Player Matchup

Hera
Hera
PraiseDale
Hera
Level 48
God Stats
2W - 0L
2,011 SR
Queue Stats
7W - 4L
1,412 Elo+
Party 2
Anhur
Anhur
SmiteSofty
Anhur
Level 63
God Stats
2W - 6L
1,250 SR
Queue Stats
398W - 423L
1,467 Elo+
Solo
Tyr
Tyr
Strawburrie
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,412 Elo+
Party 2
Team Averages
Level 78
1,587 SR
1,430 Elo+

VS

Team Averages
Level 46
1,371 SR
1,443 Elo+
Loki
Loki
YouGotSmackedUp_
Loki
Level 64
God Stats
31W - 40L
1,447 SR
Queue Stats
578W - 624L
1,451 Elo+
Party 1
Achilles
Achilles
coldsum1234
Achilles
Level 40
God Stats
2W - 5L
1,138 SR
Queue Stats
247W - 291L
1,448 Elo+
Party 1
Anubis
Anubis
silveer3
Anubis
Level 33
God Stats
55W - 59L
1,527 SR
Queue Stats
129W - 157L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
9,159
705
8,980
4,196
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
3 / 2 / 8
8,955
689
4,776
7,125
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 0 / 7
9,366
720
11,984
14,872
9,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,574
583
5,578
7,410
2,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
coldsum1234
Achilles
10
0 / 4 / 2
7,171
552
6,433
15,360
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
silveer3
Anubis
10
0 / 7 / 1
7,055
543
6,327
9,087
3,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Anhur
3
2
8
3.5
W
6
0
7
9.5
L
2
3
0
0.67
L
Achilles
coldsum1234
Achilles
0
4
2
0.25
L
Anubis
silveer3
Anubis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,740
Damage
18,338
26,193
Taken
31,857
12,708
Mitigated
20,161
10,466
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,980
2,506
174
1,574
4,196
1,198
1,016
1,029
3,072
27,992
0
W
Anhur
4,776
1,770
376
2,093
7,125
1,977
786
1,366
5,520
0
31,060
W
11,984
1,835
0
6,249
14,872
9,533
365
4,997
9,184
11,814
23,356
L
5,578
460
0
431
7,410
2,569
0
3,112
4,298
0
17,800
L
Achilles
coldsum1234
Achilles
6,433
754
0
1,455
15,360
13,719
0
5,382
9,978
0
15,631
L
Anubis
silveer3
Anubis
6,327
1,519
262
1,751
9,087
3,873
78
3,833
5,254
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
21,800
147
Minions Killed
99
6
Camps Cleared
3
739,097
Distance Traveled
625,915
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,159
705
43
3
0
226,779
2
W
Anhur
8,955
689
62
5
4
234,018
2
W
Tyr
9,366
720
42
3
2
278,300
2
L
Loki
7,574
583
30
2
1
203,454
1
L
Achilles
7,171
552
17
1
0
253,283
0
L
Anubis
7,055
543
52
4
2
169,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role