Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CryGuy
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,618 Elo+
Party 1
Cliodhna
Cliodhna
Zoekie927
Cliodhna
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 3L
1,628 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,582 Elo+

VS

Team Averages
Level 59
1,589 SR
1,289 Elo+
Sylvanus
Sylvanus
Django07
Sylvanus
Level 61
God Stats
1W - 1L
1,695 SR
Queue Stats
20W - 34L
1,268 Elo+
Party 2
Vulcan
Vulcan
ScOrEsBy
Vulcan
Level 87
God Stats
15W - 26L
1,380 SR
Queue Stats
146W - 248L
1,274 Elo+
Party 2
Neith
Neith
TREDZz
Neith
Level 28
God Stats
7W - 6L
1,693 SR
Queue Stats
65W - 83L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
8 / 0 / 8
8,830
883
13,327
7,062
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
CryGuy
Sobek
12
3 / 2 / 9
8,123
812
3,557
11,274
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Zoekie927
Cliodhna
12
6 / 3 / 8
8,113
811
10,128
6,181
2,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Django07
Sylvanus
10
0 / 6 / 4
6,643
664
3,303
12,601
11,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
ScOrEsBy
Vulcan
10
1 / 5 / 4
7,041
704
7,314
6,885
2,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
TREDZz
Neith
9
4 / 6 / 0
7,126
713
7,051
10,643
3,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
5
5
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
8
12
W
Sobek
CryGuy
Sobek
3
2
9
3.75
L
Sylvanus
Django07
Sylvanus
0
6
4
0.33
L
Vulcan
ScOrEsBy
Vulcan
1
5
4
0.6
L
Neith
TREDZz
Neith
4
6
0
0.67
W
Cliodhna
Zoekie927
Cliodhna
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
17,668
24,517
Taken
30,129
15,496
Mitigated
17,595
6,687
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,327
930
314
2,738
7,062
2,507
210
2,414
4,648
49,501
0
W
Sobek
CryGuy
Sobek
3,557
140
0
2,973
11,274
10,637
0
6,766
4,508
11,382
0
L
Sylvanus
Django07
Sylvanus
3,303
581
1,802
2,669
12,601
11,325
0
5,336
6,777
6,167
0
L
Vulcan
ScOrEsBy
Vulcan
7,314
3,697
618
583
6,885
2,512
0
4,438
2,253
23,269
0
L
Neith
TREDZz
Neith
7,051
3,591
398
2,271
10,643
3,758
0
6,198
4,071
0
15,174
W
Cliodhna
Zoekie927
Cliodhna
10,128
1,506
0
662
6,181
2,352
0
2,314
3,867
0
18,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
20,810
140
Minions Killed
69
8
Camps Cleared
2
578,157
Distance Traveled
459,412
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,830
883
105
11
4
191,093
4
W
Sobek
8,123
812
17
2
1
183,239
0
L
Sylvanus
6,643
664
7
1
1
151,188
1
L
Vulcan
7,041
704
38
4
1
177,471
3
L
Neith
7,126
713
24
2
0
130,753
2
W
Cliodhna
8,113
811
18
2
3
203,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role