Player Matchup

Artio
Artio
BraVo-FK
Artio
Level 48
God Stats
3W - 2L
1,245 SR
Queue Stats
249W - 274L
1,500 Elo+
Party 1
Izanami
Izanami
I 5L1CK I
Izanami
Level 18
God Stats
1W - 3L
1,623 SR
Queue Stats
16W - 16L
1,503 Elo+
Party 3
Achilles
Achilles
LXE Smurf
Achilles
Level 88
God Stats
8W - 10L
1,762 SR
Queue Stats
406W - 340L
1,540 Elo+
Party 3
Set
Set
Nightingale_112
Set
Level 77
God Stats
162W - 137L
1,556 SR
Queue Stats
514W - 502L
1,468 Elo+
Party 1
Chang'e
Chang'e
RivaIlI
Chang'e
Level 99
God Stats
1W - 2L
1,753 SR
Queue Stats
253W - 186L
1,531 Elo+
Party 3
Team Averages
Level 66
1,588 SR
1,508 Elo+

VS

Team Averages
Level 51
1,449 SR
1,382 Elo+
Chaac
Chaac
AceSatyre9434
Chaac
Level 48
God Stats
20W - 20L
1,470 SR
Queue Stats
151W - 159L
1,407 Elo+
Party 2
Nike
Nike
BisKu LXIX
Nike
Level 61
God Stats
23W - 23L
1,343 SR
Queue Stats
231W - 244L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
Foulegeek71
Sylvanus
Level 68
God Stats
23W - 14L
1,605 SR
Queue Stats
305W - 340L
1,435 Elo+
Party 2
Charybdis
Charybdis
Viixar
Charybdis
Level 61
God Stats
22W - 29L
1,464 SR
Queue Stats
231W - 261L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
ivy mlt
Baron Samedi
Level 18
God Stats
17W - 7L
1,364 SR
Queue Stats
64W - 70L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BraVo-FK
Artio
17
1 / 9 / 6
10,480
374
3,741
26,111
13,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
I 5L1CK I
Izanami
17
1 / 8 / 4
11,375
406
9,688
16,427
4,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
LXE Smurf
Achilles
19
4 / 3 / 10
13,447
480
19,177
26,915
33,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 7 / 8
15,686
560
37,099
27,308
11,969
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
RivaIlI
Chang'e
18
2 / 8 / 8
12,151
434
18,644
26,198
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 11
12,121
433
8,767
24,344
18,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 4 / 7
14,111
504
15,985
20,848
19,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Foulegeek71
Sylvanus
17
1 / 4 / 22
14,085
503
11,088
29,268
42,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Viixar
Charybdis
20
27 / 3 / 6
18,471
660
44,429
23,642
12,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ivy mlt
Baron Samedi
17
0 / 8 / 14
12,088
432
10,299
18,965
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
24
Kills
35
35
Deaths
25
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
W
5
4
7
2.13
L
Artio
BraVo-FK
Artio
1
9
6
0.44
W
Sylvanus
Foulegeek71
Sylvanus
1
4
22
3
L
Izanami
I 5L1CK I
Izanami
1
8
4
0.38
L
Achilles
LXE Smurf
Achilles
4
3
10
3
L
16
7
8
2.86
L
Chang'e
RivaIlI
Chang'e
2
8
8
0.75
W
Charybdis
Viixar
Charybdis
27
3
6
10
W
Baron Samedi
ivy mlt
Baron Samedi
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,349
Damage
90,568
122,959
Taken
117,067
71,412
Mitigated
101,240
39,489
Healing
45,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,767
1,580
0
8,684
24,344
18,180
499
5,225
19,119
1,919
56,671
W
15,985
1,695
0
3,599
20,848
19,643
415
5,370
15,478
15,210
62,143
L
Artio
BraVo-FK
Artio
3,741
359
1,301
4,836
26,111
13,298
0
4,253
21,858
43,230
0
W
Sylvanus
Foulegeek71
Sylvanus
11,088
1,472
7,281
9,022
29,268
42,862
987
4,962
24,306
33,388
0
L
Izanami
I 5L1CK I
Izanami
9,688
6,241
0
3,073
16,427
4,092
280
2,337
14,090
0
62,195
L
Achilles
LXE Smurf
Achilles
19,177
3,275
0
4,254
26,915
33,871
64
4,614
22,301
9,365
67,947
L
37,099
17,800
0
11,884
27,308
11,969
1,708
7,037
20,271
0
165,627
L
Chang'e
RivaIlI
Chang'e
18,644
804
2,886
11,255
26,198
8,182
848
7,018
19,180
79,550
0
W
Charybdis
Viixar
Charybdis
44,429
28,857
0
11,557
23,642
12,526
6,467
6,460
17,182
0
192,881
W
Baron Samedi
ivy mlt
Baron Samedi
10,299
1,183
1,759
3,559
18,965
8,029
378
5,721
13,244
60,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,139
Gold Earned
70,876
658
Minions Killed
510
0
Camps Cleared
0
2,598,786
Distance Traveled
2,737,101
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,121
433
74
3
0
604,122
3
W
Nike
14,111
504
114
4
0
570,193
2
L
Artio
10,480
374
64
2
0
474,817
0
W
Sylvanus
14,085
503
39
1
0
530,784
10
L
Izanami
11,375
406
124
4
0
507,765
0
L
Achilles
13,447
480
146
5
0
561,081
9
L
Set
15,686
560
200
7
0
552,974
0
L
Chang'e
12,151
434
124
4
0
502,149
2
W
Charybdis
18,471
660
205
7
0
520,761
3
W
Baron Samedi
12,088
432
78
3
0
511,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role