Player Matchup

Bacchus
Bacchus
Silver V
DoubtisTooTuff
Bacchus
Silver V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 75L
581 MMR
Solo
Odin
Odin
Silver IV
NotoriousLegend
Odin
Silver IV
Level 129
God Stats
11W - 11L
1,694 SR
Queue Stats
743W - 754L
632 MMR
Solo
Izanami
Izanami
Silver IV
SeismicTurtles
Izanami
Silver IV
Level 83
God Stats
12W - 9L
1,613 SR
Queue Stats
208W - 218L
785 MMR
Solo
Hun Batz
Hun Batz
Silver V
ZackyREV
Hun Batz
Silver V
Level 154
God Stats
6W - 5L
1,459 SR
Queue Stats
235W - 245L
534 MMR
Solo
Persephone
Persephone
Silver III
allywaaa
Persephone
Silver III
Level 137
God Stats
52W - 54L
1,510 SR
Queue Stats
430W - 444L
795 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,555 SR
665 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,529 SR
664 MMR
Mercury
Mercury
Bronze I
Cáncervero
Mercury
Bronze I
Level 84
God Stats
27W - 34L
1,407 SR
Queue Stats
279W - 308L
448 MMR
Party 1
Nu Wa
Nu Wa
Silver III
ElPartida05
Nu Wa
Silver III
Level 105
God Stats
3W - 5L
1,540 SR
Queue Stats
133W - 158L
794 MMR
Party 1
Ares
Ares
Bronze I
IBeMeep
Ares
Bronze I
Level 120
God Stats
0W - 4L
1,462 SR
Queue Stats
50W - 68L
602 MMR
Solo
Horus
Horus
Silver III
LetzgoBrandon
Horus
Silver III
Level 160
God Stats
238W - 271L
1,526 SR
Queue Stats
628W - 650L
815 MMR
Solo
Jing Wei
Jing Wei
Bronze II
Lukado1604
Jing Wei
Bronze II
Level 121
God Stats
0W - 1L
1,711 SR
Queue Stats
19W - 40L
659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,623
725
797
2,135
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
1 / 2 / 0
3,739
748
1,665
3,686
1,275
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 1
3,910
782
877
1,873
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hun Batz
ZackyREV
Hun Batz
6
1 / 0 / 1
3,837
767
966
2,508
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
allywaaa
Persephone
6
0 / 1 / 1
3,514
703
1,664
2,167
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshMorgan Le FayArtioTiamatAthena

VS

Bans
TsukuyomiNemesisArtemisSetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cáncervero
Mercury
6
3 / 1 / 0
4,050
810
1,855
3,463
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 2
3,726
745
1,956
2,218
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
IBeMeep
Ares
6
0 / 1 / 0
3,280
656
560
3,708
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
3,286
657
1,662
3,312
1,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Lukado1604
Jing Wei
1
0 / 0 / 0
2,517
503
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cáncervero
Mercury
3
1
0
3
W
1
0
1
1.5
L
0
0
2
1
L
Ares
IBeMeep
Ares
0
1
0
0
L
0
1
0
0
L
Jing Wei
Lukado1604
Jing Wei
0
0
0
0
W
1
2
0
0.5
W
0
0
1
0.5
W
Hun Batz
ZackyREV
Hun Batz
1
0
1
1.5
W
Persephone
allywaaa
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,969
Damage
6,033
12,369
Taken
12,701
4,012
Mitigated
5,434
5,271
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cáncervero
Mercury
1,855
984
0
250
3,463
954
0
632
2,831
0
16,238
W
797
208
0
985
2,135
1,163
0
834
1,301
3,930
0
L
1,956
595
0
844
2,218
612
0
1,360
858
15,519
0
L
Ares
IBeMeep
Ares
560
0
0
1,145
3,708
2,085
0
415
3,293
10,948
0
L
1,662
855
112
1,382
3,312
1,783
0
54
3,258
0
7,930
L
Jing Wei
Lukado1604
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
1,665
169
0
1,332
3,686
1,275
0
0
3,686
0
10,873
W
877
634
0
1,039
1,873
472
373
351
1,522
0
26,553
W
Hun Batz
ZackyREV
Hun Batz
966
347
0
1,280
2,508
589
0
507
2,001
0
13,293
W
Persephone
allywaaa
Persephone
1,664
118
0
635
2,167
513
0
824
1,342
18,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,623
Gold Earned
16,859
161
Minions Killed
101
0
Camps Cleared
0
529,374
Distance Traveled
417,730
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,050
810
40
8
0
120,195
1
W
Bacchus
3,623
725
9
2
0
114,359
0
L
Nu Wa
3,726
745
31
6
0
96,654
1
L
Ares
3,280
656
14
3
0
98,774
0
L
Horus
3,286
657
16
3
0
98,569
0
L
Jing Wei
2,517
503
0
0
0
3,538
0
W
Odin
3,739
748
21
4
0
100,303
2
W
Izanami
3,910
782
60
12
0
90,642
3
W
Hun Batz
3,837
767
34
7
0
127,100
0
W
Persephone
3,514
703
37
7
0
96,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role