Player Matchup

Ullr
Ullr
ItsLücky
Ullr
Level 160
God Stats
1W - 2L
1,241 SR
Queue Stats
19W - 14L
1,622 Elo+
Solo
Discordia
Discordia
SBNNRYRY123
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 Elo+
Solo
Poseidon
Poseidon
Tøxiς
Poseidon
Level 147
God Stats
4W - 6L
1,556 SR
Queue Stats
144W - 131L
1,541 Elo+
Solo
Team Averages
Level 106
1,432 SR
1,539 Elo+

VS

Team Averages
Level 89
1,500 SR
1,637 Elo+
Ra
Ra
DasAntigas
Ra
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
224W - 153L
1,648 Elo+
Party 1
Ymir
Ymir
TransaReggae
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 34L
1,563 Elo+
Solo
Fenrir
Fenrir
iJohnLocke
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 67L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
10 / 5 / 10
14,372
719
30,514
17,212
7,292
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
SBNNRYRY123
Discordia
13
0 / 10 / 14
11,947
597
4,430
14,292
5,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
Tøxiς
Poseidon
19
15 / 2 / 5
15,621
781
32,598
18,120
7,329
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 11
13,828
691
14,067
20,423
8,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 6 / 9
14,014
701
9,601
31,194
36,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
iJohnLocke
Fenrir
16
7 / 11 / 6
13,161
658
14,672
27,311
24,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
25
Kills
17
17
Deaths
25
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
8
11
1.19
L
Ullr
10
5
10
3
L
Discordia
SBNNRYRY123
Discordia
0
10
14
0.7
W
6
6
9
1.75
L
Poseidon
Tøxiς
Poseidon
15
2
5
8.75
W
Fenrir
iJohnLocke
Fenrir
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,542
Damage
38,340
49,624
Taken
78,928
19,673
Mitigated
68,828
16,648
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,067
698
4,694
5,387
20,423
8,394
1,160
9,771
10,652
71,385
0
L
Ullr
30,514
14,204
0
4,611
17,212
7,292
98
7,816
8,659
0
64,500
L
Discordia
SBNNRYRY123
Discordia
4,430
786
47
1,658
14,292
5,052
572
8,017
5,325
13,033
0
W
9,601
318
0
1,609
31,194
36,380
411
15,482
15,712
29,340
0
L
Poseidon
Tøxiς
Poseidon
32,598
7,658
211
10,121
18,120
7,329
1,359
6,513
10,745
108,077
0
W
Fenrir
iJohnLocke
Fenrir
14,672
4,151
0
1,289
27,311
24,054
1,293
12,087
15,224
0
32,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
41,003
237
Minions Killed
191
13
Camps Cleared
5
912,133
Distance Traveled
1,011,256
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,828
691
139
7
2
355,397
4
L
Ullr
14,372
719
82
4
5
282,936
4
L
Discordia
11,947
597
20
1
0
251,297
3
W
Ymir
14,014
701
29
1
0
332,367
1
L
Poseidon
15,621
781
135
7
8
377,900
1
W
Fenrir
13,161
658
23
1
3
323,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role