Player Matchup

Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Akselan
Ne Zha
Level 123
God Stats
8W - 3L
1,211 SR
Queue Stats
56W - 45L
1,525 Elo+
Party 1
Zeus
Zeus
Shogunhuynh
Zeus
Level 125
God Stats
3W - 1L
1,793 SR
Queue Stats
69W - 42L
1,495 Elo+
Party 1
Izanami
Izanami
XeerDC
Izanami
Level 107
God Stats
3W - 1L
1,595 SR
Queue Stats
43W - 28L
1,557 Elo+
Party 1
Team Averages
Level 114
1,525 SR
1,519 Elo+

VS

Team Averages
Level 100
1,348 SR
1,316 Elo+
Xbalanque
Xbalanque
Devillboy66
Xbalanque
Level 49
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 5L
1,269 Elo+
Solo
Gilgamesh
Gilgamesh
Zyre Xai Srafam
Gilgamesh
Level 106
God Stats
0W - 3L
1,514 SR
Queue Stats
40W - 55L
1,401 Elo+
Solo
Olorun
Olorun
lamenterms
Olorun
Level 137
God Stats
0W - 3L
1,319 SR
Queue Stats
5W - 14L
1,300 Elo+
Solo
Loki
Loki
terrup987
Loki
Level 106
God Stats
41W - 65L
1,390 SR
Queue Stats
197W - 292L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
7 / 0 / 7
10,228
852
6,682
9,547
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Akselan
Ne Zha
16
4 / 0 / 8
9,909
826
7,945
6,088
4,573
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 5
9,750
813
7,888
5,995
2,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XeerDC
Izanami
16
6 / 3 / 2
10,446
871
17,023
9,198
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Devillboy66
Xbalanque
12
0 / 5 / 0
7,200
600
3,252
6,677
2,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zyre Xai Srafam
Gilgamesh
15
4 / 5 / 2
9,435
786
8,144
19,338
14,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
lamenterms
Olorun
14
1 / 5 / 3
8,258
688
5,237
10,621
3,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
1 / 5 / 1
7,771
648
4,934
8,428
2,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
6
6
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
0
7
10.5
W
Ne Zha
Akselan
Ne Zha
4
0
8
8
L
Xbalanque
Devillboy66
Xbalanque
0
5
0
0
W
3
3
5
1.83
W
Izanami
XeerDC
Izanami
6
3
2
2.33
L
Gilgamesh
Zyre Xai Srafam
Gilgamesh
4
5
2
1
L
Olorun
lamenterms
Olorun
1
5
3
0.5
L
Loki
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,538
Damage
21,567
30,828
Taken
45,064
19,264
Mitigated
22,358
10,535
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,682
2,500
0
4,579
9,547
8,081
129
1,285
8,262
0
19,950
W
Ne Zha
Akselan
Ne Zha
7,945
947
0
2,111
6,088
4,573
1,014
1,033
5,055
0
35,662
L
Xbalanque
Devillboy66
Xbalanque
3,252
1,307
151
752
6,677
2,123
0
938
5,739
0
15,509
W
7,888
1,248
0
1,286
5,995
2,290
1,564
1,573
4,422
33,148
0
W
Izanami
XeerDC
Izanami
17,023
11,358
0
2,559
9,198
4,320
3,160
3,192
6,006
0
56,375
L
Gilgamesh
Zyre Xai Srafam
Gilgamesh
8,144
1,127
123
5,941
19,338
14,188
0
3,938
15,398
3,476
26,083
L
Olorun
lamenterms
Olorun
5,237
3,115
577
1,968
10,621
3,292
255
1,780
8,841
24,187
0
L
Loki
4,934
999
0
440
8,428
2,755
0
1,471
6,957
0
19,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
32,664
229
Minions Killed
133
15
Camps Cleared
6
935,220
Distance Traveled
701,180
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,228
852
35
3
3
267,923
1
W
Ne Zha
9,909
826
52
4
4
253,868
3
L
Xbalanque
7,200
600
23
2
1
109,541
0
W
Zeus
9,750
813
53
4
5
216,576
1
W
Izanami
10,446
871
89
7
3
196,853
0
L
Gilgamesh
9,435
786
40
3
3
222,666
0
L
Olorun
8,258
688
43
4
1
173,792
0
L
Loki
7,771
648
27
2
1
195,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role