Player Matchup

Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Nycodemus
Serqet
Level 129
God Stats
7W - 9L
1,500 SR
Queue Stats
205W - 197L
1,530 Elo+
Party 1
Freya
Freya
ZaneFalcon
Freya
Level 143
God Stats
88W - 65L
1,617 SR
Queue Stats
623W - 656L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
demon909
Ah Muzen Cab
Level 149
God Stats
8W - 5L
1,670 SR
Queue Stats
521W - 514L
1,498 Elo+
Solo
Team Averages
Level 123
1,557 SR
1,518 Elo+

VS

Team Averages
Level 121
1,641 SR
1,526 Elo+
Gilgamesh
Gilgamesh
Josew1000
Gilgamesh
Level 148
God Stats
23W - 12L
1,736 SR
Queue Stats
127W - 115L
1,579 Elo+
Party 2
Nox
Nox
Knishnik2
Nox
Level 120
God Stats
2W - 6L
1,538 SR
Queue Stats
378W - 366L
1,474 Elo+
Solo
Chronos
Chronos
Reex3
Chronos
Level 126
God Stats
17W - 8L
1,726 SR
Queue Stats
129W - 116L
1,580 Elo+
Party 2
King Arthur
King Arthur
iTzAppleZz
King Arthur
Level 87
God Stats
13W - 17L
1,574 SR
Queue Stats
364W - 346L
1,513 Elo+
Solo
Sylvanus
Sylvanus
riggers24
Sylvanus
Level 125
God Stats
5W - 7L
1,632 SR
Queue Stats
68W - 57L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 1 / 3
7,858
604
4,397
4,740
1,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
 
Cu Chulainn
13
2 / 2 / 3
7,710
593
7,384
11,805
9,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Nycodemus
Serqet
10
1 / 1 / 4
6,393
492
3,101
8,868
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
13
6 / 2 / 4
7,647
588
7,800
8,802
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
demon909
Ah Muzen Cab
13
1 / 0 / 1
7,383
568
4,424
5,219
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Josew1000
Gilgamesh
10
4 / 5 / 1
6,609
508
5,147
9,613
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
6,086
468
3,074
3,551
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Reex3
Chronos
11
0 / 1 / 1
6,131
472
2,308
4,802
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
iTzAppleZz
King Arthur
13
0 / 4 / 3
6,929
533
8,014
10,321
8,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
riggers24
Sylvanus
10
1 / 3 / 1
5,441
419
4,230
9,906
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
6
6
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
3
4.5
W
Cu Chulainn
 
Cu Chulainn
2
2
3
1.75
L
Gilgamesh
Josew1000
Gilgamesh
4
5
1
0.9
L
1
0
1
1.5
W
Serqet
Nycodemus
Serqet
1
1
4
3
L
Chronos
Reex3
Chronos
0
1
1
0.5
W
Freya
6
2
4
4
W
Ah Muzen Cab
demon909
Ah Muzen Cab
1
0
1
1.5
L
King Arthur
iTzAppleZz
King Arthur
0
4
3
0.38
L
Sylvanus
riggers24
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
22,773
39,434
Taken
38,193
21,998
Mitigated
22,220
16,005
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,397
690
0
1,683
4,740
1,591
515
1,645
3,095
53,472
0
W
Cu Chulainn
 
Cu Chulainn
7,384
1,681
0
4,029
11,805
9,743
0
0
11,805
6,194
42,130
L
Gilgamesh
Josew1000
Gilgamesh
5,147
1,388
0
1,049
9,613
5,440
0
3,926
5,619
0
29,712
L
3,074
222
0
542
3,551
1,170
0
1,853
1,698
37,114
0
W
Serqet
Nycodemus
Serqet
3,101
344
0
2,461
8,868
5,518
0
4,272
4,450
0
12,820
L
Chronos
Reex3
Chronos
2,308
735
0
962
4,802
1,271
0
324
4,478
38,122
0
W
Freya
7,800
2,412
0
3,932
8,802
3,638
270
1,760
7,042
38,293
7,896
W
Ah Muzen Cab
demon909
Ah Muzen Cab
4,424
957
0
3,900
5,219
1,508
325
1,228
3,941
0
57,866
L
King Arthur
iTzAppleZz
King Arthur
8,014
527
0
2,364
10,321
8,115
0
2,503
7,818
0
43,183
L
Sylvanus
riggers24
Sylvanus
4,230
1,342
736
3,589
9,906
6,224
0
4,951
4,594
16,563
5,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
31,196
451
Minions Killed
349
0
Camps Cleared
0
1,251,988
Distance Traveled
1,205,225
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,858
604
106
8
0
246,224
6
W
Cu Chulainn
7,710
593
113
9
0
225,991
2
L
Gilgamesh
6,609
508
50
4
0
238,772
1
L
Nox
6,086
468
82
6
0
273,577
5
W
Serqet
6,393
492
28
2
0
271,561
6
L
Chronos
6,131
472
90
7
0
246,519
0
W
Freya
7,647
588
73
6
0
252,867
3
W
Ah Muzen Cab
7,383
568
131
10
0
255,345
4
L
King Arthur
6,929
533
92
7
0
235,707
2
L
Sylvanus
5,441
419
35
3
0
210,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role