Player Matchup

Loki
Loki
B_Runner_
Loki
Level 34
God Stats
2W - 5L
1,223 SR
Queue Stats
43W - 41L
1,399 Elo+
Party 3
Janus
Janus
Hidddefderf
Janus
Level 23
God Stats
17W - 10L
1,444 SR
Queue Stats
74W - 64L
1,449 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ilnabboneigiochi
Kumbhakarna
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,463 Elo+
Party 3
Skadi
Skadi
Raiginleif
Skadi
Level 22
God Stats
34W - 27L
1,475 SR
Queue Stats
162W - 184L
1,408 Elo+
Solo
Anhur
Anhur
SlyBei
Anhur
Level 28
God Stats
8W - 4L
1,595 SR
Queue Stats
168W - 161L
1,468 Elo+
Party 2
Team Averages
Level 22
1,447 SR
1,437 Elo+

VS

Team Averages
Level 24
1,637 SR
1,555 Elo+
Cliodhna
Cliodhna
INTENSEGAMING07
Cliodhna
Level 17
God Stats
2W - 2L
1,787 SR
Queue Stats
33W - 34L
1,513 Elo+
Solo
Scylla
Scylla
MAT-Mero
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,498 Elo+
Party 1
Bellona
Bellona
ShalashaskaC7
Bellona
Level 5
God Stats
0W - 1L
1,658 SR
Queue Stats
4W - 2L
1,637 Elo+
Solo
Artemis
Artemis
jordyCacahueteXD
Artemis
Level 28
God Stats
2W - 1L
1,739 SR
Queue Stats
28W - 31L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
lm_Yanara
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
22 / 3 / 5
12,865
613
20,804
16,447
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 0 / 21
12,570
599
21,820
11,093
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Ilnabboneigiochi
Kumbhakarna
15
4 / 0 / 22
10,647
507
7,854
21,919
20,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
19
6 / 1 / 11
12,056
574
10,012
9,824
3,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
SlyBei
Anhur
18
10 / 3 / 14
11,748
559
19,029
15,210
5,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 3 / 2
7,784
371
2,277
9,072
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
MAT-Mero
Scylla
12
0 / 15 / 0
7,603
362
7,175
17,500
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
12
0 / 11 / 2
7,862
374
2,791
18,293
15,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 15 / 2
9,029
430
11,437
20,291
5,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
lm_Yanara
Cthulhu
14
3 / 9 / 2
9,292
442
9,796
30,528
21,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
14
53
Kills
6
7
Deaths
53
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
22
3
5
8.17
W
11
0
21
21.5
L
Cliodhna
0
3
2
0.33
W
Kumbhakarna
Ilnabboneigiochi
Kumbhakarna
4
0
22
15
L
Scylla
MAT-Mero
Scylla
0
15
0
0
W
Skadi
6
1
11
11.5
L
Bellona
0
11
2
0.09
W
Anhur
SlyBei
Anhur
10
3
14
5.67
L
3
15
2
0.27
L
Cthulhu
lm_Yanara
Cthulhu
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,519
Damage
33,476
74,493
Taken
95,684
38,875
Mitigated
50,958
23,475
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
20,804
7,837
0
4,934
16,447
5,576
0
2,163
12,955
0
74,976
W
21,820
2,276
319
4,654
11,093
4,029
953
4,274
6,819
89,615
0
L
Cliodhna
2,277
372
0
2,586
9,072
2,656
0
1,167
7,865
0
28,055
W
Kumbhakarna
Ilnabboneigiochi
Kumbhakarna
7,854
1,515
356
6,013
21,919
20,445
56
3,637
18,250
21,913
0
L
Scylla
MAT-Mero
Scylla
7,175
201
255
989
17,500
5,269
62
9,170
7,821
37,700
0
W
Skadi
10,012
3,748
41
3,913
9,824
3,565
3,597
1,360
8,464
0
86,923
L
Bellona
2,791
702
0
586
18,293
15,479
0
4,876
13,241
0
21,201
W
Anhur
SlyBei
Anhur
19,029
12,730
0
3,245
15,210
5,260
7,267
5,262
9,879
0
88,947
L
11,437
5,391
0
1,009
20,291
5,657
42
6,653
13,452
0
37,241
L
Cthulhu
lm_Yanara
Cthulhu
9,796
689
1,684
1,788
30,528
21,897
0
6,708
23,631
35,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,886
Gold Earned
41,570
507
Minions Killed
256
0
Camps Cleared
0
2,038,744
Distance Traveled
1,471,081
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,865
613
88
4
0
441,405
0
W
Janus
12,570
599
152
7
0
412,981
1
L
Cliodhna
7,784
371
65
3
0
240,837
2
W
Kumbhakarna
10,647
507
16
1
0
433,693
4
L
Scylla
7,603
362
58
3
0
277,014
0
W
Skadi
12,056
574
139
7
0
351,967
3
L
Bellona
7,862
374
50
2
0
337,895
0
W
Anhur
11,748
559
112
5
0
398,698
0
L
Artemis
9,029
430
44
2
0
278,439
0
L
Cthulhu
9,292
442
39
2
0
336,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role