Player Matchup

Odin
Odin
Ace Chadwick
Odin
Level 144
God Stats
0W - 3L
1,507 SR
Queue Stats
77W - 65L
1,562 Elo+
Solo
Raijin
Raijin
TitanPhoenixX
Raijin
Level 126
God Stats
2W - 3L
1,510 SR
Queue Stats
118W - 128L
1,488 Elo+
Solo
Thanatos
Thanatos
XanferS
Thanatos
Level 104
God Stats
1W - 2L
1,539 SR
Queue Stats
101W - 99L
1,534 Elo+
Solo
Chang'e
Chang'e
discomancer
Chang'e
Level 129
God Stats
0W - 2L
1,547 SR
Queue Stats
18W - 24L
1,473 Elo+
Solo
Bellona
Bellona
gosafule
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,450 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,501 Elo+

VS

Team Averages
Level 117
1,530 SR
1,537 Elo+
Zeus
Zeus
Mayuyaa
Zeus
Level 159
God Stats
19W - 12L
1,561 SR
Queue Stats
803W - 795L
1,475 Elo+
Solo
Merlin
Merlin
PromptSubset647
Merlin
Level 154
God Stats
10W - 8L
1,495 SR
Queue Stats
463W - 467L
1,451 Elo+
Solo
Geb
Geb
jaegrim
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,655 Elo+
Solo
Sylvanus
Sylvanus
xRogue Guardian
Sylvanus
Level 138
God Stats
4W - 2L
1,454 SR
Queue Stats
333W - 314L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
xShadowmaw
Ratatoskr
Level 105
God Stats
1W - 1L
1,639 SR
Queue Stats
37W - 29L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
8,378
838
7,589
13,751
14,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 2 / 4
7,533
753
7,162
6,885
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XanferS
Thanatos
12
2 / 5 / 3
6,833
683
8,221
8,856
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
discomancer
Chang'e
8
0 / 2 / 4
6,148
615
2,557
4,975
4,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
gosafule
Bellona
13
2 / 5 / 5
7,637
764
9,339
13,544
8,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Mayuyaa
Zeus
15
3 / 1 / 10
8,632
863
15,313
3,971
1,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 8
8,616
862
10,950
6,240
3,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
16
3 / 1 / 12
9,525
953
6,409
14,209
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
14
2 / 3 / 8
7,982
798
6,026
14,431
18,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
xShadowmaw
Ratatoskr
15
6 / 1 / 8
9,003
900
6,277
10,956
6,517
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
8
Kills
16
16
Deaths
8
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
Zeus
Mayuyaa
Zeus
3
1
10
8
W
2
2
8
3
L
1
2
4
1.5
L
Thanatos
XanferS
Thanatos
2
5
3
0.7
L
Chang'e
discomancer
Chang'e
0
2
4
1
L
Bellona
gosafule
Bellona
2
5
5
0.9
W
Geb
3
1
12
9
W
Sylvanus
2
3
8
2
W
Ratatoskr
xShadowmaw
Ratatoskr
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
44,975
48,011
Taken
49,807
34,571
Mitigated
46,743
19,843
Healing
21,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,589
511
791
4,105
13,751
14,044
0
10,573
3,178
0
15,299
W
Zeus
Mayuyaa
Zeus
15,313
55
1,801
357
3,971
1,850
1,310
1,434
2,537
28,483
0
W
10,950
550
828
275
6,240
3,084
1,244
1,528
4,580
30,314
0
L
7,162
28
409
1,412
6,885
3,094
0
6,303
582
26,925
0
L
Thanatos
XanferS
Thanatos
8,221
1,684
890
4,064
8,856
4,512
0
7,062
1,794
0
10,825
L
Chang'e
discomancer
Chang'e
2,557
404
2,949
1,343
4,975
4,515
0
3,918
1,057
5,929
0
L
Bellona
gosafule
Bellona
9,339
713
2,100
1,780
13,544
8,406
0
10,842
2,702
4,728
9,835
W
Geb
6,409
874
1,375
2,644
14,209
17,115
430
3,651
10,344
13,724
0
W
Sylvanus
6,026
906
5,362
5,012
14,431
18,177
165
3,119
11,132
11,223
0
W
Ratatoskr
xShadowmaw
Ratatoskr
6,277
682
651
2,942
10,956
6,517
697
2,581
8,155
0
8,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
43,758
91
Minions Killed
110
0
Camps Cleared
0
856,747
Distance Traveled
856,321
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,378
838
25
3
0
180,061
2
W
Zeus
8,632
863
28
3
0
171,868
0
W
Merlin
8,616
862
51
5
0
193,403
1
L
Raijin
7,533
753
39
4
0
193,566
0
L
Thanatos
6,833
683
8
1
0
187,333
1
L
Chang'e
6,148
615
9
1
0
92,586
0
L
Bellona
7,637
764
10
1
0
203,201
0
W
Geb
9,525
953
14
1
0
164,306
0
W
Sylvanus
7,982
798
9
1
0
133,528
1
W
Ratatoskr
9,003
900
8
1
0
193,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role