Player Matchup

Neith
Neith
Lololol7702
Neith
Level 28
God Stats
0W - 3L
1,312 SR
Queue Stats
17W - 34L
1,177 Elo+
Solo
Sol
Sol
LxrdBastion
Sol
Level 17
God Stats
3W - 4L
1,521 SR
Queue Stats
26W - 44L
1,177 Elo+
Party 1
Gilgamesh
Gilgamesh
LxrdReign
Gilgamesh
Level 76
God Stats
0W - 4L
1,233 SR
Queue Stats
48W - 67L
1,226 Elo+
Party 1
Team Averages
Level 40
1,355 SR
1,193 Elo+

VS

Team Averages
Level 53
1,495 SR
1,290 Elo+
Odin
Odin
Ecyrt420
Odin
Level 44
God Stats
1W - 0L
1,586 SR
Queue Stats
2W - 4L
1,208 Elo+
Solo
Danzaburou
Danzaburou
Jwarmachine
Danzaburou
Level 50
God Stats
14W - 7L
1,495 SR
Queue Stats
49W - 51L
1,422 Elo+
Solo
Anubis
Anubis
Knockoutark1
Anubis
Level 64
God Stats
60W - 118L
1,404 SR
Queue Stats
207W - 425L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
8,088
578
5,974
10,406
3,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 6 / 1
8,660
619
5,067
8,431
2,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
LxrdReign
Gilgamesh
12
1 / 6 / 4
9,128
652
6,901
14,898
10,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 2 / 13
9,810
701
7,265
12,514
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Jwarmachine
Danzaburou
15
10 / 1 / 5
11,042
789
11,114
8,748
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
5 / 3 / 11
9,933
710
9,137
8,351
3,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
19
19
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
13
5.25
W
Danzaburou
Jwarmachine
Danzaburou
10
1
5
12.5
W
Anubis
5
3
11
3.5
L
2
7
1
0.36
L
2
6
1
0.42
L
Gilgamesh
LxrdReign
Gilgamesh
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
27,516
33,735
Taken
29,613
16,168
Mitigated
19,043
4,904
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,265
752
0
3,506
12,514
12,055
586
1,555
10,959
2,830
11,471
W
Danzaburou
Jwarmachine
Danzaburou
11,114
3,187
0
2,320
8,748
3,872
807
2,548
6,200
0
45,413
W
Anubis
9,137
495
950
4,497
8,351
3,116
1,090
1,389
6,962
32,742
0
L
5,974
2,967
0
1,182
10,406
3,283
0
2,970
7,237
0
20,237
L
5,067
216
0
1,085
8,431
2,085
0
2,754
5,509
24,379
0
L
Gilgamesh
LxrdReign
Gilgamesh
6,901
1,860
139
2,498
14,898
10,800
0
5,407
9,001
0
31,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
30,785
128
Minions Killed
138
5
Camps Cleared
6
607,244
Distance Traveled
672,538
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,810
701
21
2
0
256,748
0
W
Danzaburou
11,042
789
61
4
2
242,057
1
W
Anubis
9,933
710
56
4
4
173,733
0
L
Neith
8,088
578
37
3
1
180,141
0
L
Sol
8,660
619
50
4
0
201,771
0
L
Gilgamesh
9,128
652
41
3
4
225,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role