Player Matchup

Danzaburou
Danzaburou
BigCxMarco
Danzaburou
Level 57
God Stats
46W - 43L
1,564 SR
Queue Stats
74W - 70L
1,485 Elo+
Party 2
Sol
Sol
FishMighty
Sol
Level 29
God Stats
30W - 27L
1,649 SR
Queue Stats
75W - 67L
1,516 Elo+
Party 2
Nike
Nike
WarB1scuit
Nike
Level 29
God Stats
40W - 25L
1,690 SR
Queue Stats
85W - 73L
1,517 Elo+
Party 2
Athena
Athena
boiledpatato
Athena
Level 29
God Stats
41W - 24L
1,688 SR
Queue Stats
80W - 62L
1,575 Elo+
Party 2
Mercury
Mercury
lucutuc
Mercury
Level 61
God Stats
17W - 14L
1,603 SR
Queue Stats
76W - 71L
1,510 Elo+
Party 2
Team Averages
Level 41
1,639 SR
1,520 Elo+

VS

Team Averages
Level 90
1,583 SR
1,530 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Activeunowot
Tyr
Level 106
God Stats
3W - 1L
1,725 SR
Queue Stats
123W - 134L
1,423 Elo+
Solo
Ra
Ra
Rabbski
Ra
Level 38
God Stats
3W - 4L
1,681 SR
Queue Stats
124W - 69L
1,682 Elo+
Party 1
Fenrir
Fenrir
SMG SHOGUN
Fenrir
Level 148
God Stats
3W - 3L
1,404 SR
Queue Stats
137W - 118L
1,558 Elo+
Party 1
Rama
Rama
hindWho
Rama
Level 54
God Stats
5W - 2L
1,606 SR
Queue Stats
133W - 111L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCxMarco
Danzaburou
10
2 / 9 / 1
6,863
490
6,387
11,949
3,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 1
6,878
491
5,812
10,576
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 2 / 0
7,375
527
6,899
9,574
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
6
0 / 7 / 2
5,404
386
3,950
16,529
6,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
lucutuc
Mercury
9
0 / 7 / 2
5,988
428
2,279
9,953
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 1 / 14
7,619
544
5,371
15,106
15,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 6
8,040
574
6,103
8,752
8,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 1 / 10
8,825
630
10,978
8,369
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SMG SHOGUN
Fenrir
13
11 / 1 / 5
8,606
615
13,661
11,145
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
hindWho
Rama
16
8 / 0 / 5
9,819
701
8,996
7,841
2,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
3
Kills
29
29
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
14
9
W
1
0
6
4
L
Danzaburou
BigCxMarco
Danzaburou
2
9
1
0.28
L
0
4
1
0.13
W
7
1
10
12
W
Fenrir
SMG SHOGUN
Fenrir
11
1
5
13.5
L
1
2
0
0.5
L
Athena
0
7
2
0.14
W
Rama
hindWho
Rama
8
0
5
10.5
L
Mercury
lucutuc
Mercury
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
45,109
58,581
Taken
51,213
20,906
Mitigated
36,447
12,980
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,371
1,329
562
2,315
15,106
15,904
298
3,060
11,956
16,722
0
W
6,103
1,076
0
4,685
8,752
8,599
333
1,012
7,111
0
43,434
L
Danzaburou
BigCxMarco
Danzaburou
6,387
2,724
124
1,841
11,949
3,262
442
2,510
9,439
0
30,433
L
5,812
2,179
0
4,117
10,576
2,956
0
3,620
6,956
43,759
0
W
10,978
600
1,168
3,671
8,369
3,808
679
2,439
5,744
55,999
0
W
Fenrir
SMG SHOGUN
Fenrir
13,661
2,999
0
4,811
11,145
5,257
0
3,073
7,843
0
43,235
L
6,899
1,169
0
2,869
9,574
5,372
0
1,567
7,926
2,671
39,026
L
Athena
3,950
1,233
1,277
2,621
16,529
6,389
48
6,685
9,844
8,919
0
W
Rama
hindWho
Rama
8,996
6,854
0
3,263
7,841
2,879
3,345
1,017
6,824
0
75,092
L
Mercury
lucutuc
Mercury
2,279
988
15
116
9,953
2,927
0
1,967
7,986
0
32,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
42,909
298
Minions Killed
426
0
Camps Cleared
0
1,324,668
Distance Traveled
1,515,957
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,619
544
24
2
0
292,832
3
W
Tyr
8,040
574
101
7
0
319,166
2
L
Danzaburou
6,863
490
58
4
0
238,506
4
L
Sol
6,878
491
90
6
0
258,081
9
W
Ra
8,825
630
97
7
0
339,379
5
W
Fenrir
8,606
615
66
5
0
310,883
0
L
Nike
7,375
527
80
6
0
273,897
5
L
Athena
5,404
386
10
1
0
256,453
3
W
Rama
9,819
701
138
10
0
253,697
5
L
Mercury
5,988
428
60
4
0
297,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role