Player Matchup

Cliodhna
Cliodhna
DoopAloop101
Cliodhna
Level 160
God Stats
15W - 18L
1,451 SR
Queue Stats
272W - 268L
1,544 Elo+
Solo
Jormungandr
Jormungandr
Its Lemillion
Jormungandr
Level 129
God Stats
27W - 24L
1,615 SR
Queue Stats
161W - 129L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
Jonnorx
Kukulkan
Level 85
God Stats
33W - 20L
1,649 SR
Queue Stats
47W - 36L
1,597 Elo+
Party 1
Nox
Nox
MoonGoddess17
Nox
Level 23
God Stats
2W - 0L
1,626 SR
Queue Stats
3W - 0L
1,786 Elo+
Solo
Charybdis
Charybdis
The Chain User
Charybdis
Level 155
God Stats
3W - 0L
1,794 SR
Queue Stats
217W - 182L
1,634 Elo+
Party 1
Team Averages
Level 110
1,627 SR
1,621 Elo+

VS

Team Averages
Level 74
1,503 SR
1,703 Elo+
Arachne
Arachne
DarkGuardians101
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,791 Elo+
Party 2
Hou Yi
Hou Yi
MartellSmiley
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
TheWickedTroop2
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,793 Elo+
Party 2
Ymir
Ymir
dat captain
Ymir
Level 103
God Stats
0W - 1L
1,400 SR
Queue Stats
4W - 3L
1,882 Elo+
Party 2
Tiamat
Tiamat
iSea Dragon
Tiamat
Level 157
God Stats
149W - 118L
1,614 SR
Queue Stats
540W - 544L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DoopAloop101
Cliodhna
18
4 / 1 / 14
11,262
751
15,990
9,419
3,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Its Lemillion
Jormungandr
18
6 / 0 / 15
12,840
856
10,318
9,318
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Jonnorx
Kukulkan
17
4 / 0 / 9
10,639
709
8,752
3,798
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 7
11,797
786
6,701
8,681
3,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
The Chain User
Charybdis
17
5 / 2 / 13
11,280
752
16,011
9,310
3,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
9,069
605
4,409
16,672
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 2
8,470
565
3,928
7,269
2,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
TheWickedTroop2
Erlang Shen
15
0 / 4 / 0
7,936
529
4,269
11,154
10,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 7 / 2
9,052
603
7,190
24,170
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
18
0 / 1 / 3
9,393
626
11,370
8,117
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
24
Kills
5
5
Deaths
24
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Cliodhna
DoopAloop101
Cliodhna
4
1
14
11
W
Jormungandr
Its Lemillion
Jormungandr
6
0
15
13.5
W
Kukulkan
Jonnorx
Kukulkan
4
0
9
8.5
L
1
2
2
1
W
5
2
7
4.25
W
Charybdis
The Chain User
Charybdis
5
2
13
5.75
L
Erlang Shen
TheWickedTroop2
Erlang Shen
0
4
0
0
L
2
7
2
0.43
L
Tiamat
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,772
Damage
31,166
40,526
Taken
67,382
24,399
Mitigated
49,041
6,196
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,409
2,751
0
3,186
16,672
6,128
0
6,054
10,480
0
13,993
W
Cliodhna
DoopAloop101
Cliodhna
15,990
636
0
190
9,419
3,721
88
4,759
4,530
0
46,361
W
Jormungandr
Its Lemillion
Jormungandr
10,318
2,793
0
1,539
9,318
11,941
433
3,742
5,345
33,409
0
W
Kukulkan
Jonnorx
Kukulkan
8,752
533
0
0
3,798
1,510
840
2,095
1,605
32,695
0
L
3,928
1,600
0
938
7,269
2,586
0
2,393
4,820
0
24,770
W
6,701
152
0
1,364
8,681
3,641
515
4,046
4,399
49,061
0
W
Charybdis
The Chain User
Charybdis
16,011
8,967
0
3,103
9,310
3,586
4,377
3,957
5,246
0
46,534
L
Erlang Shen
TheWickedTroop2
Erlang Shen
4,269
804
0
1,536
11,154
10,521
0
4,520
6,492
337
18,796
L
7,190
887
0
2,068
24,170
25,199
1
8,197
15,683
18,717
0
L
Tiamat
11,370
616
0
1,702
8,117
4,607
0
4,219
3,853
51,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,818
Gold Earned
43,920
410
Minions Killed
282
11
Camps Cleared
6
1,432,566
Distance Traveled
1,240,145
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,069
605
31
2
2
228,677
0
W
Cliodhna
11,262
751
73
5
3
310,509
1
W
Jormungandr
12,840
856
45
3
0
283,920
1
W
Kukulkan
10,639
709
78
5
3
309,076
0
L
Hou Yi
8,470
565
63
4
0
189,369
1
W
Nox
11,797
786
128
9
2
272,290
8
W
Charybdis
11,280
752
86
6
3
256,771
1
L
Erlang Shen
7,936
529
36
2
2
305,241
0
L
Ymir
9,052
603
35
2
0
230,010
0
L
Tiamat
9,393
626
117
8
2
286,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role