Player Matchup

Ares
Ares
 
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KeirAmoB
Nike
Level 23
God Stats
23W - 22L
1,387 SR
Queue Stats
54W - 71L
1,347 Elo+
Solo
Hades
Hades
Shamefly21
Hades
Level 25
God Stats
2W - 0L
1,743 SR
Queue Stats
8W - 8L
1,602 Elo+
Solo
Serqet
Serqet
omidrad123op
Serqet
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 186L
1,500 Elo+
Solo
Olorun
Olorun
superperd3d0r
Olorun
Level 28
God Stats
7W - 4L
1,563 SR
Queue Stats
24W - 24L
1,497 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,489 Elo+

VS

Team Averages
Level 21
1,528 SR
1,339 Elo+
Sylvanus
Sylvanus
SatanLlama
Sylvanus
Level 7
God Stats
2W - 6L
1,398 SR
Queue Stats
9W - 13L
1,550 Elo+
Party 1
Discordia
Discordia
TPV_Joex2203
Discordia
Level 26
God Stats
1W - 2L
1,421 SR
Queue Stats
40W - 69L
1,285 Elo+
Party 2
Eset
Eset
TPV_Prestimd
Eset
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,134 Elo+
Party 2
Guan Yu
Guan Yu
TPV_fran0912
Guan Yu
Level 24
God Stats
9W - 8L
1,502 SR
Queue Stats
24W - 47L
1,241 Elo+
Party 2
Fenrir
Fenrir
scarycrazytroy12
Fenrir
Level 41
God Stats
4W - 3L
1,817 SR
Queue Stats
277W - 293L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
7 / 3 / 14
9,657
537
9,499
14,498
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
16
6 / 0 / 5
10,067
559
6,094
7,105
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
15
7 / 5 / 7
10,286
571
11,802
15,064
7,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
16
11 / 4 / 9
10,722
596
13,283
12,351
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 11
9,428
524
12,676
17,316
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SatanLlama
Sylvanus
9
3 / 6 / 2
6,938
385
6,767
14,166
10,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
TPV_Joex2203
Discordia
11
0 / 8 / 7
7,422
412
10,127
10,796
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 9 / 1
6,620
368
3,107
10,895
2,671
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TPV_fran0912
Guan Yu
11
0 / 9 / 0
6,947
386
4,595
13,952
5,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
12 / 5 / 2
10,032
557
15,118
16,661
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
36
Kills
15
15
Deaths
37
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
3
14
4.67
W
Nike
6
0
5
8.5
L
Sylvanus
SatanLlama
Sylvanus
3
6
2
0.67
W
Hades
7
5
7
2.1
L
Discordia
TPV_Joex2203
Discordia
0
8
7
0.44
L
0
9
1
0.06
L
Guan Yu
TPV_fran0912
Guan Yu
0
9
0
0
W
Serqet
11
4
9
3.88
L
12
5
2
2.6
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,354
Damage
39,714
66,334
Taken
66,470
44,989
Mitigated
27,851
23,420
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,499
1,048
0
1,153
14,498
19,431
721
6,385
8,075
24,696
0
W
Nike
6,094
356
0
714
7,105
4,825
1,201
782
6,323
5,301
49,544
L
Sylvanus
SatanLlama
Sylvanus
6,767
2,757
1,158
2,412
14,166
10,731
239
9,414
4,452
18,041
0
W
Hades
11,802
2,508
332
5,525
15,064
7,278
1,122
3,285
11,707
68,678
0
L
Discordia
TPV_Joex2203
Discordia
10,127
692
89
1,039
10,796
3,072
110
6,968
3,660
34,412
0
L
3,107
895
627
531
10,895
2,671
302
5,848
4,849
25,768
0
L
Guan Yu
TPV_fran0912
Guan Yu
4,595
901
221
1,792
13,952
5,902
0
3,555
9,991
0
36,405
W
Serqet
13,283
3,969
0
4,162
12,351
5,238
29
3,229
9,086
0
55,693
L
15,118
4,464
0
2,506
16,661
5,475
0
9,155
7,033
0
42,680
W
12,676
5,315
360
11,174
17,316
8,217
1,230
6,392
10,884
84,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,160
Gold Earned
37,959
484
Minions Killed
265
0
Camps Cleared
0
1,659,679
Distance Traveled
1,441,535
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,657
537
31
2
0
324,597
0
W
Nike
10,067
559
99
6
0
367,237
2
L
Sylvanus
6,938
385
20
1
0
259,678
0
W
Hades
10,286
571
126
7
0
314,327
0
L
Discordia
7,422
412
59
3
0
305,448
0
L
Eset
6,620
368
48
3
0
240,710
0
L
Guan Yu
6,947
386
70
4
0
294,817
2
W
Serqet
10,722
596
89
5
0
374,500
1
L
Fenrir
10,032
557
68
4
0
340,882
0
W
Olorun
9,428
524
139
8
0
279,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role