Player Matchup

Anubis
Anubis
Kasak1PL
Anubis
Level 119
God Stats
9W - 16L
1,431 SR
Queue Stats
415W - 446L
1,573 Elo+
Party 2
Izanami
Izanami
Spotify_MaxStone
Izanami
Level 107
God Stats
6W - 7L
1,424 SR
Queue Stats
110W - 115L
1,490 Elo+
Solo
Fenrir
Fenrir
TrAkUpL2002
Fenrir
Level 90
God Stats
11W - 17L
1,379 SR
Queue Stats
128W - 169L
1,393 Elo+
Party 2
Team Averages
Level 105
1,411 SR
1,485 Elo+

VS

Team Averages
Level 74
1,653 SR
1,524 Elo+
Chaac
Chaac
CuRe iPaitan
Chaac
Level 127
God Stats
15W - 6L
1,696 SR
Queue Stats
165W - 126L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ironclyde
Morgan Le Fay
Level 29
God Stats
5W - 2L
1,691 SR
Queue Stats
68W - 82L
1,487 Elo+
Solo
Danzaburou
Danzaburou
x NeoMoH
Danzaburou
Level 66
God Stats
13W - 4L
1,573 SR
Queue Stats
56W - 41L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kasak1PL
Anubis
16
3 / 3 / 6
11,152
620
11,703
16,525
7,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 9 / 4
11,712
651
16,269
18,878
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
14
3 / 6 / 6
11,047
614
9,000
11,473
3,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 9
13,607
756
17,351
24,818
23,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
ironclyde
Morgan Le Fay
16
4 / 5 / 11
12,138
674
13,445
12,726
5,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
x NeoMoH
Danzaburou
16
5 / 3 / 8
12,179
677
12,612
11,430
3,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
18
18
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Anubis
Kasak1PL
Anubis
3
3
6
2
L
5
9
4
0.78
L
Fenrir
3
6
6
1
W
Morgan Le Fay
ironclyde
Morgan Le Fay
4
5
11
1.9
W
Danzaburou
x NeoMoH
Danzaburou
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
43,408
46,876
Taken
48,974
16,736
Mitigated
33,174
10,548
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,351
1,755
0
8,289
24,818
23,754
264
6,518
18,300
7,376
50,869
L
Anubis
Kasak1PL
Anubis
11,703
327
0
5,982
16,525
7,148
100
6,494
9,487
55,519
0
L
16,269
8,544
0
4,402
18,878
5,622
0
5,696
12,429
0
51,367
L
Fenrir
9,000
691
0
164
11,473
3,966
0
3,231
7,935
0
11,484
W
Morgan Le Fay
ironclyde
Morgan Le Fay
13,445
349
0
3,697
12,726
5,664
348
3,757
8,969
44,465
0
W
Danzaburou
x NeoMoH
Danzaburou
12,612
5,619
0
4,893
11,430
3,756
1,987
2,525
8,905
0
53,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,911
Gold Earned
37,924
192
Minions Killed
234
5
Camps Cleared
11
856,807
Distance Traveled
981,412
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,607
756
74
4
4
372,536
1
L
Anubis
11,152
620
102
6
4
301,534
6
L
Izanami
11,712
651
82
5
1
244,697
2
L
Fenrir
11,047
614
8
0
0
310,576
0
W
Morgan Le Fay
12,138
674
65
4
2
329,738
4
W
Danzaburou
12,179
677
95
5
5
279,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role