Player Matchup

Ares
Ares
AfanasievN
Ares
Level 17
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 3L
1,029 Elo+
Solo
Sol
Sol
ifpc_Night
Sol
Level 122
God Stats
1W - 2L
1,582 SR
Queue Stats
171W - 149L
1,545 Elo+
Solo
Neith
Neith
kirill57746
Neith
Level 9
God Stats
2W - 6L
1,813 SR
Queue Stats
36W - 83L
1,256 Elo+
Solo
Team Averages
Level 49
1,608 SR
1,277 Elo+

VS

Team Averages
Level 71
1,583 SR
1,353 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
T-A-Z-O-R
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,096 Elo+
Solo
Artio
Artio
Tigermaxim_69
Artio
Level 38
God Stats
4W - 2L
1,748 SR
Queue Stats
132W - 175L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
9,303
665
4,584
15,525
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 2 / 1
10,338
738
14,853
12,505
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 4 / 6
8,354
597
7,237
10,806
3,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 2 / 2
10,006
715
17,509
7,742
2,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
T-A-Z-O-R
Yemoja
13
0 / 1 / 7
9,348
668
6,044
7,868
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 3
8,472
605
7,285
15,999
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
8
Kills
8
9
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
2
2
3.5
W
0
3
7
1.17
L
Yemoja
T-A-Z-O-R
Yemoja
0
1
7
3.5
L
2
5
3
0.7
W
7
2
1
3.75
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
30,838
38,836
Taken
31,609
21,879
Mitigated
18,102
6,198
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,509
961
71
500
7,742
2,391
725
5,839
1,903
50,746
0
W
4,584
277
0
1,556
15,525
12,770
66
12,779
2,108
9,916
0
L
Yemoja
T-A-Z-O-R
Yemoja
6,044
957
720
1,768
7,868
5,936
0
2,894
4,974
18,350
0
L
7,285
358
1,245
4,861
15,999
9,775
33
10,051
5,948
17,932
0
W
14,853
5,407
0
3,347
12,505
5,428
69
8,895
3,259
54,078
5,460
W
7,237
3,573
0
1,295
10,806
3,681
620
8,544
2,262
0
26,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,995
Gold Earned
27,826
157
Minions Killed
135
8
Camps Cleared
5
704,120
Distance Traveled
750,508
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,006
715
91
7
1
250,986
4
W
Ares
9,303
665
17
1
0
242,319
3
L
Yemoja
9,348
668
18
1
0
232,202
1
L
Artio
8,472
605
26
2
4
267,320
2
W
Sol
10,338
738
104
7
8
251,210
3
W
Neith
8,354
597
36
3
0
210,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role