Player Matchup

Olorun
Olorun
Blood_Sport_973
Olorun
Level 27
God Stats
61W - 65L
1,577 SR
Queue Stats
312W - 373L
1,338 Elo+
Solo
Set
Set
Bobberoni
Set
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
127W - 147L
1,402 Elo+
Solo
Anubis
Anubis
SunnyDMaG
Anubis
Level 6
God Stats
5W - 3L
1,423 SR
Queue Stats
28W - 32L
1,183 Elo+
Solo
Ao Kuang
Ao Kuang
UnoMarkG
Ao Kuang
Level 27
God Stats
9W - 11L
1,284 SR
Queue Stats
179W - 194L
1,334 Elo+
Solo
Bellona
Bellona
dounuts13
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,411 SR
1,351 Elo+

VS

Team Averages
Level 16
1,581 SR
1,340 Elo+
Neith
Neith
BeniShinmon-
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,222 Elo+
Solo
Bastet
Bastet
Teixx94
Bastet
Level 29
God Stats
5W - 5L
1,396 SR
Queue Stats
72W - 92L
1,287 Elo+
Solo
He Bo
He Bo
TyreenGodQueen
He Bo
Level 27
God Stats
0W - 1L
1,794 SR
Queue Stats
20W - 24L
1,331 Elo+
Solo
Bellona
Bellona
Winq 999
Bellona
Level 15
God Stats
3W - 3L
1,715 SR
Queue Stats
34W - 45L
1,361 Elo+
Solo
Yemoja
Yemoja
natbeattie03
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,631
553
4,100
5,310
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 0 / 1
7,539
628
3,515
5,473
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anubis
SunnyDMaG
Anubis
11
2 / 1 / 3
7,008
584
6,517
3,833
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
UnoMarkG
Ao Kuang
11
4 / 3 / 0
7,264
605
3,614
7,563
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
dounuts13
Bellona
8
1 / 7 / 2
5,573
464
1,610
8,157
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 0
6,983
582
6,786
7,183
2,172
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Teixx94
Bastet
5
0 / 6 / 1
4,373
364
556
6,896
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 1
3,859
322
0
144
30
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Winq 999
Bellona
12
5 / 1 / 1
6,784
565
4,696
8,910
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
5
1 / 5 / 0
4,551
379
666
9,041
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
13
13
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
7
3
0
2.33
W
1
2
2
1
W
4
0
1
4.5
W
Anubis
SunnyDMaG
Anubis
2
1
3
3.5
L
Bastet
Teixx94
Bastet
0
6
1
0.08
L
0
0
1
0.5
W
Ao Kuang
UnoMarkG
Ao Kuang
4
3
0
1.33
L
Bellona
Winq 999
Bellona
5
1
1
5.5
W
Bellona
dounuts13
Bellona
1
7
2
0.29
L
Yemoja
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
12,704
30,336
Taken
32,174
15,731
Mitigated
14,728
8,234
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,786
3,183
0
2,506
7,183
2,172
0
3,307
3,876
0
32,883
W
4,100
2,724
0
2,582
5,310
1,808
700
138
5,172
30,352
0
W
3,515
2,133
0
2,609
5,473
2,707
0
0
5,473
0
47,765
W
Anubis
SunnyDMaG
Anubis
6,517
603
0
938
3,833
1,671
2,136
344
3,489
42,394
0
L
Bastet
Teixx94
Bastet
556
337
0
1,332
6,896
1,434
0
1,165
5,731
0
9,041
L
0
0
0
0
144
30
0
0
144
0
0
W
Ao Kuang
UnoMarkG
Ao Kuang
3,614
1,222
0
1,889
7,563
3,027
1,577
0
7,563
29,631
4,817
L
Bellona
Winq 999
Bellona
4,696
923
0
1,066
8,910
7,564
0
3,944
4,966
0
35,609
W
Bellona
dounuts13
Bellona
1,610
251
0
216
8,157
6,518
140
184
7,973
3,864
9,856
L
Yemoja
666
253
167
54
9,041
3,528
0
5,855
3,186
5,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
26,550
332
Minions Killed
164
0
Camps Cleared
0
1,128,447
Distance Traveled
824,490
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,983
582
67
6
0
210,909
1
W
Olorun
6,631
553
63
5
0
188,067
0
W
Set
7,539
628
85
7
0
262,843
0
W
Anubis
7,008
584
92
8
0
209,766
5
L
Bastet
4,373
364
16
1
0
145,523
0
L
He Bo
3,859
322
0
0
0
27,915
0
W
Ao Kuang
7,264
605
69
6
0
220,262
2
L
Bellona
6,784
565
75
6
0
250,941
0
W
Bellona
5,573
464
23
2
0
247,509
0
L
Yemoja
4,551
379
6
1
0
189,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role