Player Matchup

Horus
Horus
Aceboywonder
Horus
Level 45
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NiceRice790
Gilgamesh
Level 24
God Stats
1W - 0L
1,426 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
sangeputin
Sol
Level 110
God Stats
1W - 0L
1,532 SR
Queue Stats
8W - 12L
1,364 Elo+
Solo
Kali
Kali
terrup987
Kali
Level 106
God Stats
44W - 35L
1,507 SR
Queue Stats
197W - 292L
1,287 Elo+
Solo
Team Averages
Level 71
1,533 SR
1,413 Elo+

VS

Team Averages
Level 126
1,537 SR
1,375 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CubaLinkx
Kali
Level 154
God Stats
0W - 1L
1,550 SR
Queue Stats
6W - 16L
1,284 Elo+
Solo
Agni
Agni
spacekingofdeath
Agni
Level 59
God Stats
0W - 1L
1,599 SR
Queue Stats
3W - 8L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,550
819
1,654
3,103
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
NiceRice790
Gilgamesh
12
3 / 0 / 3
6,994
874
4,564
5,002
2,954
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 2
6,862
858
2,804
3,388
1,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
10
0 / 1 / 1
5,771
721
1,657
4,805
1,861
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 3 / 0
6,118
765
4,321
7,108
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
 
Aphrodite
11
0 / 2 / 2
6,049
756
4,350
5,670
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kali
12
0 / 1 / 0
5,967
746
1,522
3,306
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 0 / 0
5,144
643
501
138
35
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
1
0
2
2
L
Kali
0
1
0
0
W
Gilgamesh
NiceRice790
Gilgamesh
3
0
3
4.5
W
2
1
2
3
L
0
0
0
0
W
Kali
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,679
Damage
10,694
16,298
Taken
16,222
8,372
Mitigated
14,374
4,072
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,321
1,366
0
637
7,108
5,706
123
1,896
5,212
2,070
15,190
L
Aphrodite
 
Aphrodite
4,350
593
2,245
3,110
5,670
6,641
13
1,228
4,442
20,042
0
W
1,654
886
113
1,188
3,103
2,411
154
457
2,560
0
17,644
L
Kali
1,522
489
0
610
3,306
1,992
160
180
3,126
0
16,868
W
Gilgamesh
NiceRice790
Gilgamesh
4,564
1,244
0
454
5,002
2,954
400
1,482
3,440
0
12,160
W
2,804
1,213
0
1,629
3,388
1,146
1,108
1,563
1,825
27,907
0
L
501
79
0
55
138
35
0
0
138
2,105
0
W
Kali
1,657
809
0
688
4,805
1,861
562
2,163
2,642
0
10,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
23,278
133
Minions Killed
115
7
Camps Cleared
6
591,515
Distance Traveled
460,656
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,118
765
31
4
2
144,438
3
L
Aphrodite
6,049
756
38
5
1
144,763
1
W
Horus
6,550
819
33
4
2
165,235
2
L
Kali
5,967
746
42
5
3
146,076
2
W
Gilgamesh
6,994
874
27
3
1
168,227
1
W
Sol
6,862
858
54
7
3
116,836
0
L
Agni
5,144
643
4
1
0
25,379
0
W
Kali
5,771
721
19
2
1
141,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role