Player Matchup

Gilgamesh
Gilgamesh
Cookiemuncher58
Gilgamesh
Level 134
God Stats
3W - 1L
1,638 SR
Queue Stats
50W - 58L
1,537 Elo+
Party 1
Bastet
Bastet
CosmicPyramid
Bastet
Level 147
God Stats
20W - 10L
1,725 SR
Queue Stats
103W - 101L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
Dx JUNIIOR Dx
Sun Wukong
Level 142
God Stats
1W - 0L
1,668 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WasabilusSushi
Morgan Le Fay
Level 77
God Stats
5W - 11L
1,079 SR
Queue Stats
41W - 47L
1,384 Elo+
Solo
Hades
Hades
clantastic68
Hades
Level 125
God Stats
1W - 0L
1,657 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 1
Team Averages
Level 125
1,553 SR
1,479 Elo+

VS

Team Averages
Level 91
1,452 SR
1,441 Elo+
Bacchus
Bacchus
ChaoticPhoenix
Bacchus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,349 Elo+
Solo
Chang'e
Chang'e
FireBreathinFrog
Chang'e
Level 87
God Stats
3W - 10L
1,455 SR
Queue Stats
77W - 81L
1,499 Elo+
Solo
Kukulkan
Kukulkan
LegendarySpeedy
Kukulkan
Level 65
God Stats
8W - 8L
1,480 SR
Queue Stats
58W - 58L
1,322 Elo+
Solo
Poseidon
Poseidon
mombata777
Poseidon
Level 125
God Stats
37W - 68L
1,325 SR
Queue Stats
219W - 219L
1,415 Elo+
Solo
Rama
Rama
xDARK3MB3Rx
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cookiemuncher58
Gilgamesh
20
8 / 2 / 26
14,955
1,150
17,522
19,376
16,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 4 / 18
14,341
1,103
34,502
20,813
8,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Dx JUNIIOR Dx
Sun Wukong
20
11 / 2 / 23
14,536
1,118
15,699
15,470
12,725
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
WasabilusSushi
Morgan Le Fay
19
3 / 4 / 18
12,362
951
19,937
11,911
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 3 / 26
13,843
1,065
22,247
24,464
22,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 7
11,429
879
12,381
21,367
28,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 6 / 10
12,679
975
26,001
28,339
9,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
19
3 / 11 / 8
12,579
968
15,299
23,093
8,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
mombata777
Poseidon
18
1 / 12 / 9
11,880
914
9,256
19,420
5,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 9 / 6
13,065
1,005
15,946
22,548
7,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
55
43
Kills
15
15
Deaths
43
111
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Gilgamesh
Cookiemuncher58
Gilgamesh
8
2
26
10.5
W
11
4
18
5
W
Sun Wukong
Dx JUNIIOR Dx
Sun Wukong
11
2
23
11.25
L
4
6
10
1.5
L
Kukulkan
3
11
8
0.64
W
Morgan Le Fay
WasabilusSushi
Morgan Le Fay
3
4
18
3
W
10
3
26
7.67
L
Poseidon
mombata777
Poseidon
1
12
9
0.46
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,907
Damage
78,883
92,034
Taken
114,767
64,474
Mitigated
60,226
24,259
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,381
376
0
1,061
21,367
28,636
0
7,624
13,743
26,552
0
W
Gilgamesh
Cookiemuncher58
Gilgamesh
17,522
6,014
2,019
3,635
19,376
16,074
0
14,666
4,710
3,957
39,714
W
34,502
8,876
0
3,136
20,813
8,700
0
12,114
8,247
0
48,192
W
Sun Wukong
Dx JUNIIOR Dx
Sun Wukong
15,699
2,808
0
2,028
15,470
12,725
0
10,463
5,007
2,139
33,449
L
26,001
749
5,939
6,395
28,339
9,324
0
11,655
16,684
49,764
0
L
Kukulkan
15,299
1,171
160
847
23,093
8,546
0
7,169
15,924
49,303
0
W
Morgan Le Fay
WasabilusSushi
Morgan Le Fay
19,937
4,235
128
1,524
11,911
4,872
0
9,198
2,713
39,476
0
W
22,247
1,694
2,246
9,543
24,464
22,103
0
16,496
7,968
47,463
0
L
Poseidon
mombata777
Poseidon
9,256
1,331
0
458
19,420
5,887
0
9,106
10,314
34,123
0
L
15,946
13,792
0
2,389
22,548
7,833
0
8,701
13,847
0
31,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,037
Gold Earned
61,632
232
Minions Killed
267
11
Camps Cleared
3
1,290,961
Distance Traveled
1,113,058
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,429
879
37
3
1
225,912
0
W
Gilgamesh
14,955
1,150
65
5
2
295,835
0
W
Bastet
14,341
1,103
18
1
2
300,270
1
W
Sun Wukong
14,536
1,118
49
4
1
257,201
0
L
Chang'e
12,679
975
50
4
0
252,278
1
L
Kukulkan
12,579
968
90
7
1
204,173
0
W
Morgan Le Fay
12,362
951
29
2
3
202,603
0
W
Hades
13,843
1,065
71
5
3
235,052
0
L
Poseidon
11,880
914
52
4
0
209,593
0
L
Rama
13,065
1,005
38
3
1
221,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role