640
8,169
5,483
1,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
19
19
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ABuko11
Kukulkan
1
3
1
0.5
W
Artio
Bwills6
Artio
4
0
2
5
W
Heimdallr
ConfusedMelon
Heimdallr
4
1
1
4.5
L
Charybdis
CyberForest
Charybdis
0
7
0
0
W
Sobek
DepressoQ
Sobek
1
0
7
4.5
L
Yemoja
Pleeyer
Yemoja
0
1
0
0
L
Cthulhu
Tanbomb
Cthulhu
0
5
0
0
L
1
3
1
0.5
W
Loki
3
1
5
5.5
W
Artemis
humu
Artemis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,337
Damage
26,294
35,566
Taken
33,966
12,371
Mitigated
19,561
8,607
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ABuko11
Kukulkan
3,481
319
0
500
4,812
1,742
127
524
4,288
38,606
0
W
Artio
Bwills6
Artio
6,181
783
67
4,671
8,756
7,496
0
3,159
5,597
37,202
0
W
Heimdallr
ConfusedMelon
Heimdallr
3,346
443
0
2,020
5,051
1,720
1,010
1,729
3,322
0
39,231
L
Charybdis
CyberForest
Charybdis
1,999
757
0
1,004
8,100
1,627
0
1,516
6,584
0
21,217
W
Sobek
DepressoQ
Sobek
4,380
676
0
4,668
8,130
5,986
92
1,567
6,563
23,602
0
L
Yemoja
Pleeyer
Yemoja
2,965
585
562
3,534
7,346
3,233
0
1,501
5,845
19,115
0
L
Cthulhu
Tanbomb
Cthulhu
3,332
661
0
499
7,625
3,400
0
4,791
2,834
23,271
0
L
3,560
901
0
2,508
7,683
2,369
0
2,229
5,451
0
27,334
W
Loki
4,218
1,131
0
591
6,546
2,550
0
1,595
4,951
0
29,880
W
Artemis
humu
Artemis
8,169
4,687
0
1,863
5,483
1,809
842
1,728
3,755
0
44,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
34,444
289
Minions Killed
331
0
Camps Cleared
0
1,035,930
Distance Traveled
1,124,319
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,346
577
86
8
0
194,643
3
W
Artio
7,573
688
87
8
0
222,706
0
W
Heimdallr
7,055
641
86
8
0
222,667
0
L
Charybdis
4,764
433
52
5
0
203,502
3
W
Sobek
6,439
585
30
3
0
240,355
1
L
Yemoja
4,701
427
36
3
0
198,954
2
L
Cthulhu
5,387
490
57
5
0
183,958
0
L
Cliodhna
5,595
509
58
5
0
254,873
0
W
Loki
6,334
576
52
5
0
228,333
1
W
Artemis
7,043
640
76
7
0
210,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role