Player Matchup

Nike
Nike
LOBO-LEVI
Nike
Level 32
God Stats
0W - 4L
1,232 SR
Queue Stats
66W - 77L
1,436 Elo+
Solo
Ullr
Ullr
Moonspell242
Ullr
Level 133
God Stats
23W - 17L
1,563 SR
Queue Stats
405W - 383L
1,538 Elo+
Party 2
Sol
Sol
OG_INVOKER
Sol
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 201L
1,530 Elo+
Party 2
King Arthur
King Arthur
Omega_MK9
King Arthur
Level 29
God Stats
28W - 25L
1,604 SR
Queue Stats
171W - 129L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
T5MXR9
Sylvanus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 179L
1,558 Elo+
Party 2
Team Averages
Level 57
1,480 SR
1,518 Elo+

VS

Team Averages
Level 71
1,484 SR
1,523 Elo+
Artio
Artio
BomberBom_21
Artio
Level 82
God Stats
2W - 3L
1,332 SR
Queue Stats
527W - 510L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
Solek_1990
Hun Batz
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,549 Elo+
Party 3
Achilles
Achilles
bilIabong443
Achilles
Level 144
God Stats
4W - 1L
1,670 SR
Queue Stats
492W - 442L
1,489 Elo+
Party 3
Izanami
Izanami
othv
Izanami
Level 34
God Stats
13W - 8L
1,607 SR
Queue Stats
195W - 197L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
yuku797
Sylvanus
Level 56
God Stats
2W - 6L
1,311 SR
Queue Stats
288W - 292L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
3 / 4 / 9
14,001
483
14,716
27,571
14,898
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 5 / 1
12,551
433
18,616
28,576
8,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
5 / 9 / 5
13,638
470
22,288
21,888
6,058
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Omega_MK9
King Arthur
20
5 / 8 / 5
13,854
478
30,433
32,588
31,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
T5MXR9
Sylvanus
15
1 / 11 / 7
10,240
353
13,778
32,421
18,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 15
14,608
504
24,859
46,000
27,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hun Batz
Solek_1990
Hun Batz
20
5 / 6 / 11
13,544
467
10,172
24,684
13,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
bilIabong443
Achilles
20
6 / 2 / 13
14,175
489
20,723
36,770
53,626
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
othv
Izanami
20
21 / 2 / 7
19,347
667
52,509
22,718
10,106
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
yuku797
Sylvanus
17
1 / 4 / 15
12,805
442
5,786
31,260
42,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
19
Kills
37
37
Deaths
19
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
5
15
2.3
L
Nike
3
4
9
1.88
L
5
5
1
1.1
L
5
9
5
0.83
L
King Arthur
Omega_MK9
King Arthur
5
8
5
0.94
W
Hun Batz
Solek_1990
Hun Batz
5
6
11
1.75
L
Sylvanus
T5MXR9
Sylvanus
1
11
7
0.41
W
Achilles
bilIabong443
Achilles
6
2
13
6.25
W
Izanami
othv
Izanami
21
2
7
12.25
W
Sylvanus
yuku797
Sylvanus
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,831
Damage
114,049
143,044
Taken
161,432
80,465
Mitigated
147,350
33,465
Healing
66,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,859
1,576
2,761
22,663
46,000
27,604
1,408
11,516
34,484
120,908
0
L
Nike
14,716
1,780
0
1,474
27,571
14,898
0
6,496
21,075
0
112,856
L
18,616
8,725
0
2,783
28,576
8,985
171
11,847
16,729
0
96,935
L
22,288
9,494
0
7,250
21,888
6,058
250
2,255
19,633
93,529
9,260
L
King Arthur
Omega_MK9
King Arthur
30,433
3,238
0
10,904
32,588
31,984
0
4,825
27,763
11,227
96,984
W
Hun Batz
Solek_1990
Hun Batz
10,172
2,891
0
4,877
24,684
13,148
1,376
4,525
20,159
0
98,041
L
Sylvanus
T5MXR9
Sylvanus
13,778
5,466
2,783
8,271
32,421
18,540
75
5,511
26,910
35,792
8,998
W
Achilles
bilIabong443
Achilles
20,723
4,715
0
10,928
36,770
53,626
868
8,487
28,283
289
79,306
W
Izanami
othv
Izanami
52,509
38,666
0
10,064
22,718
10,106
1,750
8,767
13,951
0
207,150
W
Sylvanus
yuku797
Sylvanus
5,786
2,326
7,794
6,956
31,260
42,866
1,236
11,297
19,963
24,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,284
Gold Earned
74,479
734
Minions Killed
714
0
Camps Cleared
0
2,581,619
Distance Traveled
2,658,831
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,608
504
166
6
0
579,303
4
L
Nike
14,001
483
167
6
0
627,693
0
L
Ullr
12,551
433
163
6
0
531,153
4
L
Sol
13,638
470
155
5
0
481,434
3
L
King Arthur
13,854
478
172
6
0
519,168
1
W
Hun Batz
13,544
467
130
4
0
535,463
3
L
Sylvanus
10,240
353
77
3
0
422,171
1
W
Achilles
14,175
489
117
4
0
554,684
10
W
Izanami
19,347
667
244
8
0
522,376
4
W
Sylvanus
12,805
442
57
2
0
467,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role