Player Matchup

Da Ji
Da Ji
AlberSantu10
Da Ji
Level 16
God Stats
1W - 3L
1,156 SR
Queue Stats
6W - 10L
1,365 Elo+
Party 2
Sylvanus
Sylvanus
M_A_R_Y2905
Sylvanus
Level 68
God Stats
5W - 15L
1,247 SR
Queue Stats
237W - 346L
1,309 Elo+
Party 3
Heimdallr
Heimdallr
TyPe_MoVe-
Heimdallr
Level 80
God Stats
18W - 22L
1,491 SR
Queue Stats
322W - 417L
1,344 Elo+
Party 3
Anubis
Anubis
paddinator99
Anubis
Level 28
God Stats
4W - 10L
1,189 SR
Queue Stats
36W - 74L
1,232 Elo+
Party 3
Bellona
Bellona
tosodato
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 155L
1,388 Elo+
Party 2
Team Averages
Level 58
1,317 SR
1,328 Elo+

VS

Team Averages
Level 63
1,274 SR
1,338 Elo+
Achilles
Achilles
Achille_Chenko
Achilles
Level 30
God Stats
10W - 19L
1,440 SR
Queue Stats
41W - 61L
1,235 Elo+
Party 1
Ares
Ares
Crazyswis
Ares
Level 38
God Stats
1W - 5L
1,176 SR
Queue Stats
290W - 302L
1,404 Elo+
Solo
Scylla
Scylla
FEAR_AMOU
Scylla
Level 14
God Stats
1W - 1L
1,277 SR
Queue Stats
39W - 59L
1,329 Elo+
Party 1
Mercury
Mercury
NyyTo__
Mercury
Level 121
God Stats
6W - 10L
1,108 SR
Queue Stats
178W - 213L
1,361 Elo+
Party 1
Skadi
Skadi
Zaw82
Skadi
Level 111
God Stats
20W - 28L
1,368 SR
Queue Stats
119W - 154L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 5
13,162
439
11,255
27,323
20,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
M_A_R_Y2905
Sylvanus
16
1 / 6 / 2
10,371
346
5,988
18,634
18,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TyPe_MoVe-
Heimdallr
20
2 / 7 / 3
13,082
436
16,553
24,290
9,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
17
2 / 16 / 1
12,227
408
8,948
26,430
11,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
tosodato
Bellona
20
11 / 8 / 3
15,532
518
33,833
37,163
50,588
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 7 / 13
14,613
487
16,874
25,377
24,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
20
10 / 1 / 14
16,390
546
14,892
28,214
42,678
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
FEAR_AMOU
Scylla
20
10 / 4 / 8
16,921
564
19,440
17,178
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
NyyTo__
Mercury
20
10 / 4 / 13
16,078
536
22,748
24,160
13,875
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
Zaw82
Skadi
20
11 / 5 / 13
15,869
529
27,674
25,041
11,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
18
Kills
46
46
Deaths
21
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
7
13
1.64
L
2
9
5
0.5
W
Ares
10
1
14
17
W
Scylla
FEAR_AMOU
Scylla
10
4
8
3.5
L
Sylvanus
M_A_R_Y2905
Sylvanus
1
6
2
0.33
W
Mercury
NyyTo__
Mercury
10
4
13
4.13
L
Heimdallr
TyPe_MoVe-
Heimdallr
2
7
3
0.5
W
Skadi
Zaw82
Skadi
11
5
13
3.5
L
Anubis
2
16
1
0.16
L
Bellona
tosodato
Bellona
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,577
Damage
101,628
133,840
Taken
119,970
110,921
Mitigated
99,698
32,605
Healing
37,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,874
1,977
1,102
6,877
25,377
24,210
312
5,741
18,066
0
52,805
L
11,255
3,200
120
5,142
27,323
20,960
0
3,320
24,003
0
110,095
W
Ares
14,892
1,305
142
8,202
28,214
42,678
402
7,885
19,352
47,820
0
W
Scylla
FEAR_AMOU
Scylla
19,440
1,401
264
4,068
17,178
7,819
3,626
3,287
13,657
125,826
0
L
Sylvanus
M_A_R_Y2905
Sylvanus
5,988
1,867
3,430
5,373
18,634
18,902
71
8,101
10,533
30,176
6,338
W
Mercury
NyyTo__
Mercury
22,748
10,335
0
8,345
24,160
13,875
0
5,629
18,044
0
134,714
L
Heimdallr
TyPe_MoVe-
Heimdallr
16,553
8,579
0
5,552
24,290
9,345
1,374
6,423
17,867
0
128,198
W
Skadi
Zaw82
Skadi
27,674
15,160
1,644
7,060
25,041
11,116
6,815
5,647
18,935
0
123,561
L
Anubis
8,948
571
192
5,050
26,430
11,126
357
9,617
16,813
58,529
0
L
Bellona
tosodato
Bellona
33,833
8,294
0
7,746
37,163
50,588
858
6,871
30,292
22,144
77,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,374
Gold Earned
79,871
685
Minions Killed
601
0
Camps Cleared
0
2,265,893
Distance Traveled
2,867,687
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,613
487
68
2
0
500,859
3
L
Da Ji
13,162
439
159
5
0
472,107
2
W
Ares
16,390
546
54
2
0
578,020
0
W
Scylla
16,921
564
180
6
0
519,764
0
L
Sylvanus
10,371
346
64
2
0
397,607
0
W
Mercury
16,078
536
133
4
0
664,500
2
L
Heimdallr
13,082
436
179
6
0
507,620
4
W
Skadi
15,869
529
166
6
0
604,544
15
L
Anubis
12,227
408
112
4
0
391,903
1
L
Bellona
15,532
518
171
6
0
496,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role