Player Matchup

Awilix
Awilix
Odiou
Awilix
Level 148
God Stats
1W - 0L
1,389 SR
Queue Stats
32W - 25L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
ScootinMunkeh
Gilgamesh
Level 27
God Stats
9W - 8L
1,557 SR
Queue Stats
29W - 19L
1,636 Elo+
Party 2
Scylla
Scylla
ViinsteR
Scylla
Level 44
God Stats
26W - 16L
1,483 SR
Queue Stats
34W - 37L
1,392 Elo+
Solo
Team Averages
Level 73
1,476 SR
1,560 Elo+

VS

Team Averages
Level 40
1,489 SR
1,369 Elo+
Discordia
Discordia
AdminCrystal
Discordia
Level 39
God Stats
2W - 5L
1,432 SR
Queue Stats
126W - 144L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
AirChipmunk299
Danzaburou
Level 17
God Stats
23W - 22L
1,536 SR
Queue Stats
66W - 80L
1,370 Elo+
Party 1
Hercules
Hercules
ProStCamaro
Hercules
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 231L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Odiou
Awilix
16
15 / 2 / 8
11,955
854
18,668
14,674
6,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ScootinMunkeh
Gilgamesh
14
5 / 3 / 17
11,083
792
12,284
15,554
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
ViinsteR
Scylla
15
6 / 3 / 17
10,938
781
11,202
7,100
2,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdminCrystal
Discordia
13
3 / 9 / 5
9,603
686
9,538
11,147
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
AirChipmunk299
Danzaburou
11
3 / 11 / 1
9,130
652
8,573
14,756
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ProStCamaro
Hercules
11
2 / 6 / 1
8,524
609
7,177
19,851
20,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
26
Kills
8
8
Deaths
26
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
AdminCrystal
Discordia
3
9
5
0.61
L
Danzaburou
AirChipmunk299
Danzaburou
3
11
1
0.32
W
Awilix
Odiou
Awilix
15
2
8
9.5
L
Hercules
ProStCamaro
Hercules
2
6
1
0.42
W
Gilgamesh
ScootinMunkeh
Gilgamesh
5
3
17
4.5
W
Scylla
ViinsteR
Scylla
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
25,288
37,328
Taken
45,754
21,538
Mitigated
28,004
7,313
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AdminCrystal
Discordia
9,538
741
0
87
11,147
2,921
0
2,532
8,615
27,147
0
L
Danzaburou
AirChipmunk299
Danzaburou
8,573
3,437
0
656
14,756
4,428
0
1,847
12,909
0
22,419
W
Awilix
Odiou
Awilix
18,668
8,237
0
1,679
14,674
6,367
1,239
3,066
11,318
0
50,210
L
Hercules
ProStCamaro
Hercules
7,177
1,890
0
5,209
19,851
20,655
0
6,823
13,028
0
15,106
W
Gilgamesh
ScootinMunkeh
Gilgamesh
12,284
2,829
0
3,839
15,554
12,977
665
3,954
11,236
0
34,277
W
Scylla
ViinsteR
Scylla
11,202
856
0
1,795
7,100
2,194
327
2,661
4,041
39,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
27,257
159
Minions Killed
110
11
Camps Cleared
1
885,644
Distance Traveled
658,848
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,603
686
43
3
0
231,193
0
L
Danzaburou
9,130
652
41
3
0
212,479
0
W
Awilix
11,955
854
57
4
6
298,573
0
L
Hercules
8,524
609
26
2
1
215,176
1
W
Gilgamesh
11,083
792
31
2
3
316,179
0
W
Scylla
10,938
781
71
5
2
270,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role