Player Matchup

Kukulkan
Kukulkan
SBDR
Kukulkan
Level 42
God Stats
29W - 27L
1,344 SR
Queue Stats
37W - 46L
1,311 Elo+
Party 1
Chang'e
Chang'e
chilenacho
Chang'e
Level 27
God Stats
19W - 23L
1,734 SR
Queue Stats
53W - 86L
1,351 Elo+
Party 1
Chaac
Chaac
elcoshino
Chaac
Level 89
God Stats
19W - 16L
1,599 SR
Queue Stats
271W - 350L
1,470 Elo+
Party 1
Team Averages
Level 53
1,559 SR
1,377 Elo+

VS

Team Averages
Level 26
1,500 SR
1,347 Elo+
Hachiman
Hachiman
Devilkizz
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,236 Elo+
Party 2
Sol
Sol
Lisja07
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,381 Elo+
Party 2
Chaac
Chaac
Xperiia
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SBDR
Kukulkan
18
12 / 2 / 10
13,742
763
20,394
13,820
6,113
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
chilenacho
Chang'e
16
4 / 6 / 19
12,364
687
14,015
20,845
11,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
elcoshino
Chaac
18
10 / 1 / 16
13,582
755
25,087
26,769
34,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devilkizz
Hachiman
14
3 / 10 / 5
10,797
600
12,903
18,846
6,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
14
3 / 10 / 5
11,278
627
13,894
19,750
6,782
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Xperiia
Chaac
15
3 / 6 / 6
11,664
648
20,561
29,543
33,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
26
Kills
9
9
Deaths
26
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Devilkizz
Hachiman
3
10
5
0.55
L
Sol
3
10
5
0.55
W
Kukulkan
SBDR
Kukulkan
12
2
10
8.5
L
Chaac
Xperiia
Chaac
3
6
6
1
W
Chang'e
chilenacho
Chang'e
4
6
19
2.25
W
Chaac
elcoshino
Chaac
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,496
Damage
47,358
61,434
Taken
68,139
51,698
Mitigated
46,409
36,032
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Devilkizz
Hachiman
12,903
7,384
1,036
2,277
18,846
6,335
0
7,215
10,808
0
44,374
L
Sol
13,894
3,430
125
2,418
19,750
6,782
0
10,097
9,241
37,047
0
W
Kukulkan
SBDR
Kukulkan
20,394
950
902
4,203
13,820
6,113
1,194
3,491
10,329
65,382
0
L
Chaac
Xperiia
Chaac
20,561
4,151
0
4,791
29,543
33,292
0
17,512
10,999
0
49,105
W
Chang'e
chilenacho
Chang'e
14,015
1,557
8,399
9,167
20,845
11,166
792
4,283
16,562
28,672
0
W
Chaac
elcoshino
Chaac
25,087
3,305
0
13,361
26,769
34,419
535
6,698
20,071
0
54,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
33,739
199
Minions Killed
161
9
Camps Cleared
4
1,041,614
Distance Traveled
879,166
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,797
600
57
3
3
245,345
3
L
Sol
11,278
627
52
3
1
285,003
1
W
Kukulkan
13,742
763
103
6
6
330,989
1
L
Chaac
11,664
648
52
3
0
348,818
2
W
Chang'e
12,364
687
25
1
1
317,031
4
W
Chaac
13,582
755
71
4
2
393,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role