Player Matchup

Sobek
Sobek
Masters
Malysera
Sobek
Masters
Level 160
God Stats
7W - 7L
1,645 SR
Queue Stats
215W - 179L
2,735 MMR
Party 1
King Arthur
King Arthur
Masters
TurboInterBoy
King Arthur
Masters
Level 81
God Stats
2W - 2L
1,671 SR
Queue Stats
116W - 103L
2,493 MMR
Party 1
Vulcan
Vulcan
Masters
bigtippa
Vulcan
Masters
Level 134
God Stats
8W - 2L
1,761 SR
Queue Stats
179W - 161L
2,605 MMR
Solo
Chernobog
Chernobog
Masters
thebestotter
Chernobog
Masters
Level 160
God Stats
47W - 36L
1,714 SR
Queue Stats
857W - 815L
2,842 MMR
Solo
Nemesis
Nemesis
Masters
мирaж
Nemesis
Masters
Level 64
God Stats
8W - 4L
1,572 SR
Queue Stats
97W - 74L
3,158 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 120
1,673 SR
2,767 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 80
1,627 SR
2,429 MMR
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Idiotsmurfs
Cu Chulainn
Diamond I
Level 127
God Stats
19W - 23L
1,577 SR
Queue Stats
658W - 659L
2,561 MMR
Solo
Da Ji
Da Ji
Diamond I
NemesisSimp
Da Ji
Diamond I
Level 54
God Stats
5W - 1L
1,989 SR
Queue Stats
77W - 53L
2,554 MMR
Solo
Rama
Rama
Masters
TTTTTTFTTTTTT
Rama
Masters
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 49L
3,081 MMR
Solo
Tiamat
Tiamat
Diamond II
wBloo
Tiamat
Diamond II
Level 69
God Stats
5W - 6L
1,570 SR
Queue Stats
257W - 251L
2,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Malysera
Sobek
15
0 / 3 / 10
10,382
494
8,202
16,363
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
TurboInterBoy
King Arthur
20
5 / 1 / 5
13,586
647
18,191
17,883
23,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
bigtippa
Vulcan
18
2 / 1 / 6
11,998
571
11,686
9,258
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
thebestotter
Chernobog
20
5 / 2 / 3
13,262
632
9,528
10,666
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
мирaж
Nemesis
20
9 / 2 / 6
13,710
653
15,100
15,637
8,254
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GebLokiSolOlorun

VS

Bans
ArtioOdinCerberusNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
4 / 2 / 3
9,898
471
6,380
13,802
14,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Idiotsmurfs
Cu Chulainn
14
1 / 4 / 2
8,793
419
5,866
16,616
11,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 3 / 3
9,554
455
8,844
16,183
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 3
11,044
526
12,799
18,398
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
wBloo
Tiamat
16
0 / 6 / 4
9,377
447
6,810
15,661
8,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
21
Kills
9
9
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
2
3
2.75
L
Cu Chulainn
Idiotsmurfs
Cu Chulainn
1
4
2
0.5
W
Sobek
Malysera
Sobek
0
3
10
1.67
L
2
3
3
1.17
L
2
6
3
0.58
W
King Arthur
TurboInterBoy
King Arthur
5
1
5
7.5
W
Vulcan
bigtippa
Vulcan
2
1
6
5
W
Chernobog
thebestotter
Chernobog
5
2
3
3.25
L
Tiamat
wBloo
Tiamat
0
6
4
0.33
W
Nemesis
мирaж
Nemesis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,707
Damage
40,699
69,807
Taken
80,660
59,070
Mitigated
48,778
25,945
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,380
1,316
3,921
2,922
13,802
14,746
0
6,530
6,994
36,974
0
L
Cu Chulainn
Idiotsmurfs
Cu Chulainn
5,866
1,117
0
575
16,616
11,113
0
3,401
13,157
3,128
48,808
W
Sobek
Malysera
Sobek
8,202
501
915
6,383
16,363
18,910
250
4,772
11,315
22,492
0
L
8,844
1,469
0
4,754
16,183
7,505
0
3,437
12,698
0
73,205
L
12,799
9,641
0
5,016
18,398
7,374
1,044
3,414
14,972
0
97,596
W
King Arthur
TurboInterBoy
King Arthur
18,191
1,910
0
4,623
17,883
23,302
74
1,237
16,614
14,824
84,994
W
Vulcan
bigtippa
Vulcan
11,686
2,947
0
3,188
9,258
3,977
2,998
2,805
6,361
107,608
0
W
Chernobog
thebestotter
Chernobog
9,528
6,253
0
5,617
10,666
4,627
6,762
2,124
8,462
0
118,216
L
Tiamat
wBloo
Tiamat
6,810
845
0
3,522
15,661
8,040
0
5,077
10,424
66,572
0
W
Nemesis
мирaж
Nemesis
15,100
8,712
0
5,219
15,637
8,254
556
2,546
13,015
0
109,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,938
Gold Earned
48,666
792
Minions Killed
595
0
Camps Cleared
0
2,307,724
Distance Traveled
1,953,345
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,898
471
48
2
0
404,526
5
L
Cu Chulainn
8,793
419
93
4
0
362,980
2
W
Sobek
10,382
494
23
1
0
464,311
11
L
Da Ji
9,554
455
129
6
0
443,720
5
L
Rama
11,044
526
181
9
0
349,484
9
W
King Arthur
13,586
647
205
10
0
462,511
5
W
Vulcan
11,998
571
196
9
0
441,442
3
W
Chernobog
13,262
632
205
10
0
447,342
6
L
Tiamat
9,377
447
144
7
0
392,635
7
W
Nemesis
13,710
653
163
8
0
492,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role