Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Borduzhe
He Bo
Level 141
God Stats
1W - 2L
1,162 SR
Queue Stats
376W - 386L
1,405 Elo+
Party 1
Xing Tian
Xing Tian
DeepMountain_
Xing Tian
Level 146
God Stats
8W - 11L
1,493 SR
Queue Stats
1,628W - 1,650L
1,518 Elo+
Solo
Merlin
Merlin
VOYTKIV
Merlin
Level 149
God Stats
11W - 8L
1,795 SR
Queue Stats
778W - 758L
1,501 Elo+
Party 1
Team Averages
Level 139
1,490 SR
1,485 Elo+

VS

Team Averages
Level 61
1,507 SR
1,438 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AutismSquad
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 2
Neith
Neith
busucozaurus
Neith
Level 27
God Stats
0W - 3L
1,587 SR
Queue Stats
30W - 37L
1,511 Elo+
Solo
Persephone
Persephone
darkfighter1337
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,285 Elo+
Party 2
Hun Batz
Hun Batz
thefallen43
Hun Batz
Level 105
God Stats
0W - 1L
1,448 SR
Queue Stats
3W - 3L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
8 / 2 / 19
10,200
927
11,021
16,029
16,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thor
 
Thor
16
9 / 3 / 17
10,111
919
16,319
11,817
5,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Borduzhe
He Bo
16
4 / 3 / 16
9,964
906
8,232
5,421
1,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
DeepMountain_
Xing Tian
16
8 / 2 / 19
9,842
895
8,900
15,025
20,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
VOYTKIV
Merlin
16
5 / 2 / 19
9,807
892
16,513
6,738
2,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 8 / 3
8,727
793
8,882
14,369
10,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
AutismSquad
Ganesha
14
0 / 7 / 10
8,375
761
7,787
18,806
16,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 4 / 4
9,528
866
10,119
12,073
5,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
darkfighter1337
Persephone
14
2 / 6 / 5
9,195
836
6,490
8,805
3,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
thefallen43
Hun Batz
12
0 / 9 / 3
7,323
666
9,765
13,510
5,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
37
34
Kills
12
12
Deaths
34
90
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
2
19
8.75
W
Thor
 
Thor
9
3
17
5.83
L
Fenrir
 
Fenrir
4
8
3
0.69
L
Ganesha
AutismSquad
Ganesha
0
7
10
0.71
W
He Bo
Borduzhe
He Bo
4
3
16
4
W
Xing Tian
DeepMountain_
Xing Tian
8
2
19
8.75
W
Merlin
VOYTKIV
Merlin
5
2
19
7.25
L
6
4
4
2
L
Persephone
darkfighter1337
Persephone
2
6
5
0.75
L
Hun Batz
thefallen43
Hun Batz
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,985
Damage
43,043
55,030
Taken
67,563
46,457
Mitigated
41,348
24,639
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,021
2,617
1,733
6,084
16,029
16,281
741
5,247
10,782
0
18,023
W
Thor
 
Thor
16,319
2,930
2,719
1,728
11,817
5,308
1,606
1,808
10,009
0
26,588
L
Fenrir
 
Fenrir
8,882
1,360
121
1,053
14,369
10,166
0
6,741
7,213
0
13,571
L
Ganesha
AutismSquad
Ganesha
7,787
607
1,805
1,984
18,806
16,616
119
10,826
7,200
12,509
0
W
He Bo
Borduzhe
He Bo
8,232
848
757
673
5,421
1,924
1,044
1,080
4,341
20,634
0
W
Xing Tian
DeepMountain_
Xing Tian
8,900
595
2,905
3,165
15,025
20,002
762
4,504
10,521
12,975
0
W
Merlin
VOYTKIV
Merlin
16,513
1,112
2,908
1,967
6,738
2,942
925
1,638
5,100
33,542
0
L
10,119
4,835
726
3,429
12,073
5,629
1,167
4,457
7,287
0
21,582
L
Persephone
darkfighter1337
Persephone
6,490
835
411
1,007
8,805
3,389
300
3,947
4,471
13,820
0
L
Hun Batz
thefallen43
Hun Batz
9,765
2,683
225
283
13,510
5,548
0
6,504
6,598
0
18,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
43,148
104
Minions Killed
79
0
Camps Cleared
0
1,048,241
Distance Traveled
898,387
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,200
927
10
1
0
244,102
0
W
Thor
10,111
919
14
1
0
213,901
3
L
Fenrir
8,727
793
11
1
0
167,933
1
L
Ganesha
8,375
761
0
0
0
184,602
1
W
He Bo
9,964
906
39
4
0
172,861
0
W
Xing Tian
9,842
895
4
0
0
221,552
0
W
Merlin
9,807
892
37
3
0
195,825
3
L
Neith
9,528
866
26
2
0
193,726
0
L
Persephone
9,195
836
18
2
0
160,332
0
L
Hun Batz
7,323
666
24
2
0
191,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role