Player Matchup

Sun Wukong
Sun Wukong
flameash5
Sun Wukong
Level 5
God Stats
1W - 4L
1,309 SR
Queue Stats
2W - 12L
1,274 Elo+
Solo
Ah Puch
Ah Puch
señorpacman1234
Ah Puch
Level 28
God Stats
0W - 1L
1,622 SR
Queue Stats
3W - 18L
1,280 Elo+
Solo
Set
Set
xXGreenRockXx87
Set
Level 24
God Stats
2W - 2L
1,628 SR
Queue Stats
15W - 27L
1,368 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,307 Elo+

VS

Team Averages
Level 49
1,824 SR
1,548 Elo+
Mulan
Mulan
DarkCommander251
Mulan
Level 107
God Stats
67W - 10L
1,905 SR
Queue Stats
340W - 195L
1,603 Elo+
Party 1
Sol
Sol
OneXRage
Sol
Level 15
God Stats
79W - 8L
1,868 SR
Queue Stats
106W - 23L
1,698 Elo+
Party 1
Loki
Loki
igor95
Loki
Level 25
God Stats
1W - 0L
1,699 SR
Queue Stats
4W - 3L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
flameash5
Sun Wukong
9
1 / 6 / 1
6,005
601
3,592
11,778
8,965
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 11 / 1
5,904
590
5,714
11,884
4,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 9 / 2
5,602
560
2,587
11,756
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 13
9,439
944
13,770
10,573
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 0 / 16
9,098
910
14,401
7,616
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
igor95
Loki
9
3 / 2 / 12
7,322
732
2,606
5,569
2,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
1
Kills
26
26
Deaths
2
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
0
13
19.5
W
10
0
16
18
L
Sun Wukong
flameash5
Sun Wukong
1
6
1
0.25
W
Loki
igor95
Loki
3
2
12
4.5
L
0
11
1
0.05
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,893
Damage
30,777
35,418
Taken
23,758
17,797
Mitigated
16,746
2,924
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,770
1,787
0
3,005
10,573
10,711
72
2,084
8,489
0
23,585
W
14,401
5,294
0
2,777
7,616
3,373
2,173
2,218
5,398
38,917
3,394
L
Sun Wukong
flameash5
Sun Wukong
3,592
852
0
1,659
11,778
8,965
0
5,137
6,253
0
11,480
W
Loki
igor95
Loki
2,606
629
0
1,070
5,569
2,662
302
1,485
4,084
0
7,727
L
5,714
677
39
893
11,884
4,179
0
4,309
7,186
21,113
0
L
2,587
1,003
0
333
11,756
4,653
0
4,259
7,148
0
11,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,511
Gold Earned
25,859
67
Minions Killed
99
2
Camps Cleared
3
413,588
Distance Traveled
518,958
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,439
944
36
4
0
184,181
1
W
Sol
9,098
910
57
6
3
163,538
1
L
Sun Wukong
6,005
601
15
2
0
154,921
0
W
Loki
7,322
732
6
1
0
171,239
1
L
Ah Puch
5,904
590
35
4
0
107,550
5
L
Set
5,602
560
17
2
2
151,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role