Player Matchup

Fenrir
Fenrir
DisturbedxDemon
Fenrir
Level 27
God Stats
13W - 6L
1,830 SR
Queue Stats
69W - 76L
1,398 Elo+
Solo
Ra
Ra
EmperorRiku
Ra
Level 19
God Stats
13W - 9L
1,596 SR
Queue Stats
85W - 112L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
MandoM4N
Cliodhna
Level 23
God Stats
9W - 7L
1,475 SR
Queue Stats
203W - 200L
1,372 Elo+
Solo
Charybdis
Charybdis
SavageSheem19
Charybdis
Level 41
God Stats
4W - 0L
1,518 SR
Queue Stats
40W - 49L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
xXkiller_kainXx
Jormungandr
Level 20
God Stats
4W - 4L
1,841 SR
Queue Stats
102W - 120L
1,305 Elo+
Solo
Team Averages
Level 26
1,652 SR
1,386 Elo+

VS

Team Averages
Level 12
1,567 SR
1,383 Elo+
Scylla
Scylla
ItsMajesty--
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,231 Elo+
Solo
Ares
Ares
Killa20025621
Ares
Level 15
God Stats
4W - 1L
1,737 SR
Queue Stats
45W - 62L
1,349 Elo+
Solo
Vamana
Vamana
LA KAZI7163
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,646 Elo+
Solo
Ra
Ra
MojaveMadness
Ra
Level 6
God Stats
0W - 2L
1,600 SR
Queue Stats
3W - 5L
1,285 Elo+
Solo
Fenrir
Fenrir
mgfifas_onecri
Fenrir
Level 29
God Stats
10W - 12L
1,500 SR
Queue Stats
102W - 129L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 2
7,081
545
5,022
9,179
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
6,544
503
1,845
5,695
1,697
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
MandoM4N
Cliodhna
11
3 / 2 / 1
6,573
506
7,625
6,578
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SavageSheem19
Charybdis
13
4 / 0 / 0
7,666
590
7,795
6,303
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
xXkiller_kainXx
Jormungandr
12
2 / 3 / 6
7,610
585
4,255
6,003
2,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 3
6,225
479
1,630
7,188
1,945
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 2 / 0
6,218
478
1,716
10,123
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
5
1 / 4 / 1
4,767
367
1,973
6,119
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 3 / 2
7,095
546
4,624
8,023
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 3 / 1
6,688
514
4,941
10,449
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
17
Kills
9
11
Deaths
17
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
W
1
3
0
0.33
L
Scylla
0
5
3
0.3
L
0
2
0
0
L
Vamana
1
4
1
0.38
W
Cliodhna
MandoM4N
Cliodhna
3
2
1
1.75
L
3
3
2
1.33
W
Charybdis
SavageSheem19
Charybdis
4
0
0
4
L
5
3
1
1.83
W
Jormungandr
xXkiller_kainXx
Jormungandr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
14,884
33,758
Taken
41,902
11,173
Mitigated
18,068
7,969
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,022
1,411
120
3,316
9,179
2,899
1,160
1,732
7,189
0
19,592
W
1,845
278
75
924
5,695
1,697
0
990
4,585
39,032
0
L
Scylla
1,630
522
0
2,278
7,188
1,945
363
2,333
4,855
25,454
0
L
1,716
314
0
1,940
10,123
6,557
310
1,298
8,825
25,515
0
L
Vamana
1,973
894
0
903
6,119
2,703
0
1,583
4,536
0
6,748
W
Cliodhna
MandoM4N
Cliodhna
7,625
1,616
0
764
6,578
2,378
0
1,767
4,555
0
34,642
L
4,624
303
51
2,292
8,023
2,466
247
462
7,561
32,247
0
W
Charybdis
SavageSheem19
Charybdis
7,795
5,448
0
1,991
6,303
1,916
1,539
2,110
4,117
0
40,001
L
4,941
1,468
0
4,426
10,449
4,397
13
424
10,025
0
28,308
W
Jormungandr
xXkiller_kainXx
Jormungandr
4,255
873
0
779
6,003
2,283
849
857
4,954
38,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
30,993
359
Minions Killed
225
0
Camps Cleared
0
1,222,203
Distance Traveled
1,155,142
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,081
545
37
3
0
230,613
0
W
Ra
6,544
503
79
6
0
229,256
3
L
Scylla
6,225
479
56
4
0
211,294
1
L
Ares
6,218
478
41
3
0
243,944
0
L
Vamana
4,767
367
8
1
0
183,215
0
W
Cliodhna
6,573
506
59
5
0
276,436
3
L
Ra
7,095
546
64
5
0
232,133
3
W
Charybdis
7,666
590
85
7
0
229,353
1
L
Fenrir
6,688
514
56
4
0
284,556
0
W
Jormungandr
7,610
585
99
8
0
256,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role