Player Matchup

Olorun
Olorun
Azaird
Olorun
Level 64
God Stats
3W - 5L
1,566 SR
Queue Stats
66W - 81L
1,389 Elo+
Party 1
Serqet
Serqet
SquirtDe1st
Serqet
Level 97
God Stats
1W - 1L
1,313 SR
Queue Stats
113W - 115L
1,417 Elo+
Party 1
Ares
Ares
dizzydaze90
Ares
Level 81
God Stats
4W - 9L
1,510 SR
Queue Stats
72W - 81L
1,404 Elo+
Party 1
Team Averages
Level 81
1,463 SR
1,403 Elo+

VS

Team Averages
Level 86
1,559 SR
1,510 Elo+
Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
SkyH3r0
Hercules
Level 86
God Stats
42W - 80L
1,459 SR
Queue Stats
280W - 482L
1,330 Elo+
Party 2
Hou Yi
Hou Yi
TheLostShadow
Hou Yi
Level 110
God Stats
7W - 0L
1,720 SR
Queue Stats
7W - 2L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Azaird
Olorun
12
1 / 4 / 7
7,929
661
8,108
9,476
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
12
4 / 3 / 4
8,427
702
8,275
13,777
9,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 4
8,727
727
5,130
15,222
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
7 / 3 / 3
9,547
796
9,361
8,539
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SkyH3r0
Hercules
12
1 / 2 / 10
8,534
711
7,499
16,213
12,469
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 3 / 6
8,855
738
10,682
7,513
2,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
11
11
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
3
3
2.83
L
Olorun
Azaird
Olorun
1
4
7
1.13
W
Hercules
SkyH3r0
Hercules
1
2
10
3
L
Serqet
4
3
4
2
W
3
3
6
2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
27,542
38,475
Taken
32,265
28,869
Mitigated
17,752
6,903
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,361
955
0
1,311
8,539
2,904
638
4,007
3,890
29,411
0
L
Olorun
Azaird
Olorun
8,108
3,587
2,645
2,188
9,476
4,564
50
2,596
6,880
34,422
0
W
Hercules
SkyH3r0
Hercules
7,499
1,900
203
3,111
16,213
12,469
492
5,771
9,133
0
18,485
L
Serqet
8,275
1,287
0
1,333
13,777
9,520
0
3,722
10,055
0
20,291
W
10,682
5,065
0
1,166
7,513
2,379
2,005
3,046
3,879
0
33,354
L
5,130
335
0
737
15,222
14,785
0
3,566
11,656
17,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
26,936
113
Minions Killed
113
5
Camps Cleared
5
675,496
Distance Traveled
699,889
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,547
796
45
4
0
212,450
2
L
Olorun
7,929
661
65
5
3
202,138
2
W
Hercules
8,534
711
17
1
0
262,314
2
L
Serqet
8,427
702
27
2
1
256,004
4
W
Hou Yi
8,855
738
51
4
5
225,125
2
L
Ares
8,727
727
21
2
1
217,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role