Player Matchup

Nemesis
Nemesis
GN Skuba
Nemesis
Level 29
God Stats
1W - 1L
1,303 SR
Queue Stats
79W - 93L
1,462 Elo+
Party 1
Olorun
Olorun
Miguel6379
Olorun
Level 5
God Stats
3W - 1L
1,193 SR
Queue Stats
4W - 10L
1,234 Elo+
Solo
Ra
Ra
MojaveMadness
Ra
Level 6
God Stats
2W - 0L
1,503 SR
Queue Stats
3W - 2L
1,417 Elo+
Solo
Thanatos
Thanatos
RNOxZekeDaFr34k
Thanatos
Level 16
God Stats
39W - 63L
1,272 SR
Queue Stats
108W - 156L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
wally264
Danzaburou
Level 23
God Stats
4W - 3L
1,459 SR
Queue Stats
20W - 24L
1,364 Elo+
Solo
Team Averages
Level 16
1,346 SR
1,359 Elo+

VS

Team Averages
Level 9
1,406 SR
1,280 Elo+
Ymir
Ymir
AdenoidDegree5
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 45L
1,407 Elo+
Solo
Pele
Pele
Jolee212
Pele
Level 13
God Stats
4W - 9L
1,284 SR
Queue Stats
22W - 33L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Texan-mexican255
Cthulhu
Level 17
God Stats
15W - 9L
1,431 SR
Queue Stats
30W - 29L
1,390 Elo+
Solo
Ares
Ares
ThirtyHarmony34
Ares
Level 5
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 4L
1,112 Elo+
Solo
Thor
Thor
msk98m
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GN Skuba
Nemesis
19
11 / 2 / 17
12,491
1,136
21,767
12,889
6,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Miguel6379
Olorun
20
6 / 1 / 24
11,985
1,090
9,840
7,076
2,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
8 / 0 / 21
13,242
1,204
19,217
10,147
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
18
8 / 2 / 16
11,543
1,049
10,148
8,872
3,925
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
wally264
Danzaburou
18
10 / 4 / 16
12,863
1,169
26,783
12,898
5,239
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
11,909
1,083
14,621
16,977
14,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
16
2 / 9 / 3
10,580
962
10,762
18,199
7,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 8 / 2
11,345
1,031
15,578
27,607
33,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 10 / 5
10,102
918
3,008
19,101
15,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
msk98m
Thor
17
0 / 12 / 2
9,639
876
2,423
16,545
6,468
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
23
43
Kills
9
9
Deaths
43
94
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Nemesis
GN Skuba
Nemesis
11
2
17
9.75
L
Pele
2
9
3
0.39
W
Olorun
Miguel6379
Olorun
6
1
24
18
W
8
0
21
18.5
W
Thanatos
8
2
16
8
L
3
8
2
0.5
L
0
10
5
0.25
L
Thor
msk98m
Thor
0
12
2
0.08
W
Danzaburou
wally264
Danzaburou
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,755
Damage
46,392
51,882
Taken
98,429
22,301
Mitigated
76,850
15,587
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,621
3,224
0
1,019
16,977
14,712
0
4,728
12,249
33,033
1,915
W
Nemesis
GN Skuba
Nemesis
21,767
13,099
0
798
12,889
6,270
0
7,809
4,759
0
31,574
L
Pele
10,762
1,058
0
457
18,199
7,239
0
5,180
13,019
0
39,128
W
Olorun
Miguel6379
Olorun
9,840
6,728
693
2,769
7,076
2,864
0
4,019
2,824
17,913
0
W
19,217
519
2,903
3,309
10,147
4,003
0
7,277
2,466
69,322
0
W
Thanatos
10,148
4,598
0
3,106
8,872
3,925
0
3,962
4,679
59
16,174
L
15,578
836
319
1,196
27,607
33,270
0
8,641
18,966
38,529
0
L
3,008
336
0
0
19,101
15,161
0
7,061
12,040
10,637
0
L
Thor
msk98m
Thor
2,423
693
0
0
16,545
6,468
0
3,506
13,039
0
19,965
W
Danzaburou
wally264
Danzaburou
26,783
21,211
0
2,009
12,898
5,239
0
8,053
4,461
0
31,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,124
Gold Earned
53,575
193
Minions Killed
192
5
Camps Cleared
8
1,039,744
Distance Traveled
922,439
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,909
1,083
37
3
5
206,954
1
W
Nemesis
12,491
1,136
16
1
2
221,274
0
L
Pele
10,580
962
56
5
1
208,890
0
W
Olorun
11,985
1,090
30
3
0
193,610
3
W
Ra
13,242
1,204
121
11
2
234,582
1
W
Thanatos
11,543
1,049
15
1
1
238,327
0
L
Cthulhu
11,345
1,031
53
5
1
217,976
3
L
Ares
10,102
918
14
1
1
112,314
1
L
Thor
9,639
876
32
3
0
176,305
3
W
Danzaburou
12,863
1,169
11
1
0
151,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role