Player Matchup

Artemis
Artemis
AmmanuelJ
Artemis
Level 29
God Stats
1W - 0L
1,344 SR
Queue Stats
33W - 21L
1,547 Elo+
Party 1
Bakasura
Bakasura
GuaVa eLZabeL
Bakasura
Level 26
God Stats
11W - 4L
1,718 SR
Queue Stats
136W - 118L
1,563 Elo+
Solo
Hel
Hel
Ketelin2352
Hel
Level 29
God Stats
30W - 34L
1,414 SR
Queue Stats
97W - 127L
1,400 Elo+
Solo
Nike
Nike
MoreEverything
Nike
Level 25
God Stats
5W - 0L
1,890 SR
Queue Stats
13W - 13L
1,486 Elo+
Party 1
Ymir
Ymir
slimpapi96
Ymir
Level 11
God Stats
20W - 12L
1,470 SR
Queue Stats
26W - 18L
1,486 Elo+
Party 1
Team Averages
Level 24
1,567 SR
1,496 Elo+

VS

Team Averages
Level 22
1,549 SR
1,491 Elo+
Tiamat
Tiamat
ALFVARMEX
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,756 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cxrtwrxght
Tsukuyomi
Level 30
God Stats
14W - 10L
1,524 SR
Queue Stats
59W - 55L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
Mzhr_Ms
Gilgamesh
Level 7
God Stats
1W - 2L
1,496 SR
Queue Stats
9W - 10L
1,333 Elo+
Solo
Loki
Loki
Oth-an
Loki
Level 24
God Stats
11W - 4L
1,786 SR
Queue Stats
23W - 25L
1,465 Elo+
Solo
Neith
Neith
bercik955
Neith
Level 29
God Stats
14W - 20L
1,439 SR
Queue Stats
110W - 130L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmmanuelJ
Artemis
16
5 / 2 / 10
10,305
515
11,929
13,437
5,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
GuaVa eLZabeL
Bakasura
19
18 / 2 / 3
13,154
658
14,234
17,678
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 10
11,551
578
12,112
20,800
10,052
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 0 / 12
11,475
574
10,555
11,873
9,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 2 / 11
10,986
549
7,255
17,002
24,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALFVARMEX
Tiamat
12
1 / 13 / 3
7,850
393
2,665
15,281
11,004
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Cxrtwrxght
Tsukuyomi
15
1 / 7 / 2
8,948
447
11,388
13,676
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mzhr_Ms
Gilgamesh
13
1 / 7 / 3
8,668
433
4,466
17,808
12,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
Oth-an
Loki
14
3 / 6 / 1
9,098
455
12,561
14,779
6,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
bercik955
Neith
14
1 / 9 / 3
9,184
459
8,305
13,116
4,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
42
Kills
7
7
Deaths
42
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ALFVARMEX
Tiamat
1
13
3
0.19
W
Artemis
AmmanuelJ
Artemis
5
2
10
5
L
Tsukuyomi
Cxrtwrxght
Tsukuyomi
1
7
2
0.29
W
Bakasura
GuaVa eLZabeL
Bakasura
18
2
3
9.75
W
6
1
10
11
W
6
0
12
12
L
Gilgamesh
Mzhr_Ms
Gilgamesh
1
7
3
0.36
L
Loki
Oth-an
Loki
3
6
1
0.58
L
Neith
bercik955
Neith
1
9
3
0.28
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,085
Damage
39,385
80,790
Taken
74,660
60,980
Mitigated
40,520
31,284
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ALFVARMEX
Tiamat
2,665
342
0
680
15,281
11,004
0
6,916
7,430
18,576
0
W
Artemis
AmmanuelJ
Artemis
11,929
5,823
0
1,945
13,437
5,648
1,869
608
12,829
0
69,505
L
Tsukuyomi
Cxrtwrxght
Tsukuyomi
11,388
2,521
0
2,868
13,676
6,140
0
2,893
10,487
0
60,025
W
Bakasura
GuaVa eLZabeL
Bakasura
14,234
10,063
0
6,762
17,678
11,341
4,945
342
17,336
0
73,760
W
12,112
581
3,346
12,996
20,800
10,052
2,449
797
20,003
82,183
0
W
10,555
1,217
0
1,373
11,873
9,681
1,108
52
11,821
8,128
52,016
L
Gilgamesh
Mzhr_Ms
Gilgamesh
4,466
836
0
2,969
17,808
12,573
0
5,145
11,600
0
30,257
L
Loki
Oth-an
Loki
12,561
3,012
0
462
14,779
6,698
0
3,812
10,671
0
56,194
L
Neith
bercik955
Neith
8,305
3,821
0
2,098
13,116
4,105
504
2,440
10,161
0
62,196
W
7,255
943
338
4,524
17,002
24,258
686
1,060
15,942
22,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,471
Gold Earned
43,748
546
Minions Killed
365
0
Camps Cleared
0
1,955,649
Distance Traveled
1,701,098
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,850
393
29
1
0
261,109
1
W
Artemis
10,305
515
111
6
0
351,623
0
L
Tsukuyomi
8,948
447
97
5
0
415,328
0
W
Bakasura
13,154
658
147
7
0
445,500
0
W
Hel
11,551
578
155
8
0
388,230
0
W
Nike
11,475
574
107
5
0
415,316
0
L
Gilgamesh
8,668
433
60
3
0
352,213
2
L
Loki
9,098
455
72
4
0
373,936
3
L
Neith
9,184
459
107
5
0
298,512
0
W
Ymir
10,986
549
26
1
0
354,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role